2 Questions

Joined
Sep 12, 2006
Messages
2,043
1) What are the effects (if any) of a wonder in a conquered city where I don't yet have the tech to build it? For example, Statue of Zeus: I see no culture points given out for it, so... absolutely no effect at all until I get Aesthetics?

2) In the war weariness calculations, you get a "hit" just for making an attack, even if you win. Do you also get a similar "hit" for air attacks? City bombards? Artillery bombards, etc.?

TIA.
 
1) No. All wonders produce no culture at all if the city has been conquered. You still get the effect

2) No clue.
 
1/ you also need the tech to make the wonder work.

2/ Check the War Weariness Explained article in the strategy article forum.
 
I don't remember seeing it in the WW Explained article--detailed as it was, it didn't have *that* detail, that I can recall, and it would help a lot to know.
 
2) In the war weariness calculations, you get a "hit" just for making an attack, even if you win. Do you also get a similar "hit" for air attacks? City bombards? Artillery bombards, etc.?

I'm pretty sure you only take WW hits for unit deaths and city captures, and only when they're outside your own territory. So you shouldn't increase your WW because of air attacks or bombardment from ships or siege units unless those units die in the process.
 
If you mouse over your enemy's name in the lower right corner of the main screen, you will see your current war weariness with them expressed as a number. To see how different results effect this, check it before and after a military action.
 
I'm not 100% sure but after some tests I've done, I *think* that WW only accrues on attacks to and from units, and not from city bombards or tile pillages. I *think*... at least, in a test turn where I did several swarms of these attacks, WW didn't seem to increase at all, but when I did a similar swarm of unit attacks, WW did shoot up.

It would be nice to confirm from someone "in the know" though.
 
I fight small Ancient Wars, then Modern Wars, so war weariness isn't a huge issue for me. But......
*War Weariness only gets increased when units die in your territory; Similarly, if you have captured a city and a counterattack is mounted, and some units die, its counted as war weariness, even though the city is in revolt (something i can't understand- if production, commerce, and growth are halted in anarchy/revolt, why not happiness and health?!)
*Bombardment, etc does not affect war weariness, though I think it does if your cities are the target of bombing raids.

Anyways, this leads me to a personal question:
How do you prevent bombing raids? I know you can set airplanes on intercept and such, but the probability they catch something is kinda low. At least for me...
 
How do you prevent bombing raids? I know you can set airplanes on intercept and such, but the probability they catch something is kinda low. At least for me...

One of the fixes for the BtS patch (which I haven't installed yet) that they listed is an improved probability to intercept bombardment. That is, if you have one fighter on intercept, it'll attempt an intercept on every bombing raid, not just one out of an air stack.
 
I fight small Ancient Wars, then Modern Wars, so war weariness isn't a huge issue for me. But......
*War Weariness only gets increased when units die in your territory; Similarly, if you have captured a city and a counterattack is mounted, and some units die, its counted as war weariness, even though the city is in revolt (something i can't understand- if production, commerce, and growth are halted in anarchy/revolt, why not happiness and health?!)
*Bombardment, etc does not affect war weariness, though I think it does if your cities are the target of bombing raids.

Anyways, this leads me to a personal question:
How do you prevent bombing raids? I know you can set airplanes on intercept and such, but the probability they catch something is kinda low. At least for me...


Man, You got war weariness all wrong. You DON'T get any war weariness if the fight took place in a tile where you have the highest culture. You get war weariness on any other tile either you die or you kill something. About newly captured cities, those newly conquered tiles might have your countries color, but in most cases, you do not have highest culture on those tiles for a long while, therefore eventhough you are fighting within your cultural border, you still get ww.
 
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