When do your games end?

When do your games usually end?

  • Ancient (Axemen, Chariots)

    Votes: 1 1.2%
  • Classical (Swordsmen, Horse Archers)

    Votes: 3 3.5%
  • Medieval (Macemen, Knights)

    Votes: 2 2.3%
  • Renaissance (Musketmen, Cannons)

    Votes: 7 8.1%
  • Industrial (Riflemen, Artillery, Ironclads)

    Votes: 14 16.3%
  • Early Modern (Infantry, Tanks, Fighters)

    Votes: 26 30.2%
  • Late Modern (MechInf, Modern Armor, Jets)

    Votes: 16 18.6%
  • Future Techs...

    Votes: 17 19.8%

  • Total voters
    86

Wolfshanze

CFC Historian
Joined
Nov 12, 2001
Messages
5,689
Location
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Just curious to know when most folks finish a game... either by winning, losing, quiting or "knowing you've won/challenge is over" and simply restarting.

So when are your games usually over?

Ancient (Axemen)
Classical (Swordsmen)
Medieval (Knights, Macemen)
Renassiance (Muskets, Cannons)
Industrial (Rifles, Artillery, Ironclads)
Early Modern (Infantry, Tanks, Fighters)
Late Modern (Mech Inf, Modern Armor, Jets)
Future
 
When I'm playing with my favorite leader (Alexander) and going for my favorite victory type (domination), I can usually end the game somewhere in the 1800s with riflemen.

By the way, I think the rifleman is technically a renaissance unit, although I understand placing it in the industrial age.
 
By the way, I think the rifleman is technically a renaissance unit, although I understand placing it in the industrial age.
Considering widespread use of the Rifle wasn't common until after the introduction of the mine' ball in the 1850s, and whole armies weren't equipped with rifles until the 1870s, I'd have a really hard time calling the rifleman a renaissance unit under any stretch of the imagination.

Rifling technology has been around longer, but due to incredibly long loading times, and frequency of fouling before the mine' ball and later breech-loading cartridges, rifles were incredibly rare and in very limited use before the 1850s.

The Rifle in widespread use as a common weapon is truely a weapon of the industrial age... not sooner. Even in Civ4 (which often gets things wrong), "Replaceable Parts" is a pre-req to rifling... replaceable parts is clearly a technical advance of the industrial age.

Of course, Civ4 may have the ages messed up a bit themselves, but I rarely pay attention to the "official" ages of Civ4, and usually call myself in a certain age by whatever techs I own.
 
I usually have three/four wars:
Early war to take out 1 civ in ancient era. Use swords/axemen.
Mid war with UU samuri or macemen (not as common)
Renesance war with calvary (very effective since cities are still usually gaurded by long bows)
Early Modern war with artillery and tanks. Often a slug fest. This usually ends the game!
 
early modern. i play marathom mostly for the slow unrushed pace. by early modern the outcome is obvious. either it's just a matter of time before i win and get bored or there is no way i'm going to catch up and i write the gane off as a loss.
 
When I go for a domination victory, I'm usually pretty sure of the outcome already in the medieval age, but it's not until the end of the industrial age before I take the last city.
 
I voted Renaissance. Not because that is where I win, but I generally quit the game around there if I'm obviously in a position where I can just put the game on cruise control and still win.
 
I voted Renaissance. Not because that is where I win, but I generally quit the game around there if I'm obviously in a position where I can just put the game on cruise control and still win.

Same for me exceot my era is industrial.
 
My games always end in the Future (anywhere from 2001 - 2025 to date).
 
If I am warring I always finish before infantry, though I play on noble which is probably a level or two easier than I should be. Going for science my goal is usually before late 1800's
 
Most of the time I delibrately wait until the (early) modern are to end the game because I like fighting with tanks and bombers.
 
My games generally end by the time I discover liberalism, but only because at this point I can generally tell wether I'm likely to win or not. If yes, I quit and start a new game.
 
I usually wait until the modern era to make sure I have enough discrepancy between me and the AI to take them out one at a time. Having said that I find domination victories hard enough to achieve (it takes forever to wipe out enough enemies to get close to 60%+ land area, and even longer if you have two vassals blocking your progress :(:(:(), even on Chieftain, and normally go for a peaceful solution, which entails waiting until the modern era to get the spaceship going.
 
I just tried 2 Prince games as America in the 18civ Earch scenerio and both times Montezuma reduced me to Dan Quayle status. :lol:
 
i get around montezuma in 18civ earth scenerio by makeing barbs agresive and giveing them settlers in world builder mode when the game starts, then i wipe them out and take over their citys, then im more powerfull than montezuma. I also put a bunch in alstralia to make a mini barb nation there that cant be touched cause there is so many of them.

O and on topic i usaly end in early modern, cause then i realy start cranking out units and woping the AIs, mainly because i usaly just sit there makeing all of my citys super citys. Then declare war.
 
Exactly what I expected... the vast majority of folks end their games either in early modern or even earlier (me? almost always early-modern).
 
My games are over in Renaissance/if I'm lazy in Industrial.
Mob up often takes me till Infantry (early modern), so I voted Industrial, as the game is 'over' in the Industrial.
 
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