1) (General) T/F - Cutting jungles using workers provide production hammers just like forest? (I think this is false)
2) (General) T/F - Having any more than 1 source of each resource is worthless except to trade? In detail, if I have 3 dyes, do I get +3
in each city that has the required building (theatre in this case of dye). I believe you only get +1
and the excess resources can just be traded away? (I think this is true)
3) (Starting New Game) Is there a description of what the "natural", "pressed", etc shorelines look like? I'm finding it hard to tell a difference between them all. I saw a few informative posts about different landscapes, but nothing that really went into generalities when using the different shoreline options.
4) (Starting New Game - BtS) What is the difference between "balanced" and "normal" resources? Does "balanced" try to get every civilization basic materials such as iron etc close by and within reasonable access?
Thanks!
2) (General) T/F - Having any more than 1 source of each resource is worthless except to trade? In detail, if I have 3 dyes, do I get +3


3) (Starting New Game) Is there a description of what the "natural", "pressed", etc shorelines look like? I'm finding it hard to tell a difference between them all. I saw a few informative posts about different landscapes, but nothing that really went into generalities when using the different shoreline options.
4) (Starting New Game - BtS) What is the difference between "balanced" and "normal" resources? Does "balanced" try to get every civilization basic materials such as iron etc close by and within reasonable access?
Thanks!