101 Reasons Video Games are Realistic

171. Heavy fog can cause induce excessive terror upon inhaling, causing hallucinations bordering on reality. In fact, they're not hallucinations at all...

172. Dead wives write to their widowers.

173. Convoluted puzzles can be solved because the solution is always laid out, seemingly, by fate and destiny.

174. Women are highly violent. You may sometimes disregard the OP's sarcasm with this.

175. People regularly cheer for people having wild WooHoos inside photo booths and dressing rooms.
 
178: When you "destroy" a building, it cannot be used, yet the doors still open and the elevators still work, even if the power was removed and the building is using emergency red lighting. That's a destroyed building!
 
184. despite large casualties in a war, your population generally wont care

185. The person who hates you always ends up working with you (sometimes true for r/l too)
 
188. the enemy always decides to gather large amounts of troops in the area a machine gun is mounted in their direction

189. heros are unable to grow facial hair
 
190: Those who do have facial hair are wizards, and generally are evil

191: The good guys always win, unless it's Dungeon Keeper

192: Nuclear power plants go off in nuclear explosions, even though the uranium isn't enriched enough for that kind of thing

193: Radiation clears in a few minutes after it hits an area, unless it's a spill from a bunker that isn't destroyed or from a continuous fire from a missile or shell or bullet that causes radiation

194: Tanks can easily turn on the spot, whether it's 360 degrees or just 90, on the same square they can turn. So they can face behind by turning their turret there and their body spins in the other direction without leaving the square

195: Pickup trucks have to move past that square in order to turn as they have to turn their wheels. So in order to face behind, they have to drive in a semicircle
 
196. the enemy guards are so well trained they can stand around doing nothing for long periods of time and still show no signs of boredom

197. Uniforms for low ranking bad guys not only includes clothing but also hight, weight and facial features
 
194: Tanks can easily turn on the spot, whether it's 360 degrees or just 90, on the same square they can turn. So they can face behind by turning their turret there and their body spins in the other direction without leaving the square
That's actually true for RL. They can turn on the spot without having to move (the simple work of counteracting treads).

198. Big rocks almost never move.

199. Most cliffs don't break even after a nuclear blast.
 
200: In Krush Kill N Destroy Krossfire, nothing can shoot over a cliff except for the really expensive Artillery Custom vehicle.

201: Vehicles can move into "squares" never in the middle or in a corner, they have to be in certain "square" no questions asked

202: Planes can land on really short runways even a prop plane can't take off from
 
203. You Always get another Chance

204. No Voting for who u think will be president/prime minister
 
206: Which Barney offered you a beer?

207: With a simple attachment to your suit, you can do really long jumps

208: When you crouch, you don't make a noise, even though your gear might shake

209: When you walk, you somehow don't make a noise. Footfalls from walking can make loud noises too...

210: You can always take more than one bullet in your body, even though kevlar vests don't protect arms and legs
 
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