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3.0 discussion

Discussion in 'Civ4 - The Second Revolution' started by GarretSidzaka, Jul 16, 2007.

  1. GarretSidzaka

    GarretSidzaka Deity

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    Futuristic Units (can be discovered later in game)

    INF Auto Mortars
    :strength:28
    :move:1
    :hammers:220
    Drill I
    Drill II
    Collateral Damage 10%


    2NDINF Panzer Cops
    :strength:25
    :move:2
    :hammers:180
    +25% vs. 2NDINF
    +25% vs. INF

    ARMOR Ultra-Heavy Tank
    :strength:50
    :move:1
    :hammers:380
    1-2 First Strike
    No defensive bonus

    BOMBER Space Bomber
    :strength:30
    :move:99
    :hammers:400
    Collateral 40%
    50% Evasion

    CHOPPER Airfish
    :strength:34
    :move:6
    :hammers:280
    No defensive bonus
    Flying can't take cities
    50% with draw
    +75% vs Armor

    FIGHTER Space Fighter
    :strength:26
    :move:10
    :hammers:180
    Collateral 15%
    Intercept 70%

    MECH Mechanized Walker
    :strength:40
    :move:4
    hammers=380
    March
    Intercept 25%
     
  2. GarretSidzaka

    GarretSidzaka Deity

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    ARMOR Hover Cavalry
    :strength:40
    :move:4
    :hammers:380
    No defensive bonus
    +50% withdraw
    Flank attack vs. ARTILLERY

    BOMBER Rods from the Gods
    :strength:999
    :move:99
    :hammers:2000
    Collateral 100%
    100% Evasion
    National Unit (civs may only ever have one each)

    ARTILLERY Rocket Launcher
    :strength:20
    :move:3
    :hammers:380
    No defensive bonus
    +50% withdraw
    40% Collateral Damage
    +70% Interception
    (can kill units)

    here's a reanimated space fight, now a space bomber, using stealth bomber animations
     

    Attached Files:

  3. Bahmo

    Bahmo King

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    Actually, Garret, I wasn't asking you who the leaders would be, I was asking a technical question about how it is possible to be able to play as several leaders per Civ in the same scenario. Is that even possible at all?

    Hilary is annoying in her own way, but as to a leader so deplorable that I'd love to rebel against him, the only guy possibly worse thanm Bush is Mitt "Military Industrial Complex" Romney. In fact, the full title of this Mod should be, Second Revolution 3: Romney's Revenge! And we could make a cool boxart for fun, with a bunch or heroic dudes standing in the streets with guns cocked in the forground, and a gigantic portrait of Romney in the background, grinning evilly, and reaching out for the heroes!

    As for a good leader for the Rebels, here's a good idea: me!
     
  4. GarretSidzaka

    GarretSidzaka Deity

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    Lmfao!!!!!!
     
  5. Bahmo

    Bahmo King

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    So, I take it you don't know how to do multiple leaders yet.
     
  6. GarretSidzaka

    GarretSidzaka Deity

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    umm actually, ive never done it but i think i know how:

    i will set the civilizations to have a number of leaders to choose from, and them make them each in the leader file.
     
  7. Bahmo

    Bahmo King

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    As for units, could you work my Black Panther unit into the rebel army? He's almost done; I just need Niknak to get back to me about helping to finish editing him (Nifskope isn't working).

    And how about some pics of those units you announced?
     
  8. GarretSidzaka

    GarretSidzaka Deity

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  9. Bahmo

    Bahmo King

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    Cool, man. Now what about my Panther?
     
  10. GarretSidzaka

    GarretSidzaka Deity

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    you know it would be cool to have black panthers come out of a world wonder or somthing :D

    pretty soon im gonna work on a special unit im calling the terrorist. :o
     
  11. GarretSidzaka

    GarretSidzaka Deity

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    Interesting Fact:
    Well, any of you leftist, anachistic, libertarian, socialistic or communistic types who have met here because of the second revolution, you can meet me (sort of) in an upcomming polycast
    if you want to hear my real life, mumbling voice come and download it (when its out)

    either way check out the polycasts, they are actually kinda cool:)
     
  12. GarretSidzaka

    GarretSidzaka Deity

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    here a screenshot of a hidden nationality unit, the Terrorist. He will have 2 guys with m16's and one guy with an antitank for graphics

     
  13. Bahmo

    Bahmo King

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    Niknak says he can't really help me with the Black Panther unit, since one of the two units involved isn't cut up yet. Do you know how to decapitate a unit in NifSkope, Garret?
     
  14. GarretSidzaka

    GarretSidzaka Deity

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    :) yes.
     
  15. Bahmo

    Bahmo King

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    Okay, I'll send you the file when I get home.
     
  16. GarretSidzaka

    GarretSidzaka Deity

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    okay i will check it out :)
     
  17. GarretSidzaka

    GarretSidzaka Deity

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    hey that poly cast episode is out so listen if you feel like it :)

    the link in now in my sig
     
  18. Bahmo

    Bahmo King

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    I must ask, have you made the model for Commrades yet? Because if not, now that I've sent you the model for Black Panthers, that would work if you reskinned it and made him wearing green clothing and a red beret.

    How about a third infantry? Like other units, it would be Civ-specific. I was thinking for America, you could have the third infantry be a "CIA Underminer;" basically, the Great Spy model, maybe reskinned a little to make him look a bit more evil, and given a gun. For the rebels, it could use models like Black Panthers and Female Infantry.

    One interesting idea. The intro text to the mod says some call it WWIII. What if we backed that up by expanding the foreign support part of the game. I was thinking that for each support wonder you build, it could give you free units of that country (like the multilateral intervention building giving you peacekeepers), or at least let you build them in that city.

    The European Troops could be a three-man squad, one British, one German, and one French:

    http://forums.civfanatics.com/showthread.php?t=212410

    Model for the Chinese troops here:

    http://forums.civfanatics.com/showthread.php?t=212635

    Come to think of it, maybe add Saudi Arabain support, too. They may be the only country that would realistically support Bush at this point, if it wasn't a matter of building wonders.

    Russian troops could be the Specnas from the Cold War Mod, which has largely been forgotten because there is only a vanilla version. The Spec is basically a reskinned Navy Seal, although to make it a bit more accurate, you should change its gun to be an AK.

    I don't know what unit Japanese support would earn you. Maybe some research into what an SDF soldier looks like is in order. Australian unit is a little up in the air, as well.

    What about adding Indian support? They're a major power these days. I think a good effect would be increased production in all cities.

    Also, maybe have a modified version of the Space Race, where the goal is sending man to Mars. This may not seem so relevent to the Revolutionary theme, but one of my complaints towards the government is that with all this military-industrial nonsense, they have no time to deliver on space missions like they used to. If another faction could beat them to Mars, it would be a good solid blow to America's bloated ego.

    Lastly, since you said you're including Area 51 in Vegas, what effect does that have on gameplay? Does it let you build more advanced aircraft, increase aircraft production, or will there just be advanced aircraft beginning basedin Las Vegas?
     
  19. GarretSidzaka

    GarretSidzaka Deity

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    i've vetoed area 51 unless its and easter egg joke.

    that space race idea would be pretty cool. elaborate more....

    i wrote down the new support wonder ideas... i hope i will remember to read tthem later.

    Comrades graphics are done, but i can un-done them and add your unit, just attach it here.

    thanks bro
     
  20. Bahmo

    Bahmo King

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    i've vetoed area 51 unless its and easter egg joke.

    Seems like a mistake to me. Conspiracy theories aside, there is really a prestigious airforce base in Nevada, and so even if it has no effect on gameplay, the wonder should still be included for the sake of realism (not an "Easter Egg Joke"), in the same way that you include stuff like the White House in Washington. But if you remember, another reason I wanted it was to give the rebels a little more airforce than they had currently.

    Now, I don't know if their airforce is stronger in version 3, but even if you don't give them any special air units, it still makes sense to start a lot of your existing ones based in Nevada, because, once again, ignoring unproven stuff about Aliens and Biowarfare, their is an AFB there in real life, which developed many planes that later entered service, so once again, there is enough realistic basis to include the Nellis base.

    that space race idea would be pretty cool. elaborate more....


    Unfortunately, I don't see how we could modify the BTS graphics of the spacecraft so it looks like a Mars landing mission. In fact, I have no idea how to mod "projects" into the game. However, assuming we could do it, the Space Race would go something like this: First you build a launch pad in the city, then you start building mission components.

    Based on what NASA's current plans are, the first components you'd need to build would be oxygen tanks, fuel tanks, and a crew module. The basis for this is that they plan to take the mission step by step, actually sending a lot of crew facilities to Mars before they send the crew themselves there, reducing the need to build and launch a huge, cumbersome spacecraft. So, after all the stuff has been sent ahead, you'd build the crew rocket itself.

    Comrades graphics are done, but i can un-done them and add your unit, just attach it here.

    Meh, don't do it if yours look better. But what about the Third Infantry unit. I'd sure love to give my Black Panthers a CIA Underminer to shoot at!
     

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