Beneath the Heel feedback

For those confused...





[Time passes]


Congratulations, Zechnophobe! You win the Daily Understatement Trophy.:trophy2:

I'm still very confused...
What is this 'love catapult' that is spoken of?
 
Fun little scenario, very quick. I've very new to FFH2, and this was my first time playing Hippus. Moving 4 squares with almost all my units was a blast!

I really liked the different "feel" of this scenario. Being able to only buy troops was novel. Didn't mind the pop-up at all... every time it came up I *wanted* another horseman, so I was looking forward to it.

As a suggestion, I think it needs a few more in-game twists or scripted events though.

When I realized I had no workers, my first thought was "whoa, I need to get Slavery!". But then I realized that for a scenario like this one, the map was likely going to be very big and sparse, and hence that moving and escorting workers safely back all the way would be a huge pain.

So I figured "let's go God King, set tech/gold to 50%, and use specialist sages". So naturally my first building was Elder Council. In hindsight, I shouldn't have bothered. The scenario is so quick that I never did research Stirrups. Setting the gold to 100% would have been far preferable.

My first inclination would be that Barnaxus would likely be the farthest point away from me, so in the SW corner. I beelined for it, and found a dwarf civ, which I declared war on. But he wasn't there. But there was another dwarf civ, and it only made sense that a golem would be in a dwarf city, so I eventually found the other dwarf civ (nearby) and declared war on it. Bingo!

When I found Barnaxus, he only had 1 slinger with him defending the town :)

Unfortunately, I had been exploring dungeons/ruins (hoping to get some gold, which did occur on occasion), so had to heal up for 8 turns. By the time I was ready and moved some other troops into location, there were now two dwarf slingers :(

So I popped Warcry... seems like doing this early, before people get tech'ed up, is the way to go. A +1 STR when everyone has slingers/archers on average seems a lot better (relatively) than when people have longbowmen as defenders.

Using my horseman specc'ed as Flankers (one had 80% or 85% withdraw) I was able to weaken the defenders, until Barnaxus stepped up as the defender. At that point I used my "lancer" (Combat I, II)... who died. Nonetheless, my last Horseman took him out. Then it was just a matter of cleaning up next turn, getting the piece, and making the long sojourn back home.

I never did use my Catapult and Axeman... they're simply far too slow. I attacked Elohim for fun, doing some pillaging (I had a lot of Horseman by this point, and it was really hurting my finances). But my Horseman carrying the Pieces of Barnaxus was never attacked, so it was straightforward.

Perhaps some kind of scripted event, such as a large mobile foe that is placed between the dwarf city and yours after you capture the Pieces of Barnaxus would have helped?
 
Hello, is it the normal behavior to be unable to upgrade older units to better one when you get the required tech. In my game i've been exploring a lot with some horsemen while researching stirrups. I even got an adventurer in a dungeon. Now that i have stirrups, i moved everyone back to my city to upgrade them and have level 6 horse archers instead of horsemen only to discover it was impossible to upgrade. Even my adventurer can't be upgraded, making him a worthless sitting duck.
 
Well I just played through this and it was interesting. Killed the Elohim in the first few turns with a lucky 60% victory, then spent time moving over catapults escorted by a horsemen while I had 3 horsemen run around the map farming exp. Once the catapults arrived I charged into Beeri's territory as I'd open-bordered with him earlier to find that Barnaxus was in his capital. Razed his first city without any trouble and used my catapults to fatally weaken his capital's defenses to raze it with only 1 horseman loss out of an 8 large stack. I then immediately made peace with the other Luchiurp o.O and ran back home.

I did not at all see any Calabim until the post-game beginning to end animation.
 
Could not buy axemen in this scenario, and I don't really understand why. I mean, I beat it quickly with just horsemen and sending out my initial catapult, but am I supposed to be able to buy axemen? Why have the option if I cannot? Do I need copper?
 
Here's a hint for anyone looking to beat this real quick: Turn research off completely.
 
I'm suprised to read about the AI settling more cities and having armies and waging war. I ran around pilliging whatever I could find and then droped 15 cavalry on top of Braxus. I even forgot the warcry spell.
 
Alright, I dont know if I'm missing something or what, but maybe someone can help me out.

I dont get the option to buy troops. At all. Ever. I go through the whole scenario and never get any kind of pop-up or find any sort of button to buy troops with.

Also, I actually managed to get the Pieces of Barnaxus without the ability to buy troops other than ones I got from Recruit with a Great Commander and ones from the Guild of the Nine.

However, once I got the pieces of Barnaxus back to the Illian Capital like it says, nothing happened. I cant drop them, so I left the unit there for 6 turns. Nothing. I deleted the unit so the pieces automatically dropped and waited 6 turns. Nothing.

Any ideas?
 
Alright, I dont know if I'm missing something or what, but maybe someone can help me out.

I dont get the option to buy troops. At all. Ever. I go through the whole scenario and never get any kind of pop-up or find any sort of button to buy troops with.

Also, I actually managed to get the Pieces of Barnaxus without the ability to buy troops other than ones I got from Recruit with a Great Commander and ones from the Guild of the Nine.

However, once I got the pieces of Barnaxus back to the Illian Capital like it says, nothing happened. I cant drop them, so I left the unit there for 6 turns. Nothing. I deleted the unit so the pieces automatically dropped and waited 6 turns. Nothing.

Any ideas?

Broktor,

I just tried the scenario again and it worked fine for me. It may be some precondition/weird set of events. Are you using patch n? If so, try it again, and send a save if you don't get an option to buy troops.

Best wishes,

Breunor
 
Well, I've un/reinstalled everything again, re-downloaded FfH2, doublechecked the paths to make sure everything is in its right place, ensured I have the proper and up-to-date patches, and started Beneath the Heel from turn one.

And got the exact same results. No option to purchase troops, no victory upon bringing Barnaxus to the Illians, nothin. If anyone has any more ideas, I'd sure appreciate hearin em.
 
I finally won this scenario after several tries. First, I got as many Horsemen as I can, then rushed south to destroy the Calabim, slaugthering what Barbs came my way, then I signed an Open Borders treaty with Enion, allowing me to use his cities as a base from which to heal my wounded troops. Then, the Elohim expanded towards the Luchiurp, casuing the latter to Declare War. Needless to say, I took advantage of this and stomped Beeri by rushing HAs at him, then pulling them back to a nearby Elohim city in the same turn.
 
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