sdk

  1. S

    Civ V SDK wont let me create new projects? PLEASE HELP!

    Hello everyone, I'm not the most experienced modder, however, I sort of know my way around civ v modding, so I've been making my own mods for a couple of years now. This is the very first time I have ever run into an issue/error like this, and I feel as though I am out of troubleshooting...
  2. 8

    [MOD] Does anyone know what Final Frontier (Plus) changed to break specialists?

    I'm working on some tweaks to Final Frontier Plus, one of which is adding back specialists to give some use to all that excess food you tend to have in lategame. With some tweaks to the XML and python I was able to get them to show up mostly correctly, but there are two major issues: 1)...
  3. DannyTom

    SDK V vs SDK VI?

    So I have Civ VI through Epic Games and Civ V through Steam... Since I dont have Civ VI on steam, I cannot access the SDK for Civ VI to download it.. but I can access the SDK for Civ V. Will the Civ V SDK work for Civ VI content? I would guess probably not really so I come here to see what...
  4. Merkava120

    [REFERENCE] How Unit/Tile Visibility Works in BTS 3.19

    Lately, as I've been searching around in the SDK trying to understand Civ4's visibility system, I have learned two things: The visibility system in Civ4 is brilliant, powerful, and elegantly designed. The methods and variables used to form this system are named in deceptive, misleading and...
  5. The Snug

    [BTS] Dale's Combat Mod help (DCM)

    It doesn’t seem like there’s many people around here anymore who do sdk or python, but hopefully I can find some assistance for two problems. First, how would one go about adding a new unitcombat for Mounted_Archers that would possess the same bombard capabilities as the unitcombat for archers...
  6. F

    [BNW] [SDK] TCP Client to Python

    So I'm working on a project I had in mind for a while. https://github.com/frutiemax/CvGameCoreSource/tree/CustomAI I'm working on a way to override the Civ5 AI in python via TCP. Python has so many good AI libraries (Tensorflow, pytorch) and mathematical ones (numpy) that makes development of...
  7. topsecret

    Artifacts 1.1

    Artifacts This SDK Mod adds various new tags that enable items and artifacts to be created under promotions. For Promotions <bArtifact> prevents a unit from collecting the promotion via experience. It must be obtained through buildings, units, traits, or (as added in this mod) projects...
  8. H

    AI founding city behavior

    Hello, I am currently creating a mod for civilization 4. In this mod the city maintenance cost from distance to the capital is reduced to almost zero. The objective is to encourage players to found cities in good locations and getting ressources even far away from their capital. The problem is...
  9. R

    [BNW] In the SDK when I try to change the names of Civs a problem shows up

    Lets say I change the name of the Shoshone to the Sioux, I go and change both the displayed name and the "file" name or whatnot so there is no conflict with loading the renamed civ in. However, only the name changes show up and no units, buildings, or civ flags/banners load in. I believe this is...
  10. T

    SDK Map stuck on load

    HI, I have recently started playing Civ V again and everything is awesome. I can also use DLC's without a problem. Few days ago i installed the SDK to create my own Map and also had no issues doing so. But when i start a game choosing the self-created Map, doesnt matter if i select the "play...
  11. TheYutzWithTheHorse

    [BNW] New Launcher Civ V SDK

    I have noticed that since the new update to Civ V heralding a new launcher and many ingame changes, that the Civ V SDK no longer allows me to open the map builder. The SDK launcher will open up and when you select map builder, the Civ V launcher will open, the SDK launcher will close and the map...
  12. topsecret

    [BTS] Canals Mod Component

    This SDK Mod Component adds a new <bCanal> tag to the TerrainInfos file, allowing you to create land terrains that allow ships to pass through (but not stop). Download You must set <bCanal> to 1 and leave <bWater> at 0. This will allow land units to step on the space and water units to pass...
  13. topsecret

    [SDK/XML] Canals Mod Component 1.0

    This SDK Mod Component adds a new <bCanal> tag to the TerrainInfos file, allowing you to create land terrains that allow ships to pass through (but not stop). You must set <bCanal> to 1 and leave <bWater> at 0. This will allow land units to step on the space and water units to pass through...
  14. topsecret

    No Settlers - Game Option 2018-07-02

    This SDK mod component adds a new game option to the game that prevents all civilizations from building new settlers. The option does not prevent settlers from founding cities. This can come in use when attempting to make a scenario that does not allow new cities. All changed files are included...
  15. Gh0sT3I7

    Unit/Resource Plopping Trouble

    Hey guys, I'm having trouble with the Firetuner. It's not letting me plop anything on the map, and as inexperienced with coding as I am, I could really use a hand.
  16. H

    Perpetually getting the ModBuddy build error

    This is the build error that I believe many know about/have encountered and while there are solutions and workarounds to avoid the error, I feel as though I am getting the error where ModBuddy fails to build the package no matter what I do. Practically all the workarounds, such as launching...
  17. L

    Where to download SDK

    Hi, I'm very new to modding and wanted to start with Civ 6, however, I cannot find the SDK tools mentioned in the posts on this site. I've tried both 2k's site and steam. I've seen mention of a "tools" directory on steam, but haven't been able to locate it. But since I don't have the steam...
  18. M

    [BNW] Noob Uploading Maps I made to Steam Workshop Question

    Well to start off, I've been gaming for years, just not on Steam. I already tried to ask Steam Support but all I got was "Steam Support does not offer technical assistance with content creation in the Workshop." and I've searched the Steam Workshop articles and discussions over and over for a...
  19. Z

    [SDK] Problem with enabling interface buttons after SDK change

    Hi all, I've done a lot of SDK modding (I'm far more comfortable with C++ than I am with application-level python code). I've recently made an SDK change that seems to work, but the interface buttons don't seem to have gotten the message. I'm trying to modify the way corporation interact with...
  20. S

    Civ 5 SDK/World Builder: Duplicate Tiles, black tiles crash the World Builder

    Hi. I'm new to the forum, but not to Civilization. Sorry if the title was a mouth full. So I decided to create a custom map for Civ 5 to shape things up after not playing it in a little over 3 weeks, and as I was building the map, I selected Grasslands to remove the plains I did not want, and...
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