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The Combined Forces Mod - WoC/BUG Version 2016-10-05

The Combined Forces Mod - WoC/BUG Version for BTS 3.19.

Warmongers and anyone else who builds military units: Have you ever agonized over getting rid of those older but very experienced land units? The Army is your answer. This unit now allows you to combine those old obsolete units into a force to be reckoned with. Frustrated that you are going to loose those hard earned promotions and experience? The Army is your answer. Pissed off by that new version of the game that limits you to only one unit per tile? The Army is your answer. Are you tired of wasting gold in an endless succession of expensive upgrades to keep your units combat viable? The Army is your answer. What modern armor commander would not wet his pants when he sees a huge army of angry axmen boil over the hill? Construct truly frightening hoards of military might. Introducing the Civ4 Army unit.

And for those of you who fancy yourself as Lord Nelson or Curtis LeMay; you have not been forgotten. For the same capabilities that make the Army a truly horrifing force on the battlefield, the Naval and air units have not been neglegted. Introducing the Fleet and the Air Force. Weld a group of ships into a mighty force to scour the seas of your enemies. Aggrivated by those mothballed ships rusting in your harbors? Gather them into a fleet.

Darken the skies with your Air Forces. Your enemy will not want to fight under this shade. The strategic Air Force will lay waste to your advarsaries cities, while your tactical Air Forces insure your own cities remain safe and protected.

For you advaocates of vertical envelopment, the helecopter has not been neglected; making it the one unit that can stand up to an Army in both mobility and fire power. The Air Assault Brigade allows multiple helecopter units to be formed into a tornado of rotary death from above.

All in all, the combined forces mod allows you to dominate on land, in the air and at sea. Welcome to the Combined Forces mod. Oh, by the way, the AI just loves to build these powerful units. Ladies and Gentlemen, welcome to the Arms Race; because whether you build them or not, the AI is coming. Neglect your military at your own peril. If you think you can win the game now with spies and diplomacy, you are sadly mistaken. Warmongers unite.

The mod adds one new tech, Organized Warfare; and two new buildings, Annapolis and the Air Force Academy, which are both National Wonders. There are 21 new units to build in Civ4. You will be able to build a combined unit at different times, depending upon what Era you have achieve through tech and which combined unit you want to build. You have 5 Military Training Instructors: The Helicopter Training Instructor (HTI), The Military Training Instructor (MTI), The Navy Training Instructor (NTI), The Tactical Air Training Instructor (TATI) and the Strategic Air Training Instructor (SATI).

Restrictions: To train a new Combined unit, you must have one of the Training Instructors (TI) units. The TI can be built only in cities with a Barracks. You must have 3 cities for every Combined unit you create. Example: If you have one combined unit and 5 cities, you will not be able to be able to train a second combined unit until you have 6 cities. Once you build your second TI and have enough cities, then the respective "Build" button will appear so you can select the required units necessary to form up your second combined unit.

Each of the 7 eras in the game allows you to build new and more powerful Army and Navy unit: The Ancient Army, the Classical, the Medieval, the Renaissance, the Industrial, the Modern and the Future. The beauty of this mod is none of the different combined units will become obsolete, as you can build a formidable Ancient combined unit late in the game.

The number of units required to train a combined unit, depends upon the type of combined unit you choose to train. The type of combined unit you can create depends upon the current era you have researched. You must research at least one tech from the same era for the type combined unit you want to train. Example: A classical army requires a classical tech. The default number of units for each type of combined unit is 3. However, the number of units required for older combined units will increase by 1 unit respectively for each tech era you have researched. For example: If you want to create an ancient army, 3 ancient units are required in the ancient era, 4 in the classical era, 5 in the medieval era, all the way to 9 ancient units required to create an ancient army in the future era. Again, if you choose a future era combined unit, the default number of only 3 units can be selected. Once you select the era for the type of combined unit you desire, the popup to select the units will only show units (in the same city, where your TI is) from the era you chose. Thus, each combined unit is restricted to only those units from it's respective era or earlier. The exception is when you create a Tactical or Strategic Air Force. Air Forces are limited to selecting the same type of units from the same Era. TIs can only build combined units in a city. So you must have the required number of units in the city for the TI to train your combined unit.

The strength values for each unit selected are added together and the sum total is what your combine unit will receive. The exception is for Air Force units, which receive a promotion which provides a 200%, 300% or 400% increase in Air Combat strength. The movement of a new combined unit is based upon the slowest unit selected. There is a formula to calculate the chance for the combined unit to retain some of the promotions from the selected units. Every Army receives the Sentry promotion by default, while Air Force units receive the Range1 promotion. There are several ways to get the desirable Leadership promotion. If you build the West Point national wonder, then all new Armies will receive the promotion. If you build the Annapolis national wonder, then all new Fleets will receive the promotion. If you build the Air Force Academy national wonder, then all new Tactical or Strategic Air Forces will receive the promotion.

The future combined units will easily become the most powerful units in the game and Civ4 will never be the same again. The Combined Forces mod is the Answer to the warmonger's prayer. So let the Arms Race begin!

Note: This completely rebuilt mod makes my original Army mod obsolete.

Enjoy!
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Author
OrionVeteran
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