Your most embarrassing mistakes...

moggydave said:
my one is definately pyramids and then not changing civics, the annoying thing being ive done it 3 times now

This is one of my most repeated mistakes. I usually clue in to my error when in 1950, or so, I'm informed that one of my cities is celebrating 'We love the despot day'.
 
My most common mistake occurs when all my cities are building something that takes several turns, and nothing else is happening.

I keep on just hitting Enter to end my turn. Every now and then, the game pauses, I hit Enter again - and one of the leader dialogue boxes pops up, then just goes away again before I can read what it says.

It's just taken my Enter as to accept whatever the first option is. :eek:

I've just given something away (and may never know what), pissed somebody off, or declared war on somebody I've just met.

I probably do this at least once in most games, playing at marathon.

Is it just me that does this, or should they tweak the interface so you actually have to actively select an action?
 
I've had that Dicky_Mint. Pisses me off. I've also had the opposite. Somehow I manage to end turn in the middle of the diplomacy screen. The war rages on, but I can't see how I'm faring because Alexander's head is in my way.
 
To the above 2 posters , patience is a virtue gentlemen :)
 
Here's one: my last two games I have lost space races to Frederick within 5 turns of winning the space race. The first was a monarch game that I battled other civs the entire game, won an entire continent, then within 3 turns. The most recent was a OCC on Prince that I also lost by a hair when $#@% China attacked me as I was trying to bust out SS parts after rushing the Space Elevator. So many hours, so few wins!
 
To the above 2 posters , patience is a virtue gentlemen

Patience has nothing to do with it. The game hangs while trying to bring up the diplomacy screen when the AI makes an offer/demand. However, I'm still looking at "Press enter to end turn". I don't know that it hung, so I press enter. While still trying to bring up the diplomacy screen, the game stores the "enter" I pressed in a buffer. The game finally catches up, shows the AI for an instant, registers the "enter" I hit as "accept first choice" and closes before I know what happened.

I have a more-than-capable computer too (P4, 2.8 GHz, 2 GB RAM). As a programmer, I know exactly why this shouldn't happen. Hurried code makes very inefficient resource management.

Still, I'd rather have buggy CivIV than CivIII. I just wish the last patch had addressed more of this than it did.
 
I would love to have an option to not view the leaders -- that's usually when I run out of video memory.
 
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