usadefcon1
Prince
- Joined
- Sep 24, 2016
- Messages
- 585
This is a variation of:
Rationale for this version:
Giving the Carthaginians free Cargo Ships is a cool idea but once they're gone, they're gone.
The other issue with simply giving more Cargo Ships is that Morocco can snipe Carthage's entire UA.
This version attempts to mitigate that.
Current Carthage UA
Proposed Carthage UA
The rest is the same as (7-30d) :
Current Carthage UNW (Great Cothon):
Available at Currency (two techs early)
Requires Market
Replaces East India Company
Cost: 140
Gold: +4
Receive an additional copy of all Luxury Resources around the City.
Incoming
Trade Routes generate +5
Gold for the City, and +3
Gold for the
Trade Route owner. (+1 additional)
+25% Resource Diversity Modifier for Trade Routes from this City.
All Harbors gain +3
Production, and all Lighthouses gain +2
Culture.
Gain 2 Additional
Trade Routes.
-2
Unhappiness from
Poverty in this City (up from 1), and -1 in all other Cities.
The
Production Cost increases based in the number of Cities you own (no
Population requirement).
Proposed Carthage UNW (Great Cothon):
Available at Currency (two techs early)
Coastal Only
Replaces East India Company
Cost: 140
Gold: +4
Receive an additional copy of all Luxury Resources around the City, and 3 Cargo Ships in the City.
All Owned Cities gain a free Harbor.
Incoming
Trade Routes generate +5
Gold for the City, and +3
Gold for the
Trade Route owner. (+1 additional)
+25% Resource Diversity Modifier for Trade Routes from this City.
All Harbors gain +3
Production, and all Lighthouses gain +2
Culture.
Gain 3 Additional
Trade Routes.
-2
Unhappiness from
Poverty in this City (up from 1), and -1 in all other Cities.
The
Production Cost increases based in the number of Cities you own (no
Population requirement).
MAGI: Complex proposal, DLL and database changes
(7-25a) Carthage Gets More Trade Routes
Counterproposal to: https://forums.civfanatics.com/threads/7-30-polynesia-ua-and-carthage-ua-ub-rework.688923/ and more specifically to: https://forums.civfanatics.com/threads/7-30a-carthage-and-polynesia-ua-reworks.688976/ Current Carthage UA +125 Gold when founding Cities, scaling with Era...
forums.civfanatics.com
Rationale for this version:
Giving the Carthaginians free Cargo Ships is a cool idea but once they're gone, they're gone.
The other issue with simply giving more Cargo Ships is that Morocco can snipe Carthage's entire UA.
This version attempts to mitigate that.
Current Carthage UA
+125 Gold when founding Cities, scaling with Era. Owned Coastal Cities receive a Lighthouse. Trade Route Resource Diversity modifier doubled.
Proposed Carthage UA
Gain a Cargo Ship after founding a Coastal City.
Cargo Ships are immune to Barbarians, and enemies receive no reward for plundering them.
Trade Route Resource Diversity modifier doubled.
The rest is the same as (7-30d) :
Current Carthage UNW (Great Cothon):
Available at Currency (two techs early)
Requires Market
Replaces East India Company
Cost: 140

Gold: +4

Receive an additional copy of all Luxury Resources around the City.
Incoming




+25% Resource Diversity Modifier for Trade Routes from this City.
All Harbors gain +3


Gain 2 Additional

-2


The


Proposed Carthage UNW (Great Cothon):
Available at Currency (two techs early)
Coastal Only
Replaces East India Company
Cost: 140

Gold: +4

Receive an additional copy of all Luxury Resources around the City, and 3 Cargo Ships in the City.
All Owned Cities gain a free Harbor.
Incoming




+25% Resource Diversity Modifier for Trade Routes from this City.
All Harbors gain +3


Gain 3 Additional

-2


The


MAGI: Complex proposal, DLL and database changes
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