Yes I am still on my never ending quest to get a better AI.
I am trying to change things which would not affect the human but help the AI. Some of the changes are really minor, like moving the starting position of a ship by one tile so they don't stack after a few moves but there is a significant impact.
Gukguk has agreed to playtest the 2.2 beta to see if the game offers a greater challenge than earlier versions (while still allowing the human to pick his own tribe).
Anyone else want to help out?
Also, comments on stupid things that the AI does in any earlier versions are welcome.
(Attachment removed as I have a 'b' version posted below)
I am trying to change things which would not affect the human but help the AI. Some of the changes are really minor, like moving the starting position of a ship by one tile so they don't stack after a few moves but there is a significant impact.
Gukguk has agreed to playtest the 2.2 beta to see if the game offers a greater challenge than earlier versions (while still allowing the human to pick his own tribe).
Anyone else want to help out?
Also, comments on stupid things that the AI does in any earlier versions are welcome.
(Attachment removed as I have a 'b' version posted below)