Difficulty: Deity
Map: Pangea
Speed: Standard
Special options
olicy/promotion saving enabled (for convenience). Quick combat+Random personalities. No Diplo or time victory.
Basic idea: Research archer make a ton of archers and attack. Go honor. Get highly promoted archers, upgrade them to crossbows and go kill more stuff. Screw diplomacy just warmonger your ass off.
Pre tries: warrior+archer rushing. Didn't work too great because I couldn't take high defense capitols.
First try:China. Failed. Chokunus are garbage and too weak (11 strength vs 15 strength on a regular crossbow).
Second thoughts: Elizabeth. Did not attempt because her bonuses are garbage.
Final pick: Monty for the kills on culture.
How my game went:
Notes: I used very few trades and no RAs signed until around turn 160. You need to be super careful to not lose any archers. Other units you can lose but not any of your archers or crossbows. Also you cannot use instant heal promotion on archers. If you use more than 1 or 2 instant heals you will lose because your crossbows won't have enough promotions.
Popped a +culture and archer upgrade rune. Killed a few barbs to get that honor GG out.
Build order->scout->monument->archerarcherarcher->Great library (lol)->National college
Early Tech:
Archery->writing->luxury->philosophy->crossbows
Attacked England with ~3-4 archers. Stopped scouting since my scout turned into an archer.
Took a city from her then sued for peace gaining about 450 gold. used that gold and gold that I previously had to buyout 3 archers. Her capitol had an attack strength 15. Once the peace treaty expired I attacked her again.
Surrounded her capitol with 8 archers. Took forever but I took it out. Eliminated England.
Next target was a city state with 16 attack strength and an archer garrison. Barely captured it with no loses. Very clutch. Surrounded with 8 archers and bombarded it for what seemed like ever.
Didn't do much trading and everyone was pissed off at me. I got DoWed and held on for awhile until I could get crossbows.
I had crossbows out before turn 100 and took out 3 cities and Persia's 32 pop 7 wonder gem of a capitol by turn 147. I lost one of my cities to Napolean.
Persia's gem:
Nothing stands a chance against heavily promoted crossbows. They just mow down armies like artillery.
It is now turn 181 and this is the current state of the game:
Policies:
Piety was probably a mistake. My plan is to mass ally CS and pay some tributes to civs that are pissed off at me. I don't want another war until Napolean is dead.
UPDATES:
Turn 239:
Turn 265:
Top science 15k gold stealth bomber tech. I've been spamming RAs with everyone but Catherine. I have 8 policies left for a cultural win if I go that route.
No one has DoWed me for a long time. I have good happiness and will probably get the Eiffel tower via GE (don't think I will miss it).
Final thoughts: Not sure if this is a viable strategy but it sure is fun if you can play it out. Kill for gold Kill for culture. If you want to try it out I suggest rerolling a map until you get a mine luxury and at least two resources near your capitol (wheat deer stone ect.).
I may be off but my current guesses (assuming GG):
You need 7 archers to capture a 14-15 defense city.
You need 8 archers if it has an archer garrison.
You need 9 archers to capture a 16 defense city with an archer garrison.
Crossbows will take out enemy artillery pretty easily (cannons are a joke). On open ground it is possible for one crossbow to kill a artillery with 2 shots (1 turn). Usually 2 crossbows will kill artillery in 1 turn.
Crossbows can still still do 2 damage to tanks on open ground. In rough terrain (AI will get open terrain bonus on tanks) tanks can take around 4 damage from crossbows.
It's amazing how long these things stay useful.
Attached below is the initial save and the save of where I currently am. I recommend rolling a different map if you want to try from scratch. My start location was terrible.
Moderator Action: Not a story -> moved to the strategy section and merged with similar thread.
Map: Pangea
Speed: Standard
Special options

Basic idea: Research archer make a ton of archers and attack. Go honor. Get highly promoted archers, upgrade them to crossbows and go kill more stuff. Screw diplomacy just warmonger your ass off.
Pre tries: warrior+archer rushing. Didn't work too great because I couldn't take high defense capitols.
First try:China. Failed. Chokunus are garbage and too weak (11 strength vs 15 strength on a regular crossbow).
Second thoughts: Elizabeth. Did not attempt because her bonuses are garbage.
Final pick: Monty for the kills on culture.
How my game went:
Notes: I used very few trades and no RAs signed until around turn 160. You need to be super careful to not lose any archers. Other units you can lose but not any of your archers or crossbows. Also you cannot use instant heal promotion on archers. If you use more than 1 or 2 instant heals you will lose because your crossbows won't have enough promotions.
Popped a +culture and archer upgrade rune. Killed a few barbs to get that honor GG out.
Build order->scout->monument->archerarcherarcher->Great library (lol)->National college
Early Tech:
Archery->writing->luxury->philosophy->crossbows
Attacked England with ~3-4 archers. Stopped scouting since my scout turned into an archer.
Took a city from her then sued for peace gaining about 450 gold. used that gold and gold that I previously had to buyout 3 archers. Her capitol had an attack strength 15. Once the peace treaty expired I attacked her again.
Surrounded her capitol with 8 archers. Took forever but I took it out. Eliminated England.
Next target was a city state with 16 attack strength and an archer garrison. Barely captured it with no loses. Very clutch. Surrounded with 8 archers and bombarded it for what seemed like ever.
Didn't do much trading and everyone was pissed off at me. I got DoWed and held on for awhile until I could get crossbows.
I had crossbows out before turn 100 and took out 3 cities and Persia's 32 pop 7 wonder gem of a capitol by turn 147. I lost one of my cities to Napolean.
Persia's gem:
Spoiler :

Nothing stands a chance against heavily promoted crossbows. They just mow down armies like artillery.
It is now turn 181 and this is the current state of the game:
Spoiler :

Policies:
Spoiler :

Piety was probably a mistake. My plan is to mass ally CS and pay some tributes to civs that are pissed off at me. I don't want another war until Napolean is dead.
UPDATES:
Turn 239:
Spoiler :

Spoiler :

Turn 265:
Top science 15k gold stealth bomber tech. I've been spamming RAs with everyone but Catherine. I have 8 policies left for a cultural win if I go that route.
No one has DoWed me for a long time. I have good happiness and will probably get the Eiffel tower via GE (don't think I will miss it).
Spoiler :

Final thoughts: Not sure if this is a viable strategy but it sure is fun if you can play it out. Kill for gold Kill for culture. If you want to try it out I suggest rerolling a map until you get a mine luxury and at least two resources near your capitol (wheat deer stone ect.).
I may be off but my current guesses (assuming GG):
You need 7 archers to capture a 14-15 defense city.
You need 8 archers if it has an archer garrison.
You need 9 archers to capture a 16 defense city with an archer garrison.
Crossbows will take out enemy artillery pretty easily (cannons are a joke). On open ground it is possible for one crossbow to kill a artillery with 2 shots (1 turn). Usually 2 crossbows will kill artillery in 1 turn.
Crossbows can still still do 2 damage to tanks on open ground. In rough terrain (AI will get open terrain bonus on tanks) tanks can take around 4 damage from crossbows.
It's amazing how long these things stay useful.
Attached below is the initial save and the save of where I currently am. I recommend rolling a different map if you want to try from scratch. My start location was terrible.
Moderator Action: Not a story -> moved to the strategy section and merged with similar thread.