Please add the possibility to set a client-side minimum delay between offensive actions (in seconds).
The reasoning is simple: in Civ 6 multiplayer, fast-clicking provides lots of advantage. In general, it allows you to take your turns faster and accomplish more within the given time limit...
Hello, all. I have been playing Civ5 on my windows for many years now, have 300+ hr.s, and have enjoyed the glorious of multiplayer mods all that time on windows.
However, does the modpack-creation technique work on the mac? I want to play with a friend. Some sources - link1, link2 - claim that...
Hey,
Thanks for the help. I finished the rescripting of the BBS mod of the Civ Player League.
It is designed for a better balanced gameplay for both single and multiplayer.
It fixes the somewhat defective balancing function from the original game.
Available from the workshop...
If you were to fill in a blank, that everyone could read in multiplayer or whatever, what is your stated agenda that is put on the table for everyone to see?
Mine is: (Settler) Respects Civs who Settle often, Hates Civs who maintain 1-4 Cities and neglect expansion. Feels that such...
Here you can play Freeciv longturn against other people on your web browser.
https://www.freeciv.xyz/
The turns are 23h and this game has a similar idea with lt.net Freeciv game games. You can play against other people but the admins, if they play, are regular players if they join the fun :)...
In my last game with 19 DVP points I entered the World Congress. I know I will lose 3 DVP points as I dont have too much diplo favour.
So I tried to minimize my losess and tried to guess the porpositions.
I lost the first one
I win the second one (1 DVP)
Third one is the DVP election I vote...
Hello. I've spotted a classic underflow bug. And we all know what happened last time...
I opened up the "list of reports" -> "city status" -> "resources" menu in a multiplayer game after my friend left (internet, I'm hosting) and I can see that one of my cities has 65536 crabs which is 2^16 so...
I treat Civ 6 as a competitive game. 99% of the time I play multiplayer games with friends or randoms, sometimes in leagues. We have a set of rules to enforce fair play, we restart games if starting location of any player is worthless. We don't quit games and we don't spare weaker players. We...
As simple as it states, anyone here wanna play a game? I'm bored playing alone and wouldn't mind someone to play with. Nothing big just a casual game however you like. Have about an hour free so might as well? If so just hit me up, reply to this or DM me. Okay?
Hey folks
When in multiplayer games I miss some single player game aspects, like some pop-up features.
Does someone know a way to reintroduce the "The Greatest civilizations" rank and the changing-era notifications, which are missing in multiplayer direct-IP-connection games?
Lets see if there are 5 players who wants to play on marathon game. This will probably take ages, but It will be fun (hopefully). Map will be random and I wish you dont choose your leader, but let it be random as well. Join code is vzkrP
Anyone interested on playing a cloud game on marathon speed. Im playing one with my friend, but would like to have couple more going on. Its a long commitment with the slow speed, but I like in when you can play the game on every era for a long time :) So if you are interested just replay to...
A huge-sized (106x66) map of Greece and the surrounding area, stretching from Southern Italy in the West, to Western Turkey in the East.
Resources are not randomized.
Steam Workshop Page
REQUIRES GATHERING STORM EXPANSION
True Start Locations for:
- Greece (Gorgo [Sparta] and Pericles...
Some context:
This was a hybrid multiplayer/AI game. I was Byzantium, two other human players were controlling the Huns and Ethiopia, and a Deity AI controlled Persia.
Map Type: Tiny Pangea, all settings default.
Prologue: Early game - Byzantium PoV
Byzantium had just appeared, and...
Hello!
I have been following Civfanatics for a long time, but only now created an account for the first time to ask a few questions.
Lately I have been playing Civ 6 (Gathering Storm) with 3 friends, the 4 of us play mostly without AI, as we find this to be the most fun. We play on standard...
Simply put. Whoever loads first, wins. This is generally the host.
This an issue with 'real time combat', Who ever loads first simply makes all their attacks first before you can get a click in, leaving your army in tatters. (I like to call this 'load cheating')
The solution? In online...
Me and my friend is currently trying to play multiplayer together in for example, my own lobby, or another persons. But the issue is that he can no longer join a lobby succesfully. He used to, but cannot anymore. Below is a screenshot of what he gets when trying to join a multiplayer (internet)...
So I'm trying to set up a Play By Cloud MP game; with a few different friends; and we're having issues with mods.
It seems to me that I have been able to join MP games without turning off all my mods; but do I need to turn them off so that they won't be required in game before setting one up...
Hello,
A bit confused on how to get play by cloud setup to work. Do all players HAVE to be online to start?
What i think should work is
1. create game
2. give out invite code
3. players should be able to join in
4. players should be able to ready up, they may go on and offline and they stay in...
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