3 Movement units are not good.

Logoncal

King
Joined
Apr 25, 2016
Messages
791
There is very little to no thing i wish it was removed in this mod or changed at all, currently. But one thing, in my dear heart, that pisses me the fk off is the 3 movement units.
Am i seriously the only person who gets pissed by random out of sight Oghuz/Keshik murdering your entire game/infrastructure/worker/settler/anything because you have to GUESS that the unit is there?

So thats my hot take: 3 movement units should be back to 2. I saw the Mohawk change where they dont double move forest anymore. That also was a migraine inducing thing and the SAME migraine inducing case is towards the 3 movement units.
 
Archer or Crossbowman + strength I + skirmish, there, problem solved. Until a Keshik shows up, at least.
 
The Keshik being 10 strength and having ZERO city attack debuffs is brutal
 
Lancers with strength I and skirmish are somewhat effective against keshiks. It's a toss-up on open terrain but they'll slaughter them on hills or in forests.
 
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