4Xpansion Pass [4XP] Mod Series Announcement + Open Door for Ideas and Suggestions

What do you think of this?

  • Nah, Mechanics aren't quite my thing, I'm just here for the Civilizations and Leaders.

    Votes: 0 0.0%

  • Total voters
    33

Zegangani

King
Joined
Oct 9, 2020
Messages
820
Thanks for the support and the nice words, @Saxo Grammaticus , very appreciated!! ^^
 

Amadhe

Chieftain
Joined
Sep 11, 2018
Messages
31
Location
MD, the State of Civ V
Hello Zegangani.
I'm not really a person who enjoys posting on forums, but after seeing nea_barajas comment, I felt compelled to say that I have faith in your abilities.
I'm also willing to wait several years for a masterpiece than forcing you to rush to make a mod you feel would be inadequate.
Also, I can relate to your lack of freetime, and your regret in telling a group about an idea you planned to make, but ended up not meeting your own deadlines.
For me, it was a sortof Homebrew Macro 4X Style DnD Session I promised to GM, and still haven't finished designing the Campaign for.
 

Zegangani

King
Joined
Oct 9, 2020
Messages
820
Thanks a lot @Amadhe for the kind words! I appreciate it that you took the Time to post this, even though you don't usually post on Forums 😊!
And don't worry, I hope to finish it much sooner ^^

All the beautiful things take Time, wish you all the luck with the 4X Style DnD Session Campaign! Having already seen your Civ VI Concepts/Ideas I have no doubt you'll also do a great Job with the Campaign!!
 

nudden

Prince
Joined
Jun 9, 2008
Messages
331
Location
Germany
I myself am glad that there are talented modders like you who can do more complex things with .lua ;) .... I play Civ 6 a lot in MP and just hope that Firaxis fix a least the Asset limit bug and release the .dll. Because then u can finally make the AI better (like now in Civ 5). My hope with ur work is that there sometimes will be a complete modpack with some cool mechanics and less desyncs ;) ...
Thank u for being with us Zengangani!!!
 

Zegangani

King
Joined
Oct 9, 2020
Messages
820
I myself am glad that there are talented modders like you who can do more complex things with .lua ;) .... I play Civ 6 a lot in MP and just hope that Firaxis fix a least the Asset limit bug and release the .dll. Because then u can finally make the AI better (like now in Civ 5). My hope with ur work is that there sometimes will be a complete modpack with some cool mechanics and less desyncs ;) ...
Thank u for being with us Zengangani!!!
Thank you for the high praise, and I'm very happy to hear you feel that way 😊!

Fixing the Asset Limit Bug and the release of the DLL for Civ6 are also my main Wishes from the Devs. I myself have no Experience with C++ to mod the DLL, but I would learn it if the DLL would be released (just like I learned lua (and still do) without any prior coding XP). The DLL wouldn't actually be necessary if they just exposed more lua functions/methods (like for AI, Diplomacy...etc.) and made some things more moddabe and less hardcoded (Trade Routes, Espionage, Tourism...etc.), which I really hope they will expose to us in a possible final update patch for Civ6.

Unfortynately, one thing that I probably won't be able to provide with 4XP is Multiplayer Compatibility. Most of the things in 4XP will be modded using lua, so a lot of scripting that may cause MP Desyncs. There are some ways of coding that might prevent MP Desyncs, but it's time intensive bc it makes the coding process less smouth (like with constantly having to check if a method is working as intended). Annother Reason being that I don't have a 2nd PC to test for MP Desycs with, so even if I wanted to make 4XP MP compatible (which I do), I wouldn't be able to, and doing the testing with another Person(s) wouldn't be fluid, bc there is too much stuff in 4XP to test. But in case there will be some Modder(s) who would be interested in making my stuff MP Compatible, then it would be totally fine for me if they do that, in fact, I would be very happy for that actually, and I would offer my help where I can, like incorporating the fixes into the Mod directly.

Though, if you're the NuDDen from Steam, who I know is a big fan of Warfare in the Game, then I think you'll like the 1st Pack in any case (Warfare and Domination is the main theme of the pack). Not everything will require lua, and most stuff will be optional/customizable, so you can at least enjoy some things in MP, even if not all of them.
 

nudden

Prince
Joined
Jun 9, 2008
Messages
331
Location
Germany
Yes, I am the "NuDDen" from Steam :) ... Since I'm a father and also very busy in real life, I only manage to process relatively simple things in SQL and thus integrate them into my own personal modpack ("NuDDen's tweaks for WE lite"). I'm always happy when good new ideas come up in the workshop, which I can then add to my modpack. Unfortunately, the constant desyncs are always very frustrating :D If your mod appears in the workshop, I'll definitely test it with my buddy in MP ;)
Cheers (perhaps we add each other on Steam someday ;))
 
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