DragonMastrNova
Chieftain
- Joined
- Jun 12, 2014
- Messages
- 1
Speaking of the modern era...
I was thinking of something to bolster the modern and future eras, there could be a few future techs and units available, as well as possible future paths.
Basically, my idea when you reach the future era you have the option to go down a certain path technologically and culturally. Whatever path you take will have it's own benefits and detriments.
Say, for example, I play my usual game, huge map, max number of AI, and I'm playing as the good ol' USA. I hit the future era and seek to use technology to make everyone's lives better, maybe with a bit of military and space faring on the side. I keep my military all-volunteer and limit cloning to medical use only.
Because I chose the path that I did, I might get bonuses to happiness and health, additional options for espionage thanks to my meddling in space, along with advanced military techs like powered armor and railgun tanks. However, I don't have access to clone soldiers, which may be produced fast and cheaply, and overall my armies will be more expensive to produce.
Another example, my dear friend Meiji may choose to revel in economic and environmental techs, so he will have large bonus to commerce, trade and health, maybe he will be able to build improvements without clearing any natural features a tile may have. However, lets say he neglects his military so it lags behind technologically.
One last one, Mao Zedong and Yosef Stalin decide to bolster their ranks with cyborg clones and eugenics techs, giving units additional strength and makes them cheaper. However they may suffer unhappiness from the populace and increased crime and dissent.
I've really wanted to see a mod do this to some extent, and I think History Rewritten could benefit from it, because hey, once history has been rewritten, why not continue writing?
I was thinking of something to bolster the modern and future eras, there could be a few future techs and units available, as well as possible future paths.
Basically, my idea when you reach the future era you have the option to go down a certain path technologically and culturally. Whatever path you take will have it's own benefits and detriments.
Say, for example, I play my usual game, huge map, max number of AI, and I'm playing as the good ol' USA. I hit the future era and seek to use technology to make everyone's lives better, maybe with a bit of military and space faring on the side. I keep my military all-volunteer and limit cloning to medical use only.
Because I chose the path that I did, I might get bonuses to happiness and health, additional options for espionage thanks to my meddling in space, along with advanced military techs like powered armor and railgun tanks. However, I don't have access to clone soldiers, which may be produced fast and cheaply, and overall my armies will be more expensive to produce.
Another example, my dear friend Meiji may choose to revel in economic and environmental techs, so he will have large bonus to commerce, trade and health, maybe he will be able to build improvements without clearing any natural features a tile may have. However, lets say he neglects his military so it lags behind technologically.
One last one, Mao Zedong and Yosef Stalin decide to bolster their ranks with cyborg clones and eugenics techs, giving units additional strength and makes them cheaper. However they may suffer unhappiness from the populace and increased crime and dissent.
I've really wanted to see a mod do this to some extent, and I think History Rewritten could benefit from it, because hey, once history has been rewritten, why not continue writing?