I think we all pretty much agree that if you're going for a DomV, the idea is to capture Wonders and not build them, but what about the GW?
The GW is a thorn in my side. I play Immortal level, and too many times I've been conquering the first couple of civs only to then find out that Russia (or some other DomV powerhouse) has the GW and I have two or no horses. I have found that even with advanced units (compared to the AI civ), the AI will make short work of them if they can only move 1 hex/turn.
So, my question is: if you have really good production from the beginning, should you go for the GW?
I know that means slowing down building your army and your first conquering rush, but sometimes a big army doesn't do much if it consists of CBs and spearmen/pikemen and you're going against the GW with an AI that has several hexes around their capital.
Obviously, you can use GGs to hack into the wall if you have them. But when the AI has decent space and you use your GG to gain space, you lose the ability to pillage tiles and heal units (thus withstanding attacks better) while you get your other slow moving troops into place.
My experience on the Immortal level is that the AI with the GW - when they are not my immediate neighbour - sits and racks up science, since no-one can successfully attack them, and by the time you reach them, it's really too late and you don't have a chance.
Does anyone out there have an opinion about buildng the Wall or a strategy for dealing with it - other than using GGs to buy space - when you don't have many/any horses?
Thanks in advance
The GW is a thorn in my side. I play Immortal level, and too many times I've been conquering the first couple of civs only to then find out that Russia (or some other DomV powerhouse) has the GW and I have two or no horses. I have found that even with advanced units (compared to the AI civ), the AI will make short work of them if they can only move 1 hex/turn.
So, my question is: if you have really good production from the beginning, should you go for the GW?
I know that means slowing down building your army and your first conquering rush, but sometimes a big army doesn't do much if it consists of CBs and spearmen/pikemen and you're going against the GW with an AI that has several hexes around their capital.
Obviously, you can use GGs to hack into the wall if you have them. But when the AI has decent space and you use your GG to gain space, you lose the ability to pillage tiles and heal units (thus withstanding attacks better) while you get your other slow moving troops into place.
My experience on the Immortal level is that the AI with the GW - when they are not my immediate neighbour - sits and racks up science, since no-one can successfully attack them, and by the time you reach them, it's really too late and you don't have a chance.
Does anyone out there have an opinion about buildng the Wall or a strategy for dealing with it - other than using GGs to buy space - when you don't have many/any horses?
Thanks in advance
