syndicatedragon
Warlord
Both Custom_Continents and Team_Battleground (and maybe others) have been broken by the patch.
In Custom_Continents, set up a 4 team game with 8 civs, and select the "One Per Team" option for the number of continents. The following python exception occurs:
A similar error occurs in Team_Battleground with the same setup:
Obviously the method that those scripts use to count teams is no longer working, or something of that nature. I'm not sure how this could escape any kind of regression testing, though...
Can any map script wizards out there suggest a fix?
Thanks
(edit) I tested these map scripts with Civ4, Warlords and BtS 3.00 and Bts 3.13. They only fail in BtS 3.17
In Custom_Continents, set up a 4 team game with 8 civs, and select the "One Per Team" option for the number of continents. The following python exception occurs:
Code:
File "Custom_Continents", line 1032, in findStartingPlot
NameError: global name 'shuffledTeams' is not defined
A similar error occurs in Team_Battleground with the same setup:
Code:
File "Team_Battleground", line 718, in findStartingPlot
File "CvMapGeneratorUtil", line 1245, in findStartingPlot
File "Team_Battleground", line 648, in isValid
NameError: global name 'shuffledTeams' is not defined
Obviously the method that those scripts use to count teams is no longer working, or something of that nature. I'm not sure how this could escape any kind of regression testing, though...

Can any map script wizards out there suggest a fix?
Thanks
(edit) I tested these map scripts with Civ4, Warlords and BtS 3.00 and Bts 3.13. They only fail in BtS 3.17