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SMAN's Omnibus Mod V5

This mod is a consolidation/reconciliation of several mods I normally use to play Civ V. When I first started playing BNW, I didn't enjoy it very much. My son recommended trying a few mods. I'd never done this before, but after a little bit of research/experimentation, I found a few that greatly improved game play for me.

The Crazy Scotsman's Omnibus Mod was the cornerstone mod, and the one that made me actually like Civ V in the first place. Over time, I added more and more mods to my normal complement. I then began noticing inconsistencies/incompatibilities between these mods. To fix this, I decided to bring the mods I use the most into a single, unified mod and remove all the potential conflicts between them. I also added a few units, buildings, etc., from other mods to make a more-involved late game experience.

SMAN's Omnibus Mod Features:
* 31 new Units; 38 major Unit adjustments
* 78 new Buildings; 43 major Building adjustments
* 12 new Technologies
* 13 new Luxuries/Resources
* For the English Civ (which I play a lot) I added an automatic unit naming function – for no real reason, just for fun
* Numerous changes to game rules, features, etc., to produce a more consistent, enjoyable gaming experience

Mods used to build most of this omnibus mod include (either in whole or in excerpts):
* The Crazy Scotsman's Ominbus Mod
* Cecil Lizard's Future Tech Does More than Add Score
* TofuSjo's Real Future Era and Info Era Ship Fix
* Bouncymischa's Future Worlds
* Framedarchitecutre's Reforestation and National Wonder Collection
* Bloublou's Promotions – Expansion Pack
* Labby's Improved Air Recon
* Delnar Eriske's Artificial Unitelligence Lite
* WHoward's Consolidated Promotions, Plot Iterators, other code, ideas, and suggestions…

Please see the SMAN's Omnibus Mod Manual.pdf in the mod folder after download for more information. Otherwise, consult the Tech Tree when first starting a new game for a good summary of the changes, especially in the Information Era.

As this mod is in BETA form, please let me know of any issues, problems, inconsistencies, etc., that you find, and I'll correct them right away. Also would appreciate any suggestions on how to make the mod better, any components/features from other mods that might make it more fun to play.


Discussion Thread: https://forums.civfanatics.com/threads/smans-omnibus-mod.619906/

Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=974882481


Thanks,

Sman 

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Acknowledgements: This mod is a "synthesis" of several great mods, taking liberally (sometimes shamelessly….) from the following mods. Many, many thanks to the authors for their great insight on making the game better. If you're having an issue with some feature of the game, it might help to look at the instructions from the appropriate mod below:
Thecrazyscotsman (TCS Omnibus Mod) http://steamcommunity.com/sharedfiles/filedetails/?id=310775031
Cecil Lizard (Future Tech Does More…) http://steamcommunity.com/sharedfiles/filedetails/?id=390281172
Bouncymischa (Future Worlds) http://steamcommunity.com/sharedfiles/filedetails/?id=596919865
TofuSojo
- (Real Future Era) http://steamcommunity.com/sharedfiles/filedetails/?id=639879425
- (Info Era Ship Fix) http://steamcommunity.com/sharedfiles/filedetails/?id=329703068
Framedarchitecture
- (National Wonder Collection) http://steamcommunity.com/sharedfiles/filedetails/?id=302997393
- (Reforestation) http://steamcommunity.com/sharedfiles/filedetails/?id=198158029
BlouBlou (Promotions – Expansion Pack) http://steamcommunity.com/sharedfiles/filedetails/?id=84863495
Labby (Improved Air Recon) http://steamcommunity.com/sharedfiles/filedetails/?id=288579237
SamBC (Steel and Steel Mill) http://steamcommunity.com/sharedfiles/filedetails/?id=74142965
Delnar Eriske (Artificial Unintelligence Lite) http://steamcommunity.com/sharedfiles/filedetails/?id=330413798
Krajzen (Aggressive and Expansive AI) http://steamcommunity.com/sharedfiles/filedetails/?id=239794296
Author
sman1975
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