5 industrial sets

Not finished, but a lot closer. New centerpiece for size #2 is the Royal Albert Hall.

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Looking Exceptionally Good Kyriakos :goodjob:
...if it gets any better I will walk inside the Buildings to take a closer look :yup:

Oh, come now! You know he always does the holograms last :borg:

:D
 
While this isn't finished (the colors aren't either; in fact the ones in the previous pic were likely livelier), I will leave it for a while and have another look.

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While this isn't finished (the colors aren't either; in fact the ones in the previous pic were likely livelier), I will leave it for a while and have another look.
The main difference is this image is slightly darker and does not have the "Clay" Reds that are in the previous pictures.
I think using the "clay" Red Colors help to accent the Buildings :)
 
It is pretty "interesting" that it took Goedel to bother to notice that replacing a group of (non number) symbols with a group of symbols that are numbers, doesn't alter the code while it adds another realm of (moreover known) rules of going from one group of symbols (now numbers) to another.
It is also "interesting" that it took something like the Principia Mathematica to make Goedel regard this option as meaningful (that system was the first to actually bother to be strong enough to express all basic functions of positive integers).

Interest all around.

Hopefully it won't be long now until I am able to see 3d modelling as pure code and thus instead of creating a building I will come up with a group of functions to do it for me :p
 
Hopefully it won't be long now until I am able to see 3d modelling as pure code and thus instead of creating a building I will come up with a group of functions to do it for me :p

You can do shapes with scripting in Blender.
.

I did all my units renders and sorting to folders by using python.

Also there is a free addon in Blender which my speed up your buildings modelling.

 
Yes, I will have a look at the videos :) (I know that you can already use code to model; after all, building in 3d is the analogue of using the native code of the program, else it wouldn't be possible).
I meant something more Neo from the Matrix-like. As in registering the position of a piece in a set on account of its Goedel numbering being that of the Goedel sentence and therefore having 3d as a new field of information about the dynamics.
I am lazy, so likely won't do anything of the kind. But I should /crazysmiley :)
 
Well, then the addon should fit your needs, is super easy and fast for general shapes where after you can add some of your nice features and job done.

I would need to use a few starting shapes as axioms and then have some (very restricted, and isomorphic to something specific) rules allowing new shapes to only be constructed in a set manner from those axioms. Since the default in Blender is (naturally) that you can have various axioms (let's say "primitive shapes") and then can alter them in continuous ways, the subset is there, but the calculation of it isn't.

What is nice is that, ultimately, any person who has a "style" in gfx creation (you get one with years), will be unconsciously following some type of system, the finished graphic being an instance of something true in that system. It's another issue whether that system is actually programmable.
 
What is nice is that, ultimately, any person who has a "style" in gfx creation (you get one with years), will be unconsciously following some type of system, the finished graphic being an instance of something true in that system. It's another issue whether that system is actually programmable.
That is Very True no matter what method is used to create the Graphics :agree:
 
By the way, since this is now (partly) the Goedel thread, you might be interested in my (slow, but not nonexistent) progress. A summation of the Goedel G sentence (in the most unlikely of places, granted) is here.
 
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I doubt I'll have time to watch it anytime some (an 1-1/2 is an especially long block of time for me, especially as I'm already trying to juggling 2-3 Civ projects; should be more active in the discord beta for Old World - and, oh, you know, employment, S.O. of 20 years; etc. ....

If it's not too much to ask, I'd very much a "bullet point summary," as it looks quite interestting.
 
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