Yesod
Warlord
- Joined
- Nov 4, 2007
- Messages
- 278
Hope we didn't scare her off!
(I don't actually think we did.)
...I don't know if scared is the right word.
Any woman with her mouth taped shut is cute.![]()
Hope we didn't scare her off!
(I don't actually think we did.)
Any woman with her mouth taped shut is cute.![]()
Yeah scared isn't the right word. She said at breakfast she wasn't gonna stick around where she wasnt wanted, so there ya go. i didn't know either. Our loss I guess....I don't know if scared is the right word.
Voted normal, but epic is good,too.
Marathon is funny, but unbalanced; and quick is... not fun to me.
Öjevind Lång;8517001 said:Would you give some details about how Marathon is unbalanced? It has not read too many Harry Potter books, has it?
i like marathon, my goal is not to find the one true optimal strategy so i feel no pressure to beeline and destroy. I'm sure i'd have to turn the difficulty down a notch if i played standard.
If you find your perfect victory on Marathon, I dare you to try it on Quick.![]()
Heh, for me it's pretty much the opposite. I play console games (or similar on PC) to relax from the powergaming of some of the pc games I play.when i play civ, I like to throttle back from the deathgrip i have on my playstation controller and smell the roses. hence marathon.
Heh, for me it's pretty much the opposite. I play console games (or similar on PC) to relax from the powergaming of some of the pc games I play.
Normal for me.
On slower speeds, a temporary military advantage allows too decisive victories... too often it's 'get to x, simply win'. I feel almsot forced into the warmonger role because there are often opportunities without associated risks. Barbarians can also become obnoxious although that's a lesser concern.
On faster speeds, war becomes tactically shallow from my experience. There is so much pressure to press home an advantage before the enemy makes a military breakthrough that speed and brute force trump the subtler points of warfare.
Some legitimate warmongering strategies aren't worth attempting at all because the window of opportunity is too tight.
I also got the impression that the AI becomes more and more incompetent the farther you stray from default settings.
I find that I don't have to build a very large army at all, but simply wait until I get a tech lead and then crank out a small handful of higher quality units and roll over a neighbor with them.