rupertslander
Chieftain
A very, very simple mod, changes the civ capacity from 18 to 125 in BtS v3.13:
http://forums.civfanatics.com/uploads/52002/CvGameCoreDLL_125_civs_.zip
I did some experimentation to see how many civs the v3.13 game (and my machine) can operate. Going beyond 128 does seem to cause serious difficulties regardless of how many civs are played (and beyond 256 won't start at all) but 125 civ games are viable, and reloadable on my (neither brand new nor souped-up) machine (though of a lot of the civs last awhile then they can slow down somewhat in the latter stages).
There should be no other changes (not that there aren't many changes I would like to make - I'm not a computer programmer).
Please note I don't currently have a 125 actual civs or leaders (just a list of "generic" ones created in XML) but I would consider collaborating to the best of my ability on creating a "mega civ" mod with "real" civs (whether taken from this forum or whatever works) if there is enough interest.
Enjoy,
Rupert
http://forums.civfanatics.com/uploads/52002/CvGameCoreDLL_125_civs_.zip
I did some experimentation to see how many civs the v3.13 game (and my machine) can operate. Going beyond 128 does seem to cause serious difficulties regardless of how many civs are played (and beyond 256 won't start at all) but 125 civ games are viable, and reloadable on my (neither brand new nor souped-up) machine (though of a lot of the civs last awhile then they can slow down somewhat in the latter stages).
There should be no other changes (not that there aren't many changes I would like to make - I'm not a computer programmer).
Please note I don't currently have a 125 actual civs or leaders (just a list of "generic" ones created in XML) but I would consider collaborating to the best of my ability on creating a "mega civ" mod with "real" civs (whether taken from this forum or whatever works) if there is enough interest.
Enjoy,
Rupert