A Babylon 5 Mod for the Final Frontier Mod

They work quite well but I think there might have been something in the Born to the Purple episode about the Purple Files Londo has. Is there anything you can find in that Episode that could be used?

Found that part of the episode and is now in for Data Storage.

EDIT btw i have done about 20 tech sound so far and just seen in the game there about 65 all together, lol gona take longer then i thought.
 
EDIT btw i have done about 20 tech sound so far and just seen in the game there about 65 all together, lol gona take longer then i thought.
It'll be worth it when it's finished.

BtW, i've finally tracked down all of the (many) small problems that were adding up to the CtD's. As there were so many changes (and still a few to do) i'm going to upload the whole Mod again which will include the last 4 ships by Premier and the files you submitted to me. The new version should be available tomorrow morning (UK time). If you have any other files you want me to add in before i upload, post them before 6 am UK time.
 
It'll be worth it when it's finished.

BtW, i've finally tracked down all of the (many) small problems that were adding up to the CtD's. As there were so many changes (and still a few to do) i'm going to upload the whole Mod again which will include the last 4 ships by Premier and the files you submitted to me. The new version should be available tomorrow morning (UK time). If you have any other files you want me to add in before i upload, post them before 6 am UK time.

Dame as iv changed some of the sound files with better ones from editing the show like that data storage sound has the one you told me about.

EDIT and there is 1 thing that is bugging me now i can build everyones ships when i research lasers EA Artemis narn and so on. And Gallery Cruiser
 
EDIT and there is 1 thing that is bugging me now i can build everyones ships when i research lasers EA Artemis narn and so on. And Gallery Cruiser
Not sure what you've done there but the latest version (V2.1)is currently uploading. Use this version in preference to V2.0.
I've played as EA and Minbari and had no problems getting to 150+ turns. Playing as Narn, Centauri and Brakiri the game crashes around turn 70. Let me know if you get the same problem once you have the new version.

Edit: See post #1 to get your latest version.
 
Not sure what you've done there but the latest version (V2.1)is currently uploading. Use this version in preference to V2.0.
I've played as EA and Minbari and had no problems getting to 150+ turns. Playing as Narn, Centauri and Brakiri the game crashes around turn 70. Let me know if you get the same problem once you have the new version.

Edit: See post #1 to get your latest version.

Thx for the upload and there is some techs that i have problems finding sounds for will upload when done as many as i can.
 
Dam it now the game is crashing saying somthing about theme but i checked for the path thing its right so ?
 
Dam it now the game is crashing saying somthing about theme but i checked for the path thing its right so ?
Try changing it from Mods/Babylon 5 V2.1/Resource/Civ4.thm back to the Mods/Final Frontier/Resource/Civ4.thm. I thought i had all this sorted as it is working fine on mine.
 
Try changing it from Mods/Babylon 5 V2.1/Resource/Civ4.thm back to the Mods/Final Frontier/Resource/Civ4.thm. I thought i had all this sorted as it is working fine on mine.

The full line is

GFC Error: failed to initialize the primary control theme
 
I followed the fix information here GFC Error fix but i'm guessing there must be something i've missed although i can't see it.

Im stuck on a tech that i know that i can get sound for its B5_MATTER_ANTIMATTER_POWER

but what episode was it when thay talked about it think it was the narn bombs

BTW i fixed the crash used ur fix changed the name from b5 to ff.
 
Im stuck on a tech that i know that i can get soud for it B5_MATTER_ANTIMATTER_POWER

but what episode was it when thay talked about it
Not sure about that, i know they mentioned Fusion power a few times but don't recall matter/antimatter being mentioned.

BTW i fixed the crash used ur fix changed the name from b5 to ff.
Glad you fixed that.
 
Not sure about that, i know they mentioned Fusion power a few times but don't recall matter/antimatter being mentioned.

Glad you fixed that.


i checked no matter/antimatter in the show just fusion got that as i said on the other post some techs will have no sound till we can find somthing that will fit, will list when done.
 
just checking just incase in my file i have

ION_PARTICLE_ENGINE_QUOTE "Twice"

no STRATEGY line take it mistake, will change anyway thought i would tell you.
 
BTW i cant start a new game it just crashes ? plz help i have no idea what is going on.

When it gets to initializing it crashes
 
Hello everyone,

Just to let you know that the 12th ship pack is available to the public: Shipyard

And kind of late but nonetheless welcome to CFC cthulhu! :beer:

Looks very nice!! Again :)
And I really enjoy to have damage/glow/gloss on the recent ships
Do you plan to update your older ones, or it would be too much work?
Yes almost every B5 ship I've made will be updated to have damage/glow/gloss and better textures (And the Hyperion will be completely remade).

"UNIVERSAL CURRENCY" i will have to leave as it wasn't in babylon 5 if i remember right cant find anything on it as all races used there own currency i can try and use a speech that will go with it but not gona be easy to find.
You are right, but we could use some other stuff, like a situation in the casino or something, actually I believe a suggestion has already been posted, I'll seach for it.

:salute:

EDIT
====
Found it, but it wasn't for "UNIVERSAL CURRENCY", but we could use something like this:
just started playing this mod. pretty cool. A suggestion for credit chit quote - "Hey, someone's gonna have to pay for that drink!" - Bartender to Garibaldi.

EDIT2
====
I just tried to play test the game and got the same error Killer-101 reports (and it takes a while before crashing). The only thing I did to the mod (besides installing it) was to correct the "GFC Error". Anyone else having this issue?
 
I just tried to play test the game and got the same error Killer-101 reports (and it takes a while before crashing). The only thing I did to the mod (besides installing it) was to correct the "GFC Error". Anyone else having this issue?
I've deleted the 2.1 version i had on my system and cleared all caches then reinstalled and started the mod and it runs fine, boots up and allows me to start a game.

What is going on when you start a game, which part of the game start is it failing on?
 
I've deleted the 2.1 version i had on my system and cleared all caches then reinstalled and started the mod and it runs fine, boots up and allows me to start a game.

What is going on when you start a game, which part of the game start is it failing on?

When i click play now gets to initializing. then crashes no report nothing.
 
The tech planet killer what one should i use shadows or vorlons. i have a sound file for shadows can get the vorlon if it would be better.
 
Sorry guys but im having big problems with my computer slowing right down ( It's new as well lol)
somthing is very wrong with my pc so gonna have to spend most of my time on it now. But will upload what i have so far.

http://www.atomicgamer.com/file.php?id=89427
 
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