Yeah, Indrapura on 600 AD is evil. It's even worse on 3000 BC if you don't get that tile in time:
Yeah, the indies have Firearms in 940. Indrapura is the most insufferable indy city on the map. That's from a very failed run, way too late to get Civil Service.
I did try out the 3000 BC start tonight, getting that settler out ASAP to pre-settle the tile before the indies spawn makes the game much more bearable. And I agree, O Kea sucks, Saigon is a far better tile (still is weak though). The problem I'm running into now is that I can either build a military to deal with the barbs and lose the UHV, or I can build the buildings I need to make the first UHV goal (getting Civil Service by turn 265 at the very latest, happiness buildings). And if you don't make enough happiness buildings in the capital, you get unstable from unhappiness and Thailand spawns, killing your UHV anyway. It's a difficult puzzle of needs I just can't solve. You have no counters to the Tai longbows because your UU is programmed to die (seriously I won 2 battles out of maybe 20 on 50% or greater odds with those stupid ballista elephants, is anyone else having this problem or did I just get a game with a bad combat seed?) and heavy swordsmen don't come into play until Civil Service.