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You shall not divide directly to compute the cost-efficiency since combat is not worked in this way. You shall use exponential scale since this is how combat actually works. Then you'll figure out that late-game units have much higher cost-efficiency.
Ownsya
Ownsya
Not sure what you mean by this. The combat formula is exponential in terms of StrDiff, not plain Str. Considering Str exponentially would be meaningless on its own. Please elaborate.
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