I just might require some time to cool down. From now on, I need to go into these games thinking that:
"Okay, it's very likely that I'm going to get attacked. So, how do I prevent that?"
It's just ticking me off because I keep forgetting that.
I just might require some time to cool down. From now on, I need to go into these games thinking that:
"Okay, it's very likely that I'm going to get attacked. So, how do I prevent that?"
It's just ticking me off because I keep forgetting that.
The best defense is a good offense.
Preferably in a secret alliance with two other countries, ganging up on an unpopular player, then shamelessly partitioning a neutral.
Preferably in a secret alliance with two other countries, ganging up on an unpopular player, then shamelessly partitioning a neutral.
I was thinking of doing something here, but wasn't sure if it would be considered a NES. I need you guys to tell me if you think it would be.
The game would basically be an IOT- In space!
However, I do not trust myself and my world building to not recreate Star Trek....
So, the idea would be to have a few stages (epochs). E1 would be stellar object placing. You would expend credits to place stars, planets, wormholes, black holes, etc. E2 would be where we place our sentient species and other notable flora and fauna, again with credits. In this epoch we would also guide the development of our species into the era right before space travel. In E3 everyone would finally take control of a species, and this is when we would have a normal IOT.
I am also taking suggestions for objects to be placed in E1.