3rd Crusade. Middle Ages pbem

English Court

We are pleased to announce to the civilized world ... and the French :p ... the founding of two new English cities, Warwick and Newcastle named after 2 wonderful, honourable and ... tee hee ... :blush: cute Gentlemen knights ...

We also hear that war has broken out betwixt the Danes and the Germans ... it is Our wish to root for the hairy Danes in this fray as it has come to Our attention :eek: that the base Germans did commit outre' acts both shocking and unspeakable ... and We were not invited ...

On the one hand :nono: ... if the Germans had spoken up in Our defence, when We were being publically insulted by the garlick breathers ... well things may have been different ...

On the other hand :D ... Our great friends the Danes, while lacking in fashion sense, have indicated the sharing of an attitude towards certain ... :mischief: things ... that is all We shall say on the matter ... ;)

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 12 turns minimum
Economy = 15gp +6gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate
Luxury Resources - Wool x 2,
Strategic Resources - Horse, Iron, Coal,
Not connected ... Stone x 2, Oil


Cities
>Bamburgh (T,G - Pop=2+1, barracks in 6, +2gp
>Chippenham* (P,T,B,G,M - Pop=3+1, Sword in 1, +16gp
>Cumbria (T,B - Pop=3+0, granary in 2, +5gp
>London (T,B,G - Pop=4+2, Sword in 1, +8gp
>Repton (T,B,G - Pop=4+0, Sword in 2, +6gp
>Thetford (T,B,G - Pop=5+4, worker in 1, +8gp(1 taxer)
>York (T,B,G - Pop=4+3, Sword in 4, +3gp, +3r&d(1 scientist)
>Nottingham (T,B,G - Pop=1+1, worker in 1, +3gp
>Hastings (T,G,B - Pop=2+1, worker in 2, +1gp
>Canterbury ( - Pop=2+1, barracks in 2, +3gp
>Coventry (B - Pop=2+1, worker in 5, +1gp

>Warwick ( - Pop=1+4, temple in 5, +1gp
>Newcastle ( - Pop=1+5, temple in 15, +1gp

I have swordsman in Europe he continues to explore ...
I have warrior wandering the Fjords ...
Alfred the Great has formed an Army of Swords in Coventry area ...

Navy
HMGalley Eros - exploring south
HMGalley Cherub - --> Chippendale for Troops

After GPS Diplomacy

English vs Danes
ROP = 19 turns
No Danish expansion in England
>Danes vs Germans ... we join this war
>Received 10gp

English vs Franks
nix
> bit more psychology for the Franks ... hopefully they will assume strong bond with Danes ... (who is I think a damned good player)

English vs Germans
nix

English vs Cordova
He had Horseback Riding ... hmmm

English vs Byzantines
He had Horseback Riding ... hmmm

Notes
Damned computer having trouble editing this entry atm **** **** ****

>
>
On to the Danes
 
Here is the Battle report.
3/3 Beserk lost to 3/3 Spearman, no upgrade
3/3 Beserk killed 3/3 Spearman, no upgrade
That is all. There are plenty more Beserk to come. :D
GPS. Nothing else happened. IBT. We lost a worker to a barbarian horde. :mad:
 
English Court

It amuses Us to hear of the German's lax attitude towards this war ... We fear they may be wiped out unless negotiations occur soon ...


Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 11 turns minimum
Economy = 21gp +0gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate
Luxury Resources - Wool x 2,
Strategic Resources - Horse, Iron, Coal,
Not connected ... Stone x 2, Oil


Cities
>Bamburgh (T,G - Pop=2+1, barracks in 5, +2gp
>Chippenham* (P,T,B,G,M - Pop=4+5, Sword in 2, +18gp
>Cumbria (T,B - Pop=3+5, granary in 1, +6gp
>London (T,B,G - Pop=4+1, Sword in 3, +8gp
>Repton (T,B,G - Pop=4+0, Sword in 1, +6gp
>Thetford (T,B,G - Pop=4+2, worker in 2, +6gp
>York (T,B,G - Pop=4+1, Sword in 3, +3gp, +3r&d(1 scientist)
>Nottingham (T,B,G - Pop=1+2, worker in 3, +2gp
>Hastings (T,G,B - Pop=3+3, worker in 1, +1gp
>Canterbury (B, - Pop=3+10, worker in 3, +3gp
>Coventry (B,T - Pop=3+10, worker in 4, +1gp
>Warwick ( - Pop=1+3, temple in 4, +1gp
>Newcastle ( - Pop=1+4, temple in 14, +1gp

I have swordsman in Europe he continues to explore ... eastward
I have warrior wandering from the Fjords ... southeast ... will meet Franker soon
Alfred the Great has formed an Army of Swords in Coventry area ...

Navy
HMGalley Eros - exploring south passing the Cordovan city of Malaga
HMGalley Cherub - --> Chippendale for Troops

London will be troop staging area for German invasion

After GPS Diplomacy

English vs Danes
ROP = 18 turns countdown
No Danish expansion in England
Danes vs Germans ... we join this war
>nix

English vs Franks
>nix

English vs Germans
>nix

English vs Cordova
He had Horseback Riding ... hmmm
>nix

English vs Byzantines
He had Horseback Riding ... hmmm
>nix

Notes
Damned computer **** **** ****

>
>
On to the Danes
 
Battle Report:
Hamburg:
3/3 Berserk kills 3/3 spearman, Berserk 1/3
3/3 Berserk kills 3/3 swordsman, Berserk 2/3 and takes Hamburg. All citizens are resisting.
Outside of Hamburg:
3/3 Berserk kills 3/3 spearman, Berserk 3/3
Outside of Bremen:
4/4 Berserk Kills 3/3 Swordsman, Berserk 3/4

No losses so far. The Norse God's must be on my side. :viking:
 
Hmm looks like we could have a spot of bother in the northern areas.
These Danes seem rather aggressive attacking us Germans so unprovoked.
:confused:
 
Still building up.
The Danes are tough and almost impossible to defeat on the coast. The beserkers are awesome.

====>fe
 
English Court

Nothing to report except that the Franks seem eager to make ammends ... We are amenable to this development

Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission

Tech research too long Norse Tradition in 10 turns minimum
Economy = 22gp +2gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate :confused:
Luxury Resources - Wool x 2,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,


Cities
>Bamburgh (T,G - Pop=3+4, barracks in 2, +2gp
>Chippenham* (P,T,B,G,M - Pop=4+0, Sword in 1, +19gp
>Cumbria (T,B,G - Pop=3+4, Sword in 3, +5gp
>London (T,B,G - Pop=5+0, Sword in 1, +9gp
>Repton (T,B,G - Pop=4+0, Sword in 2, +6gp
>Thetford (T,B,G - Pop=4+1, worker in 1, +6gp
>York (T,B,G - Pop=5+5, Sword in 3, +6gp(1 taxer), +3r&d(1 scientist)
>Nottingham (T,B,G - Pop=1+1, worker in 2, +2gp
>Hastings (T,G,B - Pop=2+2, worker in 3, +1gp
>Canterbury (B, - Pop=3+9, worker in 2, +3gp
>Coventry (B,T - Pop=3+9, worker in 3, +1gp
>Warwick ( - Pop=1+2, temple in 3, +1gp
>Newcastle ( - Pop=1+3, temple in 13, +1gp

I have swordsman in Europe he continues to explore ... eastward
I have warrior wandering from the Fjords ... southeast ... will meet Franker soon
Alfred the Great has formed an Army of Swords in Coventry area ...

Navy
HMGalley Eros - exploring east Cordovan city of Tunis
HMGalley Cherub - --> off Chippendale load Swords next turn

London will be troop staging area for German invasion

After GPS Diplomacy

English vs Danes
ROP = 17 turns countdown
No Danish expansion in England
Danes vs Germans ... we join this war
>nix

English vs Franks
>Offer Horseback Riding ... offer 20gp

English vs Germans
>nix

English vs Cordova
He had Horseback Riding ... hmmm
>nix

English vs Byzantines
He had Horseback Riding ... hmmm
>nix

Notes
Damned computer **** **** ****

>
>
On to the Danes
 
English Court

A horse ... A horse ... Our kingdom for horse ... why is it that knowledge forever illudes Us at every corner ... a vexing question indeed ... We are not amused ...

Strangers met ... the Kievan Rus ... they dress with style ... a mix from Our lead and that of the flowing garb of the exotic Cordovans and Byzantines


Spoiler Lurkers only :

:nono: Unless you are a Lurker or have permission ... :mischief: Why not join a game :D

Tech research too long Norse Tradition in 10 turns minimum
Economy = 24gp -2gp per turn
* Need to get more science happening!!! ATM 0% Science ... because at $0 income still minimum science rate
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,


Cities
>Bamburgh (T,G - Pop=3+3, barracks in 1, +2gp
>Chippenham* (P,T,B,G,M - Pop=4+0, Sword in 2, +18gp
>Cumbria (T,B,G - Pop=3+3, Sword in 2, +5gp
>London (T,B,G - Pop=5+0, Curragh in 2, +9gp
>Repton (T,B,G - Pop=4+0, Sword in 1, +6gp
>Thetford (T,B,G - Pop=4+2, worker in 1, +6gp
>York (T,B,G - Pop=5+4, Sword in 2, +6gp(1 taxer), +3r&d(1 scientist)
>Nottingham (T,B,G - Pop=1+2, Curragh in 5, +2gp
>Hastings (T,G,B - Pop=2+1, Spear in 4, +1gp
>Canterbury (B, - Pop=3+8, worker in 1, +4gp
>Coventry (B,T - Pop=3+8, worker in 2, +1gp
>Warwick ( - Pop=1+1, temple in 2, +1gp
>Newcastle ( - Pop=1+2, temple in 12, +1gp

I have swordsman in Europe he continues to explore ... eastward ... met Kievan Rus
I have warrior wandering far from the Fjords ... southeast ... will meet Franker soon
Alfred the Great has formed an Army of Swords in Coventry area ...

Navy
HMGalley Eros (4?) - further east
HMGalley Cherub (Sword x 3,?) --> off Chippendale load Swords next turn
HMCurragh Faery and Floss being constructed will be 1 worker channel ferries

>London will be troop staging area for German invasion
>city site (horse and wheat) found opposite Cordovan owned Tunis

After GPS Diplomacy

English vs Danes
ROP = 17 turns countdown
No Danish expansion in England
Danes vs Germans ... we join this war
>nix
Do you have Horseback riding and if not, what are you willing to give for it?
Only got 20gp ... a worker?
In about seven turns I should be able to research Western Church. Should we start a tech trading regime. In that I will research all the
Viking techs, once you have gotten Norse Tradition.

I am having trouble with tech researching in this game ... will try something next turn ... I'll get back to you ...
That will not be enough, unless you want to starta tech trading regime.

English vs Franks
>Offer Horseback Riding ... offer 20gp ... seems they didn't like the trade option

English vs Germans
>nix

English vs Cordova
Troops out or war ... :mischief: I do
>nix

English vs Byzantines
He had Horseback Riding ... hmmm
>nix

English vs Kievan Rus
>nix

Notes
Bigger cities can change to cash and thought :mischief:

Damned computer **** **** **** ... probably after this week's :bday: :goodjob:

>
>
On to the Danes
 
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