I will check Scythed Chariot but from the picture it looks like all promotions above the Scythe are borrowed from Skirmisher. Did VP added him acc 1 by default? If yes theres another reason for Iron Chariot to be moved to horseman. I will tweak SC a bit anyways (Buff Scythe dmg to 7, lower defense -2 from the base value, bonus vs archer and melee units 10% which stays after promotion. Now it will be ultra aggressive uu).
We rather wanted to avoid no cost for pillage ability. It is so good that almost every unit in the first concept had it.
I think I can modify Pancerny a bit (lower defense to the base value, 15% buff from forests, 5% from marshes).
For huns maybe: "Steady Target" (If defending unit is out of moves +25% rcs), "Fire in Motion" (If horse archer has moved in this turn +10% rcs), "Steppenwolf" (Double move on plains), "Parthian Shot" (if theres unit behind defending one it gets 50% od its dmg too not exactly parthian shot tactics but innovative idea).
For India maybe simple lowering attack and defense and adding % bonuses in jungles and hills in new promotion which could stay with unit.
I really like your overall idea of comparison whole line of uus. When we finish skirmishers we can get to the next line if you have enough time to create similar table. Good work on this.
We rather wanted to avoid no cost for pillage ability. It is so good that almost every unit in the first concept had it.
I think I can modify Pancerny a bit (lower defense to the base value, 15% buff from forests, 5% from marshes).
For huns maybe: "Steady Target" (If defending unit is out of moves +25% rcs), "Fire in Motion" (If horse archer has moved in this turn +10% rcs), "Steppenwolf" (Double move on plains), "Parthian Shot" (if theres unit behind defending one it gets 50% od its dmg too not exactly parthian shot tactics but innovative idea).
For India maybe simple lowering attack and defense and adding % bonuses in jungles and hills in new promotion which could stay with unit.
I really like your overall idea of comparison whole line of uus. When we finish skirmishers we can get to the next line if you have enough time to create similar table. Good work on this.
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