This is a beta version of the mod. Some art and textures are missing, but this does not affect gameplay.
Edo Japan likes to isolate itself and focuses on internal development and domestic resources. Daimyō provide strong regional bonuses, while Samurai offer powerful military strength.
Edo Japan (Exploration)
Attributes: Cultural, Scientific
Start bias
Coastal, Rough Terrain
Ability: Sakoku Edict
+1 Culture, +1 Science, +2 Gold from domestic Resources, but -2 Happiness, -2 Gold from imported Resources. -5 range for all Trade Routes.
+30% Production toward building the Edo Castle
Unique Unit: Samurai
Edo Japanese Unique Infantry Unit. Higher Combat Strength (+3) and +5 Combat Strength when injured.
Unique Army Commander: Daimyō
Edo Japanese Unique Army Commander. Starts with the Zeal Promotion.
Unique Quarter: Yamanote
Edo Japan Unique Quarter. Created by constructing the Hankō and Nōgaku-dō in the same District. Receive a free Samurai Unit when completed. Increases the number of Resources that may be assigned to this Settlement by 1.
Unique Building: Hankō
+5 Science. +1 Production Adjacency for Quarters. +1 Science Adjacency for Wonders. Edo Japan Unique Science Building. Ageless. Must be placed on Rough Terrain.
Unique Building: Nōgaku-dō
+5 Culture. +1 Happiness Adjacency for Quarters. +1 Culture Adjacency for Wonders. Has 1 Relic slot. Edo Japan Unique Culture Building. Ageless. Must be placed on Rough Terrain.
Civic Tree
Bakufu
Unlocks Nōgaku-dō
Sankin-kōtai Tradition: +50% Growth Rate and +15% Gold in the Capital.
(Mastery) Training an Infantry Unit grants Culture equal to 25% of its Production cost.
(Mastery) Receive 1 Daimyō in the Capital.
Bakuhan
Unlocks Hankō
Buke Shohatto Tradition: +50% Production towards training Infantry Units. -1 Gold maintenance for Infantry Units.
(Mastery) Training an Infantry Unit grants Science equal to 25% of its Production cost.
(Mastery) +1 Social Policy Slot.
Yoshimune's Governance
Unlocks Edo Castle
Kyoho Reform Tradition: +1 Science and +1 Food for each Resource assigned to a City.
+15% to all yields in the Capital.
Bakumatsu
Tenpo Reform Tradition: +1 Culture and +1 Production for each Resource assigned to a City.
+4 Happiness in the Capital and friendly Settlements within 7 tiles.
Receive 2 Relics.
Wonder: Edo Castle
+2 Production. Acts as a Fortified District that must be conquered. +1 Science and +1 Culture for every connected Settlement. Grants a free Army Commander when built. Ageless. Must be placed on Flat Terrain adjacent to a City Hall.
Unlock at Feudalism Tech.
Unlock
Have three Army Commanders.
Play as Han
Play as Himiko
Unlocks Meiji Japan in the Modern Age. (obviously)
Credit
Concept by:
Installation
Windows: Extract to "{user}/AppData/Local/Firaxis Games/Sid Meier's Civilization VII/Mods"
MacOS: Extract to "~/Library/Application/Support/Sid Meier's Civilization VII/Mods"

Edo Japan likes to isolate itself and focuses on internal development and domestic resources. Daimyō provide strong regional bonuses, while Samurai offer powerful military strength.
Edo Japan (Exploration)
Attributes: Cultural, Scientific
Start bias
Coastal, Rough Terrain
Ability: Sakoku Edict
+1 Culture, +1 Science, +2 Gold from domestic Resources, but -2 Happiness, -2 Gold from imported Resources. -5 range for all Trade Routes.
+30% Production toward building the Edo Castle
Unique Unit: Samurai
Edo Japanese Unique Infantry Unit. Higher Combat Strength (+3) and +5 Combat Strength when injured.
Unique Army Commander: Daimyō
Edo Japanese Unique Army Commander. Starts with the Zeal Promotion.
Unique Quarter: Yamanote
Edo Japan Unique Quarter. Created by constructing the Hankō and Nōgaku-dō in the same District. Receive a free Samurai Unit when completed. Increases the number of Resources that may be assigned to this Settlement by 1.
Unique Building: Hankō
+5 Science. +1 Production Adjacency for Quarters. +1 Science Adjacency for Wonders. Edo Japan Unique Science Building. Ageless. Must be placed on Rough Terrain.
Unique Building: Nōgaku-dō
+5 Culture. +1 Happiness Adjacency for Quarters. +1 Culture Adjacency for Wonders. Has 1 Relic slot. Edo Japan Unique Culture Building. Ageless. Must be placed on Rough Terrain.
Civic Tree
Bakufu
Unlocks Nōgaku-dō
Sankin-kōtai Tradition: +50% Growth Rate and +15% Gold in the Capital.
(Mastery) Training an Infantry Unit grants Culture equal to 25% of its Production cost.
(Mastery) Receive 1 Daimyō in the Capital.
Bakuhan
Unlocks Hankō
Buke Shohatto Tradition: +50% Production towards training Infantry Units. -1 Gold maintenance for Infantry Units.
(Mastery) Training an Infantry Unit grants Science equal to 25% of its Production cost.
(Mastery) +1 Social Policy Slot.
Yoshimune's Governance
Unlocks Edo Castle
Kyoho Reform Tradition: +1 Science and +1 Food for each Resource assigned to a City.
+15% to all yields in the Capital.
Bakumatsu
Tenpo Reform Tradition: +1 Culture and +1 Production for each Resource assigned to a City.
+4 Happiness in the Capital and friendly Settlements within 7 tiles.
Receive 2 Relics.
Wonder: Edo Castle
+2 Production. Acts as a Fortified District that must be conquered. +1 Science and +1 Culture for every connected Settlement. Grants a free Army Commander when built. Ageless. Must be placed on Flat Terrain adjacent to a City Hall.
Unlock at Feudalism Tech.
Unlock
Have three Army Commanders.
Play as Han
Play as Himiko
Unlocks Meiji Japan in the Modern Age. (obviously)
Credit
Concept by:
Installation
Windows: Extract to "{user}/AppData/Local/Firaxis Games/Sid Meier's Civilization VII/Mods"
MacOS: Extract to "~/Library/Application/Support/Sid Meier's Civilization VII/Mods"
