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375 bc - 275

Discussion in 'Team Mad Scientists' started by DaveShack, Jun 17, 2009.

  1. HUSch

    HUSch Secret-monger

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    No ideas, then I 'll play like I want,
    Promote the Holk2 with wood 2 and Ax2 with CR. Additional at Jute attack next turn, Ax goes at grasland.
     
  2. HUSch

    HUSch Secret-monger

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    There is no ideas from you, so I 'll attack jute, the ax goes in direction of the barb-city.

    In the south I moved the units. I want to see the Cav-town.
     
  3. HUSch

    HUSch Secret-monger

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    After eot 1 barb warrior left jute; o there is only 1 warrior in jute.
     

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  4. HUSch

    HUSch Secret-monger

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    A question for the next turn:

    Should we take the barb city for us, or destroy?
     
  5. HUSch

    HUSch Secret-monger

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    It's our turn now, and there is no answer.
     
  6. HUSch

    HUSch Secret-monger

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    I take the town (and 28 :gold:). We trade with Kaz the ivory for gold and send money 70:gold: to them. For this we reduced the research rate.
     
  7. HUSch

    HUSch Secret-monger

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    There is this poll about the patch 3.19

    For me it's the same
    Any ideas.
     
  8. HUSch

    HUSch Secret-monger

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    In CERN is the forge builded, and I want some missonaries for culture in Bletchley and Jute, also in Gott for happyness.
    We need also some worker and MPs (archers).
     
  9. DaveShack

    DaveShack Inventor Retired Moderator

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    The above all sounds ok.
    Which barb town, the one in the floodplains area, or the one to the east of Bletchley Park?
    I wonder how long till we need courthouses and FP to lower city maintenance costs...
     
  10. kcd_swede

    kcd_swede Jag är Viking!½ GOTM Staff

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    I won't patch until HOF MOD v.3.19 comes out. So if we patch I would be unable to play any turnsets. But since I'm not playing any turnsets anyhow, I don't see a problem with it if you want to patch. Vote how you wish.
     
  11. kcd_swede

    kcd_swede Jag är Viking!½ GOTM Staff

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    Yeah, all that stuff. Do we have one city that will be specialized as our military unit production city? Highest hammer city, should get barracks forge and Heroic Epic... and build all the MP's for all the small cities whose scant production should go to basic infrastructure (granaries, etc).

    Missionaries build wherever they can build fastest. Spread to farthest away cities (from the holy city) first because closer cities are more likely to get spontaneous (free!) spread.
     
  12. HUSch

    HUSch Secret-monger

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    Peri is with the hillmines and cows one of the best; additional we can build moai to get some more production at water tiles. HE needs a unit with 10 XP.

    Dave
    it's the floodplaintown in the north.
     

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