About:
A scifi Warhammer 40k universe scenario set on Fenris the home of the Space Wolf Marines by Sporeboy.

Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.

File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
The planet Fenris, Home of the Space Wolves Chapter of the Space Marines, has been invaded by the Tyranids. The tyranids are a race imimical to all other living things. They possess no tecnology, but fashion their tools and weaponry from organic tissues. You must protect both your fortresses and the primitive humans that you share this world with.
You must use some role-playing in this senario, in order to keep the flavour of this senario you must not share Space Wolf Technology, so destroy a Zoanthrope on sight, and you should not research Tyranid Tech as it will make all Wolf troops obsolete.
It would be a betrayal to the Emperor to make peace or negotiate with the Tyranids or betray the Fenri.
Be wary of giving too much technical knowledge to the Fenri.
be sure to read readme.txt for info on troop types.

Screenshots:
SFenris40k.png

SFenris40k.png
Author
Blake00
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