traits

  1. raen

    Portugal & Joao III TWEAKS 1.0

    Makes more sense to gain Trade Capacity meeting coastal city states for João, and meeting Civs for Portugal trait. Credits: @Infixo ´s Real Fixes: Elizabeth
  2. Knightfall

    [C3C] Add New Civ Traits?

    I know that it's possible to add/replace civs, but is it possible to add new Traits to the game as well, or is this hardcoded? I'm not really a modder, just asking as a hypothetical question.
  3. AntSou

    Civ 7 Speculation: Fundamental changes.

    Civ 7 needs to be a significant enough departure from Civ 6 to justify the purchase. Here are some fundamental changes I speculate we'll see: 1. They'll replace the big leaders and complex movements with simplified portraits similar to Civ IV; 2. They'll ditch the millennial Civs/Leaders in...
  4. CELTICEMPIRE

    If you could choose 3 traits, which ones would you choose?

    Occasionally I like to play a modified version of Civ III where each Civ gets three traits instead of two (along with some changes to unit stats). What would be your ideal trait combo? Mine would be Scientific Agricultural Religious (the Sumerians). The other Civs in my scenario are: Mil...
  5. Zegangani

    Is it possible to grant Agendas with Buildings/Projects...etc via Modifiers?

    Like the Title says, Is it possible to grant a Civ/Leader an Agenda with Buildings/Projects or Policy Cards, while InGame? I mean, they are Modifiers that can be triggered via Buildings and co, so it should be possible, or not?
  6. Zegangani

    Hey! It's called "CIVILIZATION" not "LEADER"!!!

    The Civilization Games (I reffer here only to Civ 5 and Civ VI, because I don't know about the older Versions) are more Leader than Civilization based. I mean sure, all the Civilizations have their unique Traits, but the Gameplay is more based on Leader Traits and especially the Leader...
  7. QuasarNebula

    [GS] "Simple" modding question

    Hello there, I've started modding since a bit of time but never actually went deep into it. But just yesterday I started working on a Civilization, and I wanted to add to it quite a "simple" Unique Trait Most of its effects, I can manage them, but, I want it to basically do just like "Mother...
  8. P

    [BNW] Free Promotion through traits

    TL;DR: How do I add promotions to ONLY civilian or specific unit types THROUGH a civ's trait ability? I don't think I am running into any kind of bug, I just don't know the proper methodology. The solution should only be xml or sql based. If this is not possible, let me know...
  9. E

    Problems with creating leader traits

    I've been learning modding and creating a bundle of new civilizations for civ 5 using XML. Artwork, unique units, unique buildings and the like are easy enough for me to make, but even with the help of guides I can't manage to create truly unique leader traits. I'm not talking about traits that...
  10. hayling

    [R&F] Custom Civ/Leader Trait Issues - "Error - 3045188730"

    EDIT: Holy smokes. Wow. I think I figured it out. It was a semi-colon, closing the whole sequence out early, when I should've had a comma. Learning curve, I guess. Hello, First I'd like to say that I appreciate any and all help, and I thank you for taking the time. Anyway, I'm creating a...
  11. G

    [Vanilla] Projects as Traits for custom civs?

    Hey guys, i have successfully created my own civ and project (If i dont want to have it as a trait i can produce it without any problems). Now i would like to add this created project as a trait for my custom civ. I could already add custom buildings as a trait for my civ. I have tried to use a...
  12. Beardlore

    [Vanilla] Can somebody help build/write three traits for my Civ?

    Right off the bat, I have very little idea what I'm doing with modding and the traits have thrown me completely off. I know what I want them to do but have no clue how to code them or if they're even possible. The first trait; the leader specific one, is called 'We've been burned before' -...
  13. ChajakHeroni

    New At Modding, Where to Start

    Hello there, I recently decided to undergo a huge Civ 5 modding project, but the only issue is I've never modded Civ 5 before. With this mod, I'm hoping to change basically the whole game, brand new tech tree, entirely new civs, new units (hoping on making custom models), and new maps. However...
  14. ambelgra

    Purchasing Districts as a Trait

    Trying to create a leader trait, where they can purchase districts but only SPECIFIC districts. In order to unlock that ability, I used this effect: EFFECT_ADJUST_CITY_CAN_PURCHASE_DISTRICTS And by setting it to work with the Player Cities collection, that allows my cities to purchase ALL...
  15. F

    [Vanilla] R&F support, lua scripting & MORE

    Hugh... Where should I begin? So I'm new to Civ 6 modding, and the XML part is relativly easy, but the LUA is a little bit more complicated. So here's my questions? Question 1: My mod doesn't work with R&F So when I'm using R&F my civ won't show up, but if I turn it off it does show up. Do I...
  16. E

    Custom Trait help?

    I'm currently working on adding a custom civilization. I've gotten pretty far, I have all the descriptions, Icons and such in place. I just need to get the Civ's trait working but I've no idea where to start on getting it to work. What I'm looking for is for the empire to benefit from having...
  17. Zobtzler

    [Vanilla] [SOLVED] Custom trait won't work

    A civ I'm making is supposed to have a custom ability, however when I load a new game it puts me back into the menu. This is the section I want to add -------------------------------------------------------------------------------------------------------------------------- -- TraitModifiers...
  18. theGuitarist27

    Happiness Trait

    Hey guys, I really need some help with creating my own civ. I'm quite new to modding, and I really hope somebody here could help me. I want my civ to receive +1 (global) happiness for every city in the empire. I also want my civ to receive 100 culture every time a great person is born. A...
  19. theGuitarist27

    Happiness Trait

    Hey guys, I really need some help with creating my own civ. I'm quite new to modding, and I really hope somebody here could help me. I want my civ to receive +1 (global) happiness for every city in the empire. If possible (or if anyone wants to put time into this too), I also want my civ to...
  20. S

    (Help) Mod for new civilization keeps crashing

    Hi :) So.. I feel like I'm a little late to the party, but better late then never. Recently I got into Civ 5 again but I was really sad that there is no actual science focused civ (Korea aside, I just don't like their trait). So I wanted to make my own civ. So far no problem. Kael's guide...
Top Bottom