Tielby
Prince
Please forgive me if these are MNAI issues and not "vanilla" FfH2+patchO. I'm using MNAI, but I think these same issues exist in the vanilla version. Bear in mind, these are minor issues.
First, I'm getting an extra message each time one of my ravenous werewolves is killed, that my slave or worker was killed too. It doesn't track that my werewolves (it's happened at least 4 times) had just captured an enemy slave or worker before being killed by an enemy unit, because there is no message that I have captured and the werewolves were still ravenous, not blooded, when killed. It's just an extra line of text, but weird.
Second, any idea how one of my skeletons has the demonic trait rather than the undead trait? Personally, I think it's awesome, and I'm desperately trying to level it up, just for the novelty, but I can't for the life of me figure out how it happened. I'm not playing Infernals, they haven't entered the world even, I'm not Ashen Veil and I don't think I captured it somehow.
The last is a question, mostly. The Resurrection spell says it has to be cast in a graveyard. I seem to recall people saying it was cast on a Life node or something. Is the in-game text wrong? If it's correct, that is ridiculously restrictive. It's impossible to learn the Resurrection spell until late in the game, and the AI, as far as I've seen, immediately pillages graveyards whenever they end their turn on one. Barring the event that creates one near your city, it is impossible for a graveyard to have survived into the late game. My vague memory of people discussing the spell using a Life node includes people complaining about destroying a precious mana node, but at least it would still be POSSIBLE to use the spell that way.
Any help? Bueller... Bueller...
First, I'm getting an extra message each time one of my ravenous werewolves is killed, that my slave or worker was killed too. It doesn't track that my werewolves (it's happened at least 4 times) had just captured an enemy slave or worker before being killed by an enemy unit, because there is no message that I have captured and the werewolves were still ravenous, not blooded, when killed. It's just an extra line of text, but weird.
Second, any idea how one of my skeletons has the demonic trait rather than the undead trait? Personally, I think it's awesome, and I'm desperately trying to level it up, just for the novelty, but I can't for the life of me figure out how it happened. I'm not playing Infernals, they haven't entered the world even, I'm not Ashen Veil and I don't think I captured it somehow.
The last is a question, mostly. The Resurrection spell says it has to be cast in a graveyard. I seem to recall people saying it was cast on a Life node or something. Is the in-game text wrong? If it's correct, that is ridiculously restrictive. It's impossible to learn the Resurrection spell until late in the game, and the AI, as far as I've seen, immediately pillages graveyards whenever they end their turn on one. Barring the event that creates one near your city, it is impossible for a graveyard to have survived into the late game. My vague memory of people discussing the spell using a Life node includes people complaining about destroying a precious mana node, but at least it would still be POSSIBLE to use the spell that way.
Any help? Bueller... Bueller...