bnw

  1. T

    [BNW] Zeppelin Picture Missing

    Hey All, LOVE the mod. First mod I've ever downloaded and it went smoothly! The game is significantly better now, in my opinion! Only problem is, I don't have the Zeppelin artwork, so I get an error message every time something happens once I reach the point where it is either being researched...
  2. Wichilie

    [MOD] GetWarmongerThreat always returns -1

    Hey, I'm working on an UA that gives a player's units a promotion based on the highest warmongering level out of everyone that player is at war with. This is what I have right now: -- AssignAntiWarmongererStrength -- Author: Wichilie -- DateCreated: 12/16/2017 11:19:53 PM...
  3. S

    [BNW] Question regarding combining great person abilities

    I'm brand new to modding and I am currently making a new civ. I wanted to make a Great Person replacement that has the abilities of all the great people, founding religions, planting academies, etc. I planned to code a different polymath for each great person so that the AI would work fine...
  4. M

    [BNW] Trade Route Issues.

    I go to available trade routes to find the best routes. I see a Geneva to Kabul caravan route as shown here. Then I go to make the route, and it is not there as shown here. The route is within "range" as shown here. Can anyone help? I'm running on Win 7 Home Premium The only mode I have on is...
  5. A

    [BNW] The Great Wall - what to do?

    I think we all pretty much agree that if you're going for a DomV, the idea is to capture Wonders and not build them, but what about the GW? The GW is a thorn in my side. I play Immortal level, and too many times I've been conquering the first couple of civs only to then find out that Russia (or...
  6. sman1975

    SMAN's Omnibus Mod

    Just published, a consolidation of my favorite mods, with an intent to expand late-game playability, overcome resource deficits, etc. It's basically a significant expansion on the admirable Crazy Scotsman's Omnibus Mod - the mod that actually made me like Civ V in the first place... :D...
  7. sman1975

    SMAN's Omnibus Mod V5

    This mod is a consolidation/reconciliation of several mods I normally use to play Civ V. When I first started playing BNW, I didn't enjoy it very much. My son recommended trying a few mods. I'd never done this before, but after a little bit of research/experimentation, I found a few that greatly...
  8. Jomackson

    [BNW] Is there a working Elder Scrolls mod?

    I may have been critical, but in steam workshop they had an elder scrolls themed mod, but the interface for commands was too weird for me to try it. Does anyone know another ES or entirely different Fantasy mod, maybe based around FFH and it's variants?
  9. Vhaldez

    Porting a Civ V mod

    Hello there modders, I am looking to to port as many assets as I can from Tpagnolin's Boers mod for civ V BNW (link: http://civilization-v-customisation.wikia.com/wiki/The_Boers_(Paul_Kruger)) but I am unsure where to start exactly. Is there anything from the XML files that would just work with...
  10. C

    Need help specializing cities

    I usually like to get out 4 cities fairly quickly, 2 land and 2 coastal. I just look for resources and settle there. Ive been tring to go for domination victory with several leaders but usually after the 100th turn i get stuck. I have one city over producing and several under producing and find...
  11. Axid Cobravin

    Help Implementing Unique Ability

    I have been following Kael's ancient tutorial to create a civ mod (also branching out to other tutorials where things are outdated). However, the section on Unique Abilities is pretty slim. I know what I want to change, but not how or where. The civ I'm working on (Sigrund, an original fantasy...
  12. clytngrffn

    Vinland 4.0

    This mod adds Vinland as a playable civilization, with Freydís Eiríksdóttir, the daughter of Eric the Red, as the leader. It is compatible with YnAEMP. Will soon become part of a large North American Exploration Scenario I'm working on.
  13. S

    7 North Sea Civs

    I've made 7 working civilizations which I intend to use in a scenario. They are: The art that these Civs utilize is all recycled from the game, but if possible, I would like custom art. Art is not a strong suit of mine, so I'm appealing to any artists who want to show their stuff. I'm...
  14. Gandorhad

    Civ 5 bnw multiplayer custom victory conditions?

    Hello guys! I was just curious if some of you who play multiplayer ever considered making your own victory conditions after getting bored with the casual vic types. My friends and me, we play lan A LOT, and its getting quite dull, so I wanted to introduce some new victory conditions/rules to...
  15. Z

    [BNW] Crash during AI turn

    I have had my first crash when the world congress was founded and I had to assign my delegates. It crashed during the AI's turn, so I thought it might have had to do with them trying to assign their delegates. The crash fixed after I saved during the processing of the turns (or I was lucky and...
  16. Bangra 7

    [BNW] Oceanliner mod

    So I finally got around to creating a personal favorite of mines. The oceanliner mod is designed to help aid in the cultural aspect of mid to late game play, making it more fun and enjoyable. At least for me. While I don't really see a strategic aspect to using ocean liners, mail steamers and...
  17. lincoln_lyf

    [BNW] Super Power: Clash of Civilizations - A fully upgraded version of SuperPower

    Super Power: Clash of Civilizations Current Version: 5.7 (Beta) Author: Lincoln_lyf Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=783095747&searchtext=Super+Power%3A+Clash+of+Civilizations Unpacked Version...
  18. megabearsfan

    Civilization guide: Morocco (BNW)

    Morocco Ahmad al-Mansur The following strategy is a re-post of a strategy originally posted at www.MegaBearsFan.net. Additional strategies may also be available at that site. Introduction When the area of Morocco (north west Africa) was first inhabited about 100,000 years ago, the land was...
  19. joncnunn

    [BNW] Social Policy: Rationalism (BNW)

    joncnunn submitted a new resource: Social Policy: Rationalism - Social Policy: Rationalism Read more about this resource...
  20. joncnunn

    Social Policy: Rationalism (BNW)

    Rationalism The very essence of rationalism is that it assumes that the reason is the highest faculty in man and the lord of all the rest. -- Lyman Abbott IntroductionRationalism, available in the Renaissance Era, is one of the most focused branches, being entirely devoted to science (with...
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