5CC Space Race interest thread

I say settler at st pete. Also, swing the scout back to the french town, see if it is defended.
 
How guarded is the French settler that formed the city? Did you investigate this at all with the scout?

Personal opinion only:

I think I'm OK with archer-archer from Moscow. Then I'd send the kitchen sink (both archers, warrior) up there. Take out that town and hold for peace.

But we need(ed) to know what's in the town. It may be right to just send a warrior from Moscow there right now.
 
Some good news my warrior arrived to take an empty city

Just thought I would get opions on placement of Ivory city before placing it, Archer has a settler underneath

Am currently about to produce second Archer in moscow, but will swicth on advice to barracks, or settler or something else

Got warrior then worker in colossus city before starting the build, I thought this would help

whereivorycity.jpg


After opions I will play out remaining 3 turns until writing
 
The French actually picked a decent spot to build a city. I might build on top of the ivory if the fish tile would be the only sea tile, but there would be another useless sea tile and we lose the comerce bonus from the ivory. That site would pick up the Game tile and and an extra bonus grass, and not leave the ivory vulnerable to pillaging,which would compensate. Either site would be fine. I'd say build on the ivory. Oh yeah, make one more settler out of Moscow to settle the silks.
 
Kibitzer:
If all other things are equal, the Ivory spot also gives you the town one turn sooner.
 
Another Kibitzer:
Other things are not equal; original French city site gives also the floodplain tile, and it has 10 tiles on the river, compared to 8 for the Ivory site. So for a change the AI didn't pick a bad spot.
 
ill wait for DKWetzels comments and sk8boardbob2s comments before proceeding, the city location in this type of game is very important
 
I think the commerce from the ivory and extra rivers would make the french spot better but I'm hardly a pro at this stuff. Also is the floodplain actually a floodplain? It doesn't have the green tinge you usually see but maybe thats because it only has a corner river. If it is it'll let us mine two more plains in republic.
 
I'd say to stick with the spot where the French had their city, as you pick up the floodplain and the extra food from the coastal spots. You also pick up 2 extra squares adjacent to a river, and an extra coast square, so more commerce. I'd think you'd want to change the archer to a settler and settler that spot ASAP. The French won't have any getting to you (unless it's a chariot or horse) in the next 3 turns, and you can probably make peace on the next turn if not sooner.
 
Ok, here is the kicker. IF we settle on the French site, we should build the Colossus there. It would grow faster, and go past size 6 without an aqueduct. It would also provide much more commerce than the other site.
 
It won't be able to work the BG without a culture expansion. Plains aren't good shields either. Can we get up a quick temple and still bag the Colossus?
 
All tiles in the first nine have a shield unmodified. If we start a temple there immediately, we can do the Colsssus too.
 
I'm not sure if I'm doing the math right but if we mine all but one of the plains we can get around 10 shields with 6 pop minus 2 for corruption which is about 25 turns. Mining the BG should give us 12 per turn minus 2 corruption = 10. I'm horrible at this micromanaging stuff so I guess you guys should probably decide whether to build a temple or not.
 
I certainly wouldn't count on actually getting the Colossus if you put it on the ivory site. Honestly, you could miss it on the other site, but it's not too high of a risk. Starting it this late on the ivory site makes for a huge chance of missing it. In other words, if you settle the French site and you swap, you probably won't get it. In terms of commerce The Colossus produces just as much *extra* commerce for both sites once they get to size 12 or at size 20. So, The Colossus only would produce more commerce each turn where the French site has more tiles worked with one commerce pre-Colossus than the current prospective site. Additionally, since both sites seem approximately the same distance from Moscow, the French site WILL have more corruption than the current prospective site. So, more commerce from the Colossus will actually go corrupt. So, when at the same size and having the same number of squares with at least one commerce pre-Colossus, the current prospective site actually has as much or more usable commerce from the Collosus than the ivory site.
 
Right I have played on to writing which the incans already had, (and the vikings)

Current state, the settler archer pair are on top of the ivory, we are at peace with the french, we have another settler,

Spoiler :

2470 continued

moved warrior out, swtiched colossus city to warrior - worker colossus

ibt nothing

2430 decide boat would be more useful moving in the other direction, move scout towards french city, left the archer in moscow to keep happy ppl, building settler in moscow for now

2390

scout sees no one in lyon, warrior 2 turns away we will see

2370

only maps from hut

2310

destroy lyon will move scout away from france

settler up next turn will head for ivory with

warrior

2270

send archer + settler towards ivory

moscow set on archer growth in 1

2230 bc moving towards ivory not much else

2190

2190 saw probable ottoman borders (was inca borders)

changed archer to settler brought writing forward by 1, worker from novograd, colossus underway

ibt turns no sign of french

2150 signed peace treaty with french, they had nothing to give

Wrting in 1, settler in 1 from Moscow

ibt turns - not much

Inventory

2 settlers, 2 workers, 2 scouts, 5 warrior (2

conscript, 3 regulars), 1 archer (regular) 1

curragh

Ottomans 1 city down writing
Babylon 1 city down on Alphabet, The Wheel and

Mysticism

Incas have Iron Working and Horseback on us (they
also had writing before us), so suggest we go straight to philosophym they have 3 cities on top of capital

French down 1 city, cb and writing

Viking 1 city down Masonry, Wheel, CB and Pottery (so they must have writing)

Only sign of wonder activity is incan oracle


I have temporarily put moscow on pyramids, temporarily science on philosophy, the Incans appear our biggest danger but i think we should take code of laws , philosophy slingshot
 

Attachments

The settling of Ivory City is up to whoever is up next, my preference is where French City was, we can gain a shield on colossus my 1 turn MM in Novograd after next turn.

I would go worker, barracks in Ivory City, as we need to build some strong units in case of another war
 
We might just start a palace prebuild on the ivory site and if the Colossus won't be done in time there, it can be the SoZ. We need to spread our wonders out anyway to make maximum cultural growth. As far as techs, I think we definitely want the republic slingshot, and at this level, we should get it. Good work on the French war, short and sweet is the best result.
 
Build on the Ivory, and it isn't close: it picks up the game tile, which has to be at least as valuable (if not more) than the flood plains. Also the BG, and the river forest. We do get a river mountain tile, which isn't great, but I'd rather have that other stuff than the coast and flood plains. We are giving up some far-distant population (which would translate to about 3-4 scientists per turn) in exchange for greatly increased production. Most importantly, if you build on the ivory you are going to need a cultural expansion (which we haven't got time for) before it can get ANY BGs or anything besides the ivory and the fish. Our production there will suck until that happens. When Moscow expands, we pick up (I think) one bG.

I'd gamble out the CoL/Philo slingshot, though it's not necessarily clearly gettable right now. Vikes will almost certainly go for Mapmaking, but the Inca could get lucky and pop Philo from a hut, which would be unfortunate.

Moscow needs to pump out workers for a good long while now (at least six, probably more). We need to connect land, road up, and mine the heck out of Novogrod and the ivory town.

As discussed much earlier, I'd go warrior/warrior/(warrior?)/prebuild in the ivory town. Not sure about the third warrior. But we need to get MPs in place in our cities and get the SoZ moving ASAP. I'd let Novogrod continue on the Colossus. Getting both would be a big boon to us in the long run, and I think we can afford to try.
 
DWetzel

Your up now, so its your choice on location, I have no problem either way on city location.

We do need workers I agree
 
I don't think we need MPs since the ivory city has a warrior and archer. The archer can move to Novogrod if we're making workers out of moscow. I think maybe one more warrior will be enough.
 
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