blightmoon
Chieftain
- Joined
- May 25, 2011
- Messages
- 75
Lately, in my games I've been delaying the building of the granary especially if I don't have much bonus food to gain from building it. For that reason, I tend to like cows better. I think building a granary delays my expansion and other timings too much. I feel like effort should simply be focused on other things knowing that maritime CSs give 3 food to start + lux.
However, I know that for some spawns, it can be very powerful to build it early. The question is, "How many sugar/wheat/etc. tiles around one's city makes it very much an important building early on, especially for civs that are not necessarily strong going for a tall empire?" I know some civs with almost default tall empire strategy want to build it early, but for those whose strategy is more flexible in that aspect, how many tiles?
However, I know that for some spawns, it can be very powerful to build it early. The question is, "How many sugar/wheat/etc. tiles around one's city makes it very much an important building early on, especially for civs that are not necessarily strong going for a tall empire?" I know some civs with almost default tall empire strategy want to build it early, but for those whose strategy is more flexible in that aspect, how many tiles?