Preflight check: Switch Verulamium to horse and rush for 68g, then switch to MDI (due in 1T); ditto Camulo (except it costs 72g); hurry court in Bactra and Catar so they can start building units again. Rush the market in Gergovia for the same reason. Rush court in Burdigala. Down to 206g but still making +263gpt atm.
Trades: sell Hiawatha incense for 19g and 5gpt. He turns polite.; Sell Incense, Spices, Gems, and Ivory to Maya for Silks and 1gpt
I move the pike in Ergil down so he can quickly get to Samaria if necessary.
IBT: Gallic sword holds off a Persian archer in the far east; watch the Babylonians take it to the Greeks; Camul MDI -> MDI; Richborough court -> MDI; Bactra court -> MDI; Veru MDI -> MDI; Gerg market -> MDI; Burdigala court -> market; Cata court -> horse; Lap pike -> pike
T1: 610AD Near Arbela: MDI army kills 2 horses, promoting 1 unit to elite
Near Byzantine: GS army kills an archer;
Hurry a horse in Lug and Ratea, then change both to MDI
IBT: Persia moves 2 horses and a spear near Richborough; Greeks want an alliance vs the Babylonians but I pass
Lug: MDI -> MDI; Eboracum court -> aqueduct; Ratea MDI -> MDI
T2: 620AD Near August: MDI kills archer
Near Richborough: MDI retreats horse; MDI kills horse; MDI kills spear on our horse tile;
Near Pisea: GS kills archer
Near Arbela: Army kills spear; army kills horse; MDI kills archer on kill next to city. Move pike over MDI to cover.
13/14 GS Army heads towards Persia.
Hurry horse in Bactra, Camul, and Verul, switching both to MDI
Notice that WW is starting to kick in.
IBT: Persia and Maya sign peace
Camul MDI -> MDI; Bactra MDI -> MDI; Verul MDI -> MDI
T3: 630AD Outside August: elite GS dies to archer (2/4);
Rush MDI in Alesia; short rush MDI via horses in Ratae, Lug; and Richborough; Hurry a pike in Hispalis since its completely undefended.
Near Arbela: MDI Army kills 2 archers; GS Army moves into Persia, going for the Horses.
IBT: August pike killed by archer; Alesia MDI -> MDI; Lug MDI -> MDI; Richborogh MDI -> MDI; Hispalis pike -> pike; Ratae MDI -> MDI
T4: 640AD Near Arbela: elite GS kills horse on hill; MDI retreats horse on hill; MDI kills archer on mountain; stack of 8 MDI and 9/13 MDI army and pike move towards Persepolis; GS army moves towards the horses, but I forget to pillage every square

as I move.
Horse rush MDI in Camul, Bactra, and Verul; straight rush in Gergovia and Curovernum
IBT: Rome signs on against us; Greece and Babylon sign peace. Rome riots
Camul MDI -> MDI, Bactra MDI -> MDI; Verul MDI -> MDI; Gergovia MDI -> MDI; Cata horse -> pike; Lapurd pike -> archer; Curov MDI -> MDI
T5: 650AD Near Lupurdum: Horseman redlines but dies to spear on iron hill
GS Army pillages horses near Pasa; SoD moves next to Pers.
Near August: MDI redlines but dies to archer; GS Army (1 GS in here) kills the redlined archer.
Near Pisae: elite GS kills archer; vet GS runs towards the Roman border in case any units show up.
Near Arbela: elite GS redlines but dies to horse.
Horse rush MDI as before
IBT: 2 MDI defeat 3 horses and 3 archers. They are redlined but elite. Babylon seems to be moving against us but hopefully theyre just passing thru to get to the Mayan.
T6: 660AD Assault on Pers: MDI Army kills elite spear but is down to 4hp; MDI redlines but kills elite spear; MDI dies to spear; MDI kills spear (3/4); MDI kills spear (2/4); MDI kills reg spear; MDI does not scratch ¾ spear, promoting it; MDI is not scratched killing 4/5 spear; MDI kills horse; MDI kills archer but theres a redlined horse on top so the 4/14 attacks and kills him, taking the city and a settler + MoM + treb
We now have wines thus 8 luxs
Outside Pers: MDI kills redlined horse; MDI kills spear on hill
Near Neapolis: Elite GS kills Roman archer
Horse-rush more MDI
IBT: Persian archer kills elite GS in Pisea, taking the town. Maya and Rome sign peace; Greece and Rome sign peace; Pers riots
T7: 670AD Near Neapolis: GS kills last Roman archer
Near Pers: MDI kills archer; MDI kills spear and promotes;
IBT: many builds (horse rushed MDIs, etc); Pers resistance ends
T8: 680AD Near August: MDI kills archer; Tax starve Pers.
Outside Pers: MDI kills archer and promotes; elite MDI kills spear; elite MDI kills spear; Army moves out.
Trade extra dyes to Babylon for 7g to see if that will belay an attack
IBT: no attack from Babylon. Not sure but probably next turn.
T9: 690AD Attack on Hattusha: all 3 trebs hit, revealing at least 4 spears inside; MDI redlines but kills spear and promotes; GS Army kills spear; GS Army kills spear; horseman kills spear;
Near Pers: 4/5elite MDI kills vet archer
Move 5 MDIs and 2 armys next to Antioch.
Sell dyes to the Greeks for 50g, Sign peace with Rome
IBT: both the spear and MDI defend against archers @ August; 1 MDI dies vs an archer @ Sardis while the Persians lose an archer and retreat a horse.
T10: 700AD Attack on Hattsusha: Trebs go 3 for 3; everyone else is waiting for reinforcements
Attack on Antioch: MDI army kills spear (12/14); GS army kills spear (13/14); GS army kills spear (10/14); MDI kills reg spear and we take the city + 3 slaves. Outside of Antioch: MDI kills archer; MDI kills archer
Attack on Sardis: MDI redlines but kills spear, MDI dies to spear (2/3); MDI kills spear; ¾ MDI kills archer, leave a redlined horse on top.
I didnt horse-rush any MDI this turn as Ill leave it to the next player to decide. Just so you know, Bactra, Alesia, Camul, and Verul are ready to be rushed. I have Cata building horses since we dont have any other cities building fast units right now.
MDI in August are meant for the last push on Hattsusha
The Babylonian units do appear to be going for the Mayan which is nice.
We are huge