Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 52
Proposal:
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 52
Proposal:
Current | Proposed | Rationale |
---|---|---|
Cities send the same religious pressure regardless of peace/war status. | Cities at war with other cities send 50% of what they would send in religious pressure. | If the passive religious spread is supposed to represent the movement of religion, then war should definitely reduce this movement. This creates a counterplay in case you have a neighbor that is too dominant with their religion. It's useless to see that you are fighting with someone because you dislike their religion being dominant in your cities, but stalemating and then having your own faith wiped out. |
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