Rigale is the beginning of a randomized and "realistic" major mod, with emphasis on early, "gritty" gameplay.
V1.0
- Reduce LoS of many basic "foot" units
- Decrease Scout cost and combat.
V1.1
- Added roaming tribe unit (can build city, can build improvements (2), can fight)
- Added 4 new techs (plant knowledge, mineral knowledge, advanced plant knowledge, geology knowledge) that will reveal basic ressources on the map (they are invisible at the beginning).
V1.0
- Reduce LoS of many basic "foot" units
- Decrease Scout cost and combat.
V1.1
- Added roaming tribe unit (can build city, can build improvements (2), can fight)
- Added 4 new techs (plant knowledge, mineral knowledge, advanced plant knowledge, geology knowledge) that will reveal basic ressources on the map (they are invisible at the beginning).