Your own UU

I have a mod where Immortals are Swordsmen with the March promotion. It makes sense since they where replaced quickly.
 
On to the subject of German tank design. For the majority of the war, the German had inferior tanks. Im not saying that the Panther or the Tiger tanks were badly designed(Although the Tiger had its share of flaws), they were probably the most influential and modern tank designs of the whole war. But the reality is that neither of those tanks were produced in sufficient numbers, to turn around the war. The single most produced tank in German service, was the Stug III, and they only produced 10.000 during the whole war. The Stug was a conversion of the Panzer III, and overall they offered a very good efficiency compared to their cost. It didn't have a rotating tower, which cut down both costs and build time considerably, and also gave it, its biggest advantage. It had a very low silhouette, making it hard to spot, and easy to camouflage.

For one the panther's tank was an L/71 which is still a ridiculously high caliber

(and the panther actually had higher armor penetration at certain distances than the tiger's 88mm due to longer barrel and slightly larger charge/weight ratio (when corrected for the division of momentum which deteremines the division of energy Ie. mv1=mv2 and e=1/2mv^2)

Anyway the tiger was flawed.
With the Panther, though, any failure in its performance is usually attributed to the deteriorating war condition and not its design. Which even further weighs in its favor as best tank of the war (ever) due to its 10+/1 kill ratio and introduction of many inovations. Highest mussle velocity= highest first hit percentage (flatter trajectory, easier to aim, better impact angle), its zero point gears meant it could rotate in place in order to present the thickest point of armor to opponents, and of course high power to weight ratio for its class and the german crew layout, which is still used. unlike the soviets layout which was archaic.
 
I would want to see these UUs:

japanese: samurai (good ol´ samurai) replace horse archer. 7 str and free combat 1 but - 15% against cities maybe?

rome ( duh!) legionary! 7 str free tactic promotion BUT +10 hammers (normal speed)

vikings: drakkar ftw! maybe they can go 3 tiles from coast to ocean and they can go trough river? (I dont know if it can be programmed)

I know really nothing about native american, but it would be cool if they had archer UU with free guerila (CG3 + G2, city on hill, = +200% strenght for ur archer. upgrade to longbowman ftw!!)

phalanx should replace spearman, not axemen. they used 5 meter long spears, so they are more like spearmans then axemans. :lol:

for czechs (if they would be here :( ) there should be hussit (imo). replace maceman +40% against mounted.

for france, there should be revolutionary (just kidding :) )

for germany, there should be zeppelins. replace airship, strenght 11.

thats all for now (I will return!) :D
 
For one the panther's tank was an L/71 which is still a ridiculously high caliber

(and the panther actually had higher armor penetration at certain distances than the tiger's 88mm due to longer barrel and slightly larger charge/weight ratio (when corrected for the division of momentum which deteremines the division of energy Ie. mv1=mv2 and e=1/2mv^2)

Anyway the tiger was flawed.
With the Panther, though, any failure in its performance is usually attributed to the deteriorating war condition and not its design. Which even further weighs in its favor as best tank of the war (ever) due to its 10+/1 kill ratio and introduction of many inovations. Highest mussle velocity= highest first hit percentage (flatter trajectory, easier to aim, better impact angle), its zero point gears meant it could rotate in place in order to present the thickest point of armor to opponents, and of course high power to weight ratio for its class and the german crew layout, which is still used. unlike the soviets layout which was archaic.

I Salute that. Fans of Panthers unite!
 
I believe the initial design was a L/100, which i might have confused with the production model.

The first soviet reports about the tank sounded like this:
"Enemy introduced new tank ! Shape roughly similar to 'Tridsatchedverka' (T-34).
Tank is heavily armored, weight is est. 40-50 tons. Armament is probably 88mm AA gun.
We had losses at combat ranges beyond 2,000m. ..."
Soviet radio message from July 8th of 1943.

The Tiger on the other hand was overrated by the western allies, due to its large shape and its heavy armor. Even if they had sorted out the engine troubles, it was still overweight and way too expensive. For the price of building one Tiger tank, you could build two Panthers. Nevertheless, when the motor didn't break down, and when they had enough oil to be operational, and when they got close to the enemy, it had an exellent combat performance. They could withstand multiple shots, and had a good chance at knocking out an enemy on the first shot. It was however a quite situational tank, and ultimately a failure for all but propaganda purposes.

The worst thing about World War 2 movies and games, is that i always end up cheering for the Germans. Not because i support their ideology, not at all, but it has always fascinated me that they just kept going despite the odds.
 
I wouldn't mind seeing 2 or even 3 Unique units you can choose from. I liked using the Minutemen in the American Revolution scenario, and I like the SEALSs I wouldn't mind seeing helicopter borne Infantry, ala Air Cav in Vietnam or Army Rangers. British SAS might be nice too, if they aren't already there. I also wouldn't mind seeing a Coast Guard type naval unit, maybe an upgrade from Ironclads.

On the Sherman, it wasn't the best tank of the war, initially it was woefully under gunned, but when used properly and in large enough numbers it was very effective. It was fast, reliable, and produced in great quantity. Luckily it was fast, because when it was hit, it usually wasn't a pretty sight. It's versatility was probably it's biggest asset, from the amphibious version, to the engineering tanks that detonated land mines to the British "Firefly" version, it was truly a great tank, one that sometimes gets undervalued in the shadow of it's German, Russian and even British rivals.
 
The worst thing about World War 2 movies and games, is that i always end up cheering for the Germans. Not because i support their ideology, not at all, but it has always fascinated me that they just kept going despite the odds.

The first time I saw "Das Boot" in the theatre is a good example. There was no way you couldn't root for the U Boat crew. I think I actually was on the verge of tears at the end.
 
American UUs
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Minuteman (Replaces Riflemen): -1:strength: Starts with March, Heals Extra 10% Damage/Turn in Enemy Lands.

P-51 Mustang (Replaces Fighter): +2 Range.

M4 Sherman (Replaces Tank): -4:strength: 120:hammers:

US Marine (Replaces Marine): 1 first strike. 1-2 first strikes. Starts with Drill I + II.

UH-1 Iroquois (Replaces Gunship): -4:strength: Can transport 2 Gunpowder units.
 
Canada should be in the game.

UU - Zamboni
UB - Hockey Arena

Or maybe not. :D
 
The Immortal wasn't stronger than a regular Spear, they were just replaced when they died so that there were always 10,000. I suggest a Spear that starts with Medic.
That's not true. It's just an urban legend started by Hippocrates (the Greek historian) taking guesses. The Immortals were still an elite unit, they just weren't as good as the Spartans or most other Greek hoplites.
 
What Unique unit would Mongolia have other than a Keshik?

England UU: Man of War - Replaces Ship of the Line - Starts with Drill 1, Navigation 1- 50% attack against Ship of the lines

France UU: Cannon Battery - Replaces Cannon - +2 Strength - Starts with Formation (Anti-cavalry)

Greece UU: Hoplite - Replaces spearman - +1 Strength - 10% City attack
 
Herodotus is the historian cheifly credited with the information on the Immortals-
Hippocrates was known as a physician. Such a basic mistake leads me to question the validity of your assertion.
 
Put Sparta in the new game!
Leader: Leonidas
Traits-Aggressive, Charismatic
Favorite civ-Heriditary Rule
UB-Spartan Barracks(+4 exp.)
UUs-
Spartan Phalanx-(axeman)6:strength:1:move: starts with Combat I
Spartan Swordsman-(Swordsman)7:strength:1:move: starts with city Raider I
US(unique specialtist)
Spartan Priest- +1:hammers:+2:gold:, -50% war Weariness if The Oracle is controlled
 
A great new UU for the Americans just hit me! The Apache! It should replace gunship and be much stronger for attacks with alot more versatility than just anti-tank/armored units.
 
Put Sparta in the new game!
Leader: Leonidas
Traits-Aggressive, Charismatic
Favorite civ-Heriditary Rule
UB-Spartan Barracks(+4 exp.)
UUs-
Spartan Phalanx-(axeman)6:strength:1:move: starts with Combat I
Spartan Swordsman-(Swordsman)7:strength:1:move: starts with city Raider I
US(unique specialtist)
Spartan Priest- +1:hammers:+2:gold:, -50% war Weariness if The Oracle is controlled

Sparta was a city-state. I don't think that qualifies as a stand alone civilization. Having it as a part of Greece, as it is currently in the game, is probably the most accurate.
 
I don't think some of the Units in the game are really accurate. For example it makes no sense to me that Bombers cannot kill off enemy units. Um, excuse me but the last time I checked, bombs kill. I hope they bring back lethal bombardment. At least for bombers.

And like I said in my last post, chopper/gunship units should be more useful than to attack only tanks. I mean if you look at in real life, they are used to take out a variety of targets including to demolish a dangerous building that contains alot of enemies, or to destroy radar towers or naval units. I also don't understand why a flying unit like a gunship can't fly over shallow water. In the next civ game, they definately need to make it so gunships/choppers can fly at least a set number of limited tiles out over water, probably shallow coastal water.

But I think the Apache would make a good UU for the Americans that beefs up and replaces the gunship.
 
A "Not so Great Scientist". :goodjob:

If you use it for lightbulbing, it will give you useless techs including "wikiplagiarism", "computer...gaming", "missing school tradition".

If you settle it, it will generate 1 beaker per turn, at the cost of -6 commerce. Don't worry, it will reward you by generating +6 "not-so-great person point" per turn.

It can also be used to build a "partying Academy". +10% happiness with -25% beaker and production. City in anarchy as a random event (pre-requisite, connected to wine).

If you are lucky enough to collect 10 of these nsGS you can start a "wasting golden age". Effect unpredictable.
 
Sparta was a city-state. I don't think that qualifies as a stand alone civilization. Having it as a part of Greece, as it is currently in the game, is probably the most accurate.

Though Sparta was indeed a city state of greece it did indeed captured other city states, not making it an Empire but a civilization.
 
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