Recent content by Park Ranger

  1. Park Ranger

    The curse of railroads

    I think the idea of unit movement and turn durations can be reconciled with the following interpretation: Moving a unit from one tile to another represents more than just sending some troops out on a foray. It represents establishing a "base" for that unit from which it can exert influence...
  2. Park Ranger

    fortress/barricade question and suggestion needed.

    If you can position the fortresses/barricades in such a way as to block the shortest routes from your border to your cities, then the fortresses will help you hold those key tiles (eg the one that is on the border and also right next to your city. Even if fast troops like cavalry can still get...
  3. Park Ranger

    Bush to Back Gay Marriage Ban Amendment

    Divorce. Whether an individuals' religion condemns divorce or not, our legal systems attmept to provide a fair arbitration in the dissolution of marriages. Same-sex couples who break up face many of the same issues over how to divide assets, and, yes, child custody. Gay and lesbian...
  4. Park Ranger

    What exactley happend to Tony Danza?

    And those of us who ARE old enough can hide the fact and pretend we only saw re-runs. I forgot Tony D started on Taxi - totally overshadowed by Danny DeVito, Judd Hirsch, and Andy Kaufman, who made the show worth remembering. Come to think of it, the success of Taxi is probably the only...
  5. Park Ranger

    Statue of Zeus overpowered?

    Normally I feel the SoZ means a victory for me when I get it, but not yesterday: England, Huge map, 10 civs, 80% water, archipelago. Got my wish, an island to myself, freshwater and room for 12-15 cities at medium dense build. And ivory. Nearest civ = 3 turn galley crossing, 2 at sea one...
  6. Park Ranger

    The Power of Smith's Trading Company

    Also great for seafaring civs. Maintenance free harbours and commercial docks are nice when they're already only 1/2 price to build...
  7. Park Ranger

    Are "Civ" players also "Pirates!" players?

    Don't think I'll even look at a game about Pirates...too much media hype last year over the whole "Pirates" theme...what with that Johnny Depp movie, the Survivor series, the remake of Peter Pan. Ugh! Too much. Oversaturation. Time for something different. Something that doesn't go "Arr!"
  8. Park Ranger

    Galleys and Subs

    I avoid naval battles where both attacker and defender have full HP. If I want to sink enemy galleys, pre-astronomy, I wait until they are close enough to shore to soften up with catapult bombardments. In my mind a naval battle is like a knife fight: there may be a "winner" but both sides...
  9. Park Ranger

    Who hates Civ3's combat system?

    I think the CIV3 combat system does have some flaws, but not so much in the A/D values and the HP system. More important problems are with the way the AI handles strategy. AI has come a long way, but still needs work in keeping it's defenders and attackers together, using bombardment and...
  10. Park Ranger

    Units embarking the wrong ships

    Renaming feature is very good indeed. I name ships after ports so that I remember to keep them nearby for crucial oversea routes. And I name automated workers ("cityname" for "this city only", "trade", etc). Then when war breaks out I can quickly locate the workers that might be at risk of...
  11. Park Ranger

    Continental rally point (patch this, please!)

    My way around this is to activate a unit in the general area of the campaign I want to focus on, move it one tile so that it stil has MP's left, then manually select the other units and move them. As I finish each unit's move, the computer will return to the initial selected unit and I can move...
  12. Park Ranger

    Industrial Age Slingshot to Victory - How many of you use it?

    My slight variation on the ToE slingshot: Try to research/trade for communism, sanitation and espionage before researching SciMeth. I usually research Replaceable Parts right after electricity, then go for Sci Meth. During construction of ToE wonder, research Atomic theory. Usually a...
  13. Park Ranger

    MPP and making peace

    I can try...;) You cannot break an MPP, which simply forces you to declare war on any civ that attacks the civ with whom you have the MPP. Your rep is only affected by the peace deals you may be forced to break becaus of the MPP. So if you sign for peace and give a luxury as part of the...
  14. Park Ranger

    Which Civ has the best advantage and why?

    I guess I treated this poll differently. Though not my favourite, I thought that of the Vanilla civs Greece has the biggest advantage: good culture and research, a strong defensive UU that needs no resources, and commercial trait which, though not as popular as industrious, is IMHO a stronger...
  15. Park Ranger

    airfield quirks in 1.15 + a few other quirks

    Workers can now be airlifted in C3C. Planes can be based in anycity or airfield, but paradrops can only be made from airports/airfields. I think its good that settlers can't be airlifted. Otherwise it would be too easy to conquer/resettle another continent. OTOH, It is a real drag that...
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