help

  1. L

    [Unit] Unit reskin/creation problem

    Before creating own units, I tried to go through all tutorials. So the cardboard destroyer was ok, but when i tried to reskin it, destroyer start represents in game like marine. VFS for art true, for XML false. Rebuild unit/landmark system checked, actions for updating database added. I have...
  2. ExquisitePapaya

    Worldbuilder Caravan Glitch

    Hello everyone. I was hoping someone here could assist me or point me in the right direction for this error I've been experiencing. I'm creating my own little scenario on Worldbuiler, and as I load the unfinished scenario for a brief test run, I see the trade caravans are acting very strangely...
  3. Polar_Knight55

    Hello

    I had an idea to get as many as civ (fan-made icons) icons as possible, right now i have the official ones, but i am looking for more fan-made ones. I need from you some icons with transparent background. Here are 2 conditions: 1.They have to be unique 2.You need to provide the name of the icon...
  4. boomingburritos

    Basic Diplomacy

    Hey everyone, I've started making guide videos for the mod on my channel and am planning on creating a basic (and later advanced) diplomacy video. I already know about all the big things like DOW, Research Agreements, Defensive Pacts, relationship modifiers, etc.. What I was wondering was...
  5. S

    Vox Populi very very hard after update?

    Is it me or has Civ5 become almost unplayable after the latest Vox Populi update. Usually I could ace Emperor lvl. Now I get my ass kicked on Prince... What am I doing wrong?
  6. HNation

    Problem with Varietas Delectat and Ethnic City Styles

    So yesterday night I got home for Spring Break, and finally got to download 1.15 When I was installing it with the installer, I kept having problems with some of the Varietas Delectat and Ethnic City Styles files, so I excluded that module from the installation, which then worked fine. The...
  7. H

    Multiple different Errors when trying to play multiplayer game

    I'll put this in jot note format so it's easier to go through. Any help will be greatly appreciated! I really just want to play multiplayer with my friends.. :cry: - When I host the game breaks for everyone - When I try to join others my game breaks and they continue - If i don't get a texture...
  8. MinhazMurks

    [BNW] Need Help with creating a new civ

    Hello I'm trying to create a mod that creates a civilization from the Shoshone, but I'm running into errors. I know it has something to do with the units but i'm not sure what to do about it. Here are all the xml files and log files
  9. Philasimes

    Commercial Hub Mountain Adjacency Bonus

    I'm trying to give my Civ an adjacency bonus to mountains for commercial hubs, but somehow it's not working. Could anyone tell me why? <Modifiers> <Row> <ModifierId>TRAIT_MOUNTAINS_ADJACENCY_BONUS_COMMERCIAL_HUB</ModifierId>...
  10. Nahimi

    [R&F] Specific Wonders for specific Civs

    I am trying to make a mod based on the steam workshop mod: Civ Specific Wonders (Which is only available on the steam Workshop). But I need help creating it :3 --------- The mod should disable wonders to certain civs that do not reflect real history. Ej: France cannot build the Stonehenge, only...
  11. E

    UNESCO controversial sites or heritage?

    Hia! I'm currently searching for any country heritage or UNESCO sites that SHOULDN'T be up-valued, along the lines of the cruel bullfighting in Spain. Ideas?? Thanks a tone for the help!!
  12. Nahimi

    [R&F] Civ Specific Wonders??

    Does anyone have enough modding ability to create an immersion mod which stops civs from building wonders that do not reflect the historical truth. Rome building the Statue of Liberty... Or maybe someone could tell me what xml file I should modify to do myself?
  13. Nahimi

    [R&F] Civ Specific Wonders??

    Does anyone have enough modding ability to create an immersion mod which stops civs from building wonders that do not reflect the historical truth. Rome building the Statue of Liberty... Or maybe someone could tell me what xml file I should modify to do myself?
  14. L

    How to edit an existing units values

    Can somebody please link me to a detailed guide or tell me how to edit an existing units values. I want to edit the production cost of pikemen from 200 to 180. Here is what I have, it does not work for me. If somebody knows what is wrong please let me know I am new to modding and SQL but not new...
  15. Nahimi

    Civilization Specific Wonders mod?

    On Steam, there can be found this very, VERY useful, immersive mod which basically stops random civs from building Wonders that do not reflect real life events in history. It is so annoying to see Rome build the stonehenge or in my case; America built the Eiffel Tower while I was France???? HELL...
  16. doum.geno27

    [BTS] Help with my mod and map

    So I've installed the mod to have more than 18civs in Beyond The Sword that is detailed here : https://forums.civfanatics.com/threads/modding-maps-with-a-text-editor.374496/#5 I've followed all the steps one by one with attention, but everytime I try to start a game it just crashes (even if it...
  17. I

    Vox Populi: Does anyone know why this happens?

    Just loaded up Vox Populi for the first time and for some reason, tech icons only appear on the first few techs and then they vanish. Have I done something wrong? I'm using the following mods: Useful Oil More Luxuries Enhanced Naval Warfare for VP Exploration continued expanded Unit Path...
  18. B

    How to load scenarios on CIV 4 on Mac version of Steam??

    Hi, I have downloaded the following scenarios: https://forums.civfanatics.com/resources/world-2016-after-brexit.25175/ https://forums.civfanatics.com/resources/world-2014-scenario.22465/ The problem is I thought i would just be able to load them straight through the game but clearly not...
  19. L

    [R&F] Custom Mod Help - Disable Science and Culture from Increase of Population

    Hi Everybody, I took this idea from Quo's mod. I was having some discussion in that section and somebody asked me to open a new thread to get help. What I want to do is to play a vanilla rise and fall game but with one of the quo's mod functionality which is to disable the increase of science...
  20. B

    [R&F] How to make eras longer?

    Before Rise and Fall, you reached a new era by discovering techs/civics, but this seems to be uncoupled now and the game on Standard is running at a break-neck pace for me. Anyone has any idea what value in which file I need to modify to extend them?
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