Morituri te salutant, Imperator
Proposer: @pineappledan
Sponsor(s): @KungCheops
New Unit - Ballista (Catapult Replacement):
available at Mathematics
100
Production Cost
8
CS, 14
RCS
"Legatus Legionis" (+1
Movement Point if
GG is within 2 tiles)
2
Movement
no "Siege Inaccuracy"
no "Limited Visibility"
"Moves at Half-Speed in Enemy Territory"
New Improvement - Villa:
available at Engineering
900 Build Time
Connects resources
Cannot be built on visible resources, next to Cities or next to another Villa
+3
Culture on Tile
+2
Food added to the Capital, regardless of Villa's Location or if it is being worked
+1
Culture and
to adjacent Plantation
+1
Food and
to adjacent Farms
spawns and improved Figs Bonus Resource on completion (ie. plantation is placed at same time)
if spawned figs are outside the Roman borders, Rome claims that tile, including already-owned tiles
If a Villa is removed, 1 adjacent Figs resource and plantation is also removed
+1
Food and
at Civil Service
+1
Culture and
at Economics
+1
Food and
Culture at Fertilizer
Figs:
bonus resource
improved by plantation
+1
Food
+1
Food and +1
Production with Plantation
Grocer & Austrian Coffee House change:
+1
Food, +1
Production and +1
Gold to Figs
Old Building - Fornix (Heroic Epic)
Unlocked at Iron Working
Production cost scales with number of Cities
No Population requirement
Can build 1 Fornix without restriction. Can build 1 additional Fornix for each player you have eliminated (including city-states)
2
Culture, 2
Tourism
FREE Great Writer and 10 Turns of
WLTKD when constructed
1
Great Work of Writing Slot
+10%
Military Supply from
Population
Morale Promotion for units trained in this City
+2
Tourism and
Gold for Aqueducts built in this city
+1
Tourism and
Gold for Aqueducts built in other cities on empire
Old Unit - Legion
"Praefectus Castrorum" (Unit creates Improvements 60% faster if
GG is within 2 tiles. Lost after unit upgrade)
Proposer: @azum4roll
Sponsor(s): @azum4roll
All as in the base proposal except:
New Improvement - Villa
unlocked at Engineering
Must not be adjacent to city
Must not be adjacent to another Villa
Must not be placed on resources, and does not connect them
Valid on all owned land tiles otherwise
700 build time (8 turns in Standard without modifiers)
3
1
1 
+1
for every two adjacent Farms/Plantations/Pastures
+2
in the
Capital (does not need to be worked)
+1
at Civil Service
+1
at Architecture
+1
at Electricity
(8-35) 4UC Rome
This is a thread for discussing the addition of 2 more unique components to the Roman civilization.
forums.civfanatics.com
Sponsor(s): @KungCheops
New Unit - Ballista (Catapult Replacement):
available at Mathematics
100

8


"Legatus Legionis" (+1


2

no "Siege Inaccuracy"
no "Limited Visibility"
"Moves at Half-Speed in Enemy Territory"
New Improvement - Villa:
available at Engineering
900 Build Time
Connects resources
Cannot be built on visible resources, next to Cities or next to another Villa
+3

+2

+1


+1


spawns and improved Figs Bonus Resource on completion (ie. plantation is placed at same time)
if spawned figs are outside the Roman borders, Rome claims that tile, including already-owned tiles
If a Villa is removed, 1 adjacent Figs resource and plantation is also removed
+1


+1


+1


Figs:
bonus resource
improved by plantation
+1

+1


Grocer & Austrian Coffee House change:
+1



Old Building - Fornix (Heroic Epic)
Unlocked at Iron Working

No Population requirement
Can build 1 Fornix without restriction. Can build 1 additional Fornix for each player you have eliminated (including city-states)
2


FREE Great Writer and 10 Turns of

1

+10%


Morale Promotion for units trained in this City
+2


+1


Old Unit - Legion
"Praefectus Castrorum" (Unit creates Improvements 60% faster if

(8-35a) 4UC Rome - Originally Proposed Villa
Links: https://forums.civfanatics.com/threads/8-35-4uc-rome.689991/ https://forums.civfanatics.com/threads/8-35a-rome-ballista-rework.690316/ The Villa as proposed this session just randomly pisses off neighbours with the Figs placement. This counterproposal restores the originally proposed...
forums.civfanatics.com
Sponsor(s): @azum4roll
All as in the base proposal except:
New Improvement - Villa
unlocked at Engineering
Must not be adjacent to city
Must not be adjacent to another Villa
Must not be placed on resources, and does not connect them
Valid on all owned land tiles otherwise
700 build time (8 turns in Standard without modifiers)
3



+1


+2


+1

+1


+1


Last edited: