This SDK Mod Component adds a new <bCanal> tag to the TerrainInfos file, allowing you to create land terrains that allow ships to pass through (but not stop).
You must set <bCanal> to 1 and leave <bWater> at 0. This will allow land units to step on the space and water units to pass through the space.
Effects of <bCanal> tag:
1. Ships may pass through, but not stop on, the space.
2. Ships may not enter the space if an enemy unit is on the space.
3. Only roads may be built on the space; all other improvements are blocked in the DLL. (Please notify me if you want a modified version with that feature removed.)
4. If a ship attacks across the space and withdraws into the <bCanal> space, it will be moved on the next turn.
Changed files included.
Images:
You must set <bCanal> to 1 and leave <bWater> at 0. This will allow land units to step on the space and water units to pass through the space.
Effects of <bCanal> tag:
1. Ships may pass through, but not stop on, the space.
2. Ships may not enter the space if an enemy unit is on the space.
3. Only roads may be built on the space; all other improvements are blocked in the DLL. (Please notify me if you want a modified version with that feature removed.)
4. If a ship attacks across the space and withdraws into the <bCanal> space, it will be moved on the next turn.
Changed files included.
Images:
Spoiler :