A Flexible Government?

We could also do sort of a combination of this and the DG VII-style government; seperate the main aspects of the game into 3 or 4 basic leaders, and then set up this system to cover the rest. When I wrote this, I didn't intentionally mean for this to be a full government, per se. More of what DaveShack wrote - an addon we can, well, add on, to the constitution/CoL to make it more flexible. We can define it how we want.
 
I have to say I like the general idea of this. But it's all too less structured yet. I cannot really figure what EXACTLY people have to do to make this work and HOW this should work...

I'm putting myself into danger of being called "groupie" again :lol: , but isn't this sort of the same stated in the tri-gov. about the cabinet? Maybe a paragraph would have to be added when and how a position can be deleted again but otherwise it sounds familiar to me...
 
Stilgar08 said:
I have to say I like the general idea of this. But it's all too less structured yet. I cannot really figure what EXACTLY people have to do to make this work and HOW this should work...

OK, that's reasonable to ask. The history of the DemoGame has been one of constant back and forth between process oriented people and those with a more flexible approach.

We have had rulesets which said a certain individual had to start a discussion, which had to be open for 3 days before a mock poll could be posted, and then 24 hours later if there were no substantial changes it had to be presented to the Judiciary, who would review it and each Justice had to rule clearly and individually, after which a poll could be posted, but only by the Chief Justice, and 66% of the people (or 50% if more than 66% of the citizens voted) had to vote yes. (yes, I wrote this a one huge sentence for a reason) :lol:

The above is a Constitutional Amendment process. The current Constitution says what percentage of votes are needed and nothing about the process other than how many days the poll must be opened. I had trouble with the convoluted process when a justice was gone for days so couldn't rule, or a gadfly kept trying to make changes to the mock poll thus resetting the clock, or the justices couldn't agree among themselves whether the CJ really had to post the poll or if that could be delegated. So I decided to make it easier (at least to start) and let the process oriented folk get their pound of flesh back in the lower law or as an amendment. :lol:
 
The flexible goverment has the support of The Party, which is as of now the second largest in the DemoGame.
 
I like the concept that this government is based on, though I might move it in a different direction.

It's clear that for the sake of cohesiveness, a few top offices must be defined. I would move for only three such defined offices (excluding the judiciary) - the Domestic Ministry, Foreign Ministry, and the Defense Ministry. I would eliminate the (basically useless) seperate President, and instead prehaps would make it a rotating position, symbolically bestowed on the DP for the next session, or rotating amongst the three Ministers (based on the model of Bosnia and Herzegovina or the European Union). Under these three, seperate offices would be created as needed as outlined by Ginger_Ale before.

I add the Defense Minister as a permanent position because it is such a powerful and necessary component of our nation, and remove the seperately-elected governorships because the order we need to properly govern our cities - to differentiate them as seperate powerhouses requires that favoritism and competition among the provinces could be harmful. The Domestic Minister could create city governorships as needed.
 
Well, we should talk about this! ;)

Ginger Ale said:
The IA Leader might have a Secretary of Expansion and a Secretary of Technology. Once they were elected (there would be 3 elections for the Exec. Branch: Pres, IA, FA), they would appoint their fellow officials as needed.

I found this in the Party-thread (no offence against your party, "I am the future", but it raised a good point to discuss!). Since I'm continually committing thought crime ;) I'd like to bring your attention to this and hope this can be adressed...
The government should be changed in the way that the IA and EA-leaders might not have the power to appoint whoever they like but have to go through a vote...

I am the future - The Party said:
If a vote is cast about the style of goverment I would like to strongly encurage our members to use the "flexible Goverment" It allows for those in power to appoint people of similair mind. theirfore makeing the controlling party, very controlling. SO If a member of The Party is elected I would hope that they only nominate other Party members, this way we try and keep supreme authority.

VOTE FLEXIBLE!!!

Stilgar
 
Octavian X said:
I add the Defense Minister as a permanent position because it is such a powerful and necessary component of our nation, and remove the seperately-elected governorships because the order we need to properly govern our cities - to differentiate them as seperate powerhouses requires that favoritism and competition among the provinces could be harmful. The Domestic Minister could create city governorships as needed.

A good thought. We should think about this, especially after you stated that sometimes there aren't enough people aropund for the governour-positions...
 
The reason why it took appointment rather than election was time. We can't wait 3 days for one confirmation poll, only to find it failed, and start another one. This way, we can create them all on the day of the new term. Then, if the citizen's have any objections as to who has been appointed, we can have a recall poll.
 
That's not optimal for me because indeed it opens the "appoint my buddy"-problem all the doors...
I'd rather wait for the outcome of polls and keep it more DEMOCRATIC in that way...
 
I'd like to add a suggestion for serious war situations:

I. Concept
When war is getting serious (e.g. a neighbour is attacking us and directly threatening our cities), there should be a possibility to install a war cabinet, named the Crisis Assembly.

II. How ?
To do this the President opens a poll and when there is more than 60% in favour, the decision can be made to open such a cabinet, but it should first be ratified by the General of the Army (or Secretary of War Planning, or how you want to name him), who from then will be the head of the so called 'Crisis Assembly'. He appoints several deputies. (e.g He selects people for each front, or Deputies of the Fleet and Deputies of the Air Force: he chooses it himself.)

III. Mandates
In war-time the Head of the Army shouls get several mandates (I don't know whether it's the right word), e.g diplomacy, management of the treasury, production, But not changes of government or labour civics, for changes of civics, there should still be a poll.

IV. Supervision
To make sure the Crisis Assembly does't abuse its power, the President and the citizens should elect one Supervisor each, which have mandates to impeach the War-time Commander, by a public poll, supported by each Supervisor, which should get at least 60% to get ratified. When the assembly is impeached, there should be voted for a new Head of the Assembly, who chooses new deputies, who are not allowed to be teh same ones as the previous ones.

V. End of crises
Every citizen can, with a public poll, propose to make an end to the reign of the Crisis Assembly, when the poll reaches 60% in favour. Then the assembly is disbanded, and a new General of the Army is elected.

VI. Historical Examples

Classical Rome featured a Dictator, about who Wikipedia says:
"Dictator" was the title of the highest chief magistrate in ancient Rome, the only one without a colleague, appointed by the Senate to rule the state in times of emergency. Roman dictators were usually experienced generals and politicians, were invested with sweeping authority over the citizens, but they were originally limited to a term of six months and lacked power over the public finances. Lucius Cornelius Sulla and Julius Caesar, however, abolished these limitations and governed without these constraints.

In the system of Roman Republic, a dictator rei gerendae causa was an extraordinary magistrate (without a colleague) temporarily granted significant power over the state during times of great threat to the state, as in a defensive war. The office was usually held for only 6 months or a military campaign.

This was a short introduction to my idea, tell me whether you like it. I thought it may give too much power to the Head of the Army.

Should I make a new thread for this idea ?
 
While i do like the idea's this presents, it is more of a political theory than a political system. Being that its is a polictical theory(and a good one ate that) it can be incorperated with whichever form of goverment we choose. This is a brilliant idea, and i would love to see it incorporated into the tri or any other GOVERNMENT we choose.

Bravo on the excellent work Gingerale. Great political theory since socialism:crazyeye: (last part not actually my feelings, only j/k ing)
 
With apologies to AlphaWolf for not obtaining prior permission to lift text from the Triumvirate 5.0, and to Ginger Ale for not discussing this idea ahead of time and thereby semi-hijacking the Flexible proposal... :mischief:

I would like to suggest the following as the initial set of offices for the Flexible government. To save time and excess typing, and to make our choice in a runoff clear, I've copied and edited the Triumvirate 5.0 version to essentially make it "more traditional", and then cut back on pre-defined offices so we can grow as we go, which is what flexible was all about to begin with.

The Flexible Government of the Triumvirate

Section 1 The Federal Government

A) The Legislative Branch
I. This branch consists of one house known as Citizens Assembly.

II. The Citizens Assembly shall consist of all citizens of the Nation. The Citizens Assembly shall be presided over by the Censor.

III. Certain decisions require a vote of Only the Citizens Assembly may decide five things: Declare War/Make Peace/Alliance, to change civics or state religion, to begin construction on a Great Wonder/National Wonder/Project, a change in Taxes (the science/treasury/culture meter) greater that 30% more than once every 5 turns, and acceptance of general plan of where to build new cities.

IV. Citizens Assembly issues are decided by a simple majority poll. [The manner in how the Citizens Assembly decides issues will go here.]

V. The Executive Branch must enforce a vote of the Citizens Assembly even if they disagree with the decision.

VI. The Citizens Assembly may bring a no confidence vote against the Triumvirate and impeach members of the Cabinet.


B) The Executive Branch
I. This branch consists of the Triumvirate President and any and all elected and appointed Cabinet Officials and their deputies.
IA. The Triumvirate Cabinet will initially consist of the President, Secretary of the Interior, Secretary of State, and the Secretary of War. Additional offices may be created as specified in section [insert reference].
IB. The Cabinet Officials will be any office that we the citizens deem necessary to have that is not included as part of the Triumvirate, the Judiciary, a Gubernatorial office or the Designated Player. The Cabinet currently consists of the Censor, Minister of Interior, Minster of Culture, Minister of Science, and Director of Intelligence.
II. The Powers and Duties of the Triumvirate.
1. During a time of War the Triumvirate may decide that a state of mobilization is necessary for [our nation] and declare that a State of Mobilization exists.
2. State of Mobilization
A. A State of Mobilization can only be declared in a time of War.
B. A State of Mobilization may not last more than 15 game turns. However, if Peace is declared and a State of War exists with no Civilization, the State of Mobilization ends immediately.
C. A State of Mobilization may not be declared until at least 45 game turns have elapsed since the ending of the last Mobilization.
D. A State of Mobilization may be ended prematurely by a 6/10 (60%) vote of the Governors Council after at least 7 game turns of Mobilization have passed.
1. Should Mobilization be ended prematurely, it may be declared again in only 25 game turns.​
E. Effects of Mobilization:
I. The control of all workers goes the Triumvirate during this period, but the Minister of the Interior and the Governors retain control until a worker is specifically requested by the Triumvirate. The Triumvirate may not force a worker to quit an action assigned to it by the Minister of the Interior of a Governor, but must wait until that particular action has completed or is ended by the original authority.
II. The Triumvirate may change what is under construction in any city except for those that have begun a Citizen Assembly approved Wonder or have begun prebuild for approved Wonder. The Triumvirate may only order that military units or building may be built.
III. The Triumvirate may take up to one half of the prewar garrison of a city in to the regular army during a State of Mobilization.

Note: renumber as needed
IIA. The Powers and Duties of the President
1. During the Turnchat the President, or a Representative of the President, may order the ending of play in continuing requires a decision to be made that can only be made by the Citizens Assembly. If the Turns are being played offline the Designated Player must end play if he is forced to make a decision that can only be made by the Citizens Assembly.
2. President is the only officer that may ask the officially ask the Citizens Assembly for a Declaration of WAR. Other officials may request a vote on War from their positions in the Citizens Assembly, but only the President may ask for War.
3. The President will define a budget that all other official may not exceed without permission.
4. The units the President controls:
A. The President shall control all Settler and the defensive units assigned to them.
B. The President shall control all naval units.​
IIB. The Powers and Duties of the Secretary of State
1. The Secretary of State shall have control of the Foreign policy of our nation with the exception in the Declaration of War/Peace/Alliance and trade of cities.
A. The Secretary of State needs the permission of the Citizens Assembly: War/Peace/Alliance or the giving away of one of our Nation's cities.
B. The Secretary of State needs the permission of the Triumvirate to accept a city, if applicable.​
IIC. The Powers and Duties of the Secretary of War
1. The Secretary of War shall have control of all military land units with the exception of garrisons under the control of Governors and units assigned to settlers.
A. The Secretary of War may not attack a city or unit of a neutral or allied Civilization, without the permission of the Citizens Assembly.​
2. The Secretary of War shall have control of all air units.

IID. The Powers and Duties of the Secretary of the Interior
1. The Secretary of the Interior shall have control over everything which happens inside our borders which has not been assigned to another official.
III. The Cabinet
1. Addition and Subtraction of Offices from the Cabinet.
A. To add an Office to the Cabinet requires a Yea vote of 51% from the Citizens Assembly. Any Office added will be last on the seniority list.
B. To remove an Office from the Cabinet requires a Yea vote of 58% from the Citizens Assembly.​
IIIA. The Cabinet shall consist of, in order of seniority, the Censor, Minister of Interior, Minster of Culture, Minister of Science, and Director of Intelligence.
IIIB. The Powers and Duties of the Censor:
1. The Censor be in charge of maintaining the Census and shall be the Official in charge of all elections.
2. Censor shall be responsible for the official results of an election and for validating an election.
3. The Censor is also responsible for validating any other official polls.​
IIIC. The Powers and Duties of the Minister of Interior:
1. The Minister of the Interior shall be in control of all workers not assigned to Governors.
2. The Minister of the Interior shall work with the Governors and create a plan of which city improvements shall be constructed in a city and when.
3. The Minister of the Interior shall keep track of the resources in our territory and where they are.
4. The Minister of the Interior shall control all Great Engineers.​
IIID. Powers and Duties of the Minister of Culture:
1. The Minister of Culture shall keep track of the Culture buildings in each city, the Culture of each city, and the religions in each city throughout the Empire, and shall may this information available to any citizen upon request.
2. The Minister of Culture shall control all Great Artists, Great Merchants, and Great Prophets.
3. The Minister of Culture shall be in charge of all Missionaries.
4. The Minister of Culture may require a culture building to built in a City once every 4 buildings, if none of the previous 3 buildings was a culture building. And what type of building it shall be.​
IIIE. Powers and Duties of the Minister of Science:
1. The Minister of Science shall choose what technology will be researched.
2. The Minister of Science shall keep a list of at least three technologies that are to be researched next and in what order.
3. The Minister of Science shall control all Great Scientists.​
IIIF. Powers and Duties of the Director of Intelligence:
1. The Director of Intelligence shall keep records of all known Empires; the cities, religion, military units, wonders, and civics of those Empires. Records shall also be kept of the size, religion, improvements, and anything else deemed necessary about their cities.
2. The Director of Intelligence shall have complete control of all spies.
3. The Director of Intelligence shall be appointed by the Triumvirate.
4. The Director of Intelligence, being an appointed position, shall not be affected by term limits.
5. The Director of Intelligence may be fired by the Triumvirate.

Note: reformat to make this consistent with the remainder of the laws.

III. Mid-term Changes to Government Structure
A. The President may adapt the government to changing conditions by proclamation, by following the following procedures.​
  • A new position may be created to address an area which is not coveredy by existing offices by appointing a citizen to the office and declaring what the duties of the office are.
    • The duties of the new office may include part of the duties of other offices, with the approval of the current holders of those offices.
  • An existing position may be eliminated by requesting the current office holder, if any, to step down, or by announcing that a vacant office will be eliminated instead of appointing a citizen to the office.
    • Duties of the eliminated office may be distributed among existing offices, with the consent of the existing office holders.
    • Some or all duties of the office may be assigned to the default holder of unspecified duties, as specified by law.
  • The duties of the existing positions may be rearranged by requesting the current office holders to modify their areas of responsiblity, provided all affected office holders agree.
  • Any citizen may request the people to disallow a change by posting a non-approval poll within 48 hours of the appointment.
  • Any changes made under this provision affect the current term only. If the people wish the changes to persist beyond the end of the term, they must codify the changes as amendments to the relevant laws.
  • Changes made under this provision must be recorded completely and concisely in a separate thread labelled Term n Procedural Code, for use in determining easily which office is responsible for each decision area.
IV. Vacancies
IVA. Should a vacancy occur in the Triumvirate the President shall take over the duties of the vacant office. Should the President be the vacant office the Secretary of State shall take over the duties of the President. Should both the offices of President and Secretary of State be vacant the Secretary of War shall take over the duties of both offices. Should the entire Triumvirate be vacant the most senior of the Cabinet members shall take over the duties of Triumvirate until a special election can be held.
IVB. Should any vacancy occur in the Cabinet the Deputy shall take over the duties of that office. The word acting shall be included in the title of office. Should there not be a deputy the President shall appoint an acting office holder. Appointments may be challenged by any citizen within 48 hours of the appointment by posting a non-approval poll.
Article 2 The Local Government

A) Governors
I. Governors are the elected officials that run cities or states.
IA. The Powers and Duties of the Governors:
1. The Governors may move any workers or garrison units assigned to them anywhere in there city's radius or state boundaries.
2. The Governor shall work with the Minister of the Interior to decide which improvement shall be built.
3. The Designated Player shall act as Governor of any cities build during his play session at the end of which, the office is declared vacant.
4. The first elected governor of a city or state may select the official flag of that city or state.​
IB. Powers and Duties of the Governors Council:
1. The Governors Council shall consist of the Governors of all Cities and States.
2. Any vacant Gubernatorial offices will be filled by an appointment of the Governors Council.
3. The Governors Council may veto the actions requiring a vote of the Citizens Assembly of any member of the Cabinet with a 6/10 (60%) majority vote of the council. This veto is only allowed if the vote in the Citizen's Assembly was less than 60%, and may be vetoed by a 60% Citizen's Assembly vote. may be prevented by aoverridden by only the Triumvirate. [Should it be possible to override the veto?]
4. The Governors Council may end a State of Mobilization prematurely by a 6/10 (60%) vote after at least 7 game turns of Mobilization have passed.
IC. States
1. No states may be created until our Civilization owns at least five cites.
2. A minimum of 3 cities must exist in a proposed state at the time of its creation.
3. The Creation of a state requires a 6/10 (60%) majority of both the Citizens Assembly and the Governors Council.​
Article 3 Items affecting both Federal and Local

A) Deputies

I. Deputies
IA. The no member of the Triumvirate shall not have a Deputy.
IB. All members of the Cabinet and Governors shall have a Deputy, appointed by the principals of those respective offices.
II. Control of Units
IIA. Workers
1. Workers, when created, are under the control of the President. The President must assign the workers to either the Minister of the Interior or a Governor before or after a play session; if the worker is not so assigned it will be under the control of the Designated Player for the duration of the play session.
2. The assignment of a worker is permanent unless the party that has control over the worker releases it back to the President.​
IIA. Military Land Units
1. Military Land Units, when created, are under the control of the Secretary of War.
2. The Secretary of War may assign units to guard settlers or as garrisons in cities.
A. Units assigned to guard settlers are under the control President until the settler founds a city. At the founding of a city the President may assign the units guarding that settler to be part of that city’s garrison or may shift control back to the Secretary of War as long as at least one half of the units, rounded up, that guarded the settler become part of the city’s garrison.
B. Units assigned as garrison units fall under the direct control of the Governor of that city.​
3. Should a unit be left unmoving in a city or a city radius for at least 5 consecutive turns the governor of that city may claim that unit as a garrison unit as long as it has not started to move again.
A. There are three exceptions: if a unit is healing, the 5 turns start when healing is completed; if the unit is in defensive works of some sort; or if the unit is picketing the border.
 
Here is a clean version with struck out and editing marks removed.


The Flexible Government

Section 1 The Federal Government

A) The Legislative Branch
I. This branch consists of one house known as Citizens Assembly.

II. The Citizens Assembly shall consist of all citizens of the Nation.

III. Certain decisions require a vote of the Citizens Assembly may decide : Declare War/Make Peace/Alliance, to change civics or state religion, to begin construction on a Great Wonder/National Wonder/Project, and acceptance of general plan of where to build new cities.

IV. Citizens Assembly issues are decided by a simple majority poll.

V. The Executive Branch must enforce a vote of the Citizens Assembly even if they disagree with the decision.

VI. The Citizens Assembly may impeach members of the Cabinet.


B) The Executive Branch
I. This branch consists of the President and any and all elected and appointed Cabinet Officials and their deputies.
IA. The Cabinet will initially consist of the , Secretary of the Interior, Secretary of State, and the Secretary of War. Additional offices may be created as specified in section [insert reference].
[/INDENT][/INDENT][/INDENT] Note: renumber as needed
IIA. The Powers and Duties of the President
1. During the Turnchat the President, or a Representative of the President, may order the ending of play in continuing requires a decision to be made that can only be made by the Citizens Assembly. If the Turns are being played offline the Designated Player must end play if he is forced to make a decision that can only be made by the Citizens Assembly.
2. President is the only officer that may ask the officially ask the Citizens Assembly for a Declaration of WAR. Other officials may request a vote on War from their positions in the Citizens Assembly, but only the President may ask for War.
3. The President will define a budget that all other official may not exceed without permission.
4. The units the President controls:
A. The President shall control all Settler and the defensive units assigned to them.
B. The President shall control all naval units.​
IIB. The Powers and Duties of the Secretary of State
1. The Secretary of State shall have control of the Foreign policy of our nation with the exception in the Declaration of War/Peace/Alliance and trade of cities.
A. The Secretary of State needs the permission of the Citizens Assembly: War/Peace/Alliance or the giving away of one of our Nation's cities.
IIC. The Powers and Duties of the Secretary of War
1. The Secretary of War shall have control of all military land units with the exception of garrisons under the control of Governors and units assigned to settlers.
A. The Secretary of War may not attack a city or unit of a neutral or allied Civilization, without the permission of the Citizens Assembly.​
2. The Secretary of War shall have control of all air units.

IID. The Powers and Duties of the Secretary of the Interior
1. The Secretary of the Interior shall have control over everything which happens inside our borders which has not been assigned to another official.

Note: reformat to make this consistent with the remainder of the laws.

III. Mid-term Changes to Government Structure
A. The President may adapt the government to changing conditions by proclamation, by following the following procedures.​
  • A new position may be created to address an area which is not coveredy by existing offices by appointing a citizen to the office and declaring what the duties of the office are.
    • The duties of the new office may include part of the duties of other offices, with the approval of the current holders of those offices.
  • An existing position may be eliminated by requesting the current office holder, if any, to step down, or by announcing that a vacant office will be eliminated instead of appointing a citizen to the office.
    • Duties of the eliminated office may be distributed among existing offices, with the consent of the existing office holders.
    • Some or all duties of the office may be assigned to the default holder of unspecified duties, as specified by law.
  • The duties of the existing positions may be rearranged by requesting the current office holders to modify their areas of responsiblity, provided all affected office holders agree.
  • Any citizen may request the people to disallow a change by posting a non-approval poll within 48 hours of the appointment.
  • Any changes made under this provision affect the current term only. If the people wish the changes to persist beyond the end of the term, they must codify the changes as amendments to the relevant laws.
  • Changes made under this provision must be recorded completely and concisely in a separate thread labelled Term n Procedural Code, for use in determining easily which office is responsible for each decision area.
IV. Vacancies

IVB. Should any vacancy occur in the Cabinet the Deputy shall take over the duties of that office. Should there not be a deputy the President shall appoint an office holder. Appointments may be challenged by any citizen within 48 hours of the appointment by posting a non-approval poll.
Article 2 The Local Government

A) Governors
I. Governors are the elected officials that run cities or states.
IA. The Powers and Duties of the Governors:
1. The Governors may move any workers or garrison units assigned to them anywhere in there city's radius or state boundaries.
2. The Governor shall work with the Minister of the Interior to decide which improvement shall be built.
3. The Designated Player shall act as Governor of any cities build during his play session at the end of which, the office is declared vacant.
4. The first elected governor of a city or state may select the official flag of that city or state.​
IB. Powers and Duties of the Governors Council:
1. The Governors Council shall consist of the Governors of all Cities and States.
3. The Governors Council may veto the actions requiring a vote of the Citizens Assembly with a 6/10 (60%) majority vote of the council. This veto is only allowed if the vote in the Citizen's Assembly was less than 60%, and may be vetoed by a 60% Citizen's Assembly vote.
IC. States
1. No states may be created until our Civilization owns at least five cites.
2. A minimum of 3 cities must exist in a proposed state at the time of its creation.
3. The Creation of a state requires a 6/10 (60%) majority of both the Citizens Assembly and the Governors Council.​
Article 3 Items affecting both Federal and Local

A) Deputies

I. Deputies

IB. All members of the Cabinet and Governors shall have a Deputy, appointed by the principals of those respective offices.
II. Control of Units
IIA. Workers
1. Workers, when created, are under the control of the President. The President must assign the workers to either the Minister of the Interior or a Governor before or after a play session; if the worker is not so assigned it will be under the control of the Designated Player for the duration of the play session.
2. The assignment of a worker is permanent unless the party that has control over the worker releases it back to the President.​
IIA. Military Land Units
1. Military Land Units, when created, are under the control of the Secretary of War.
2. The Secretary of War may assign units to guard settlers or as garrisons in cities.
A. Units assigned to guard settlers are under the control President until the settler founds a city. At the founding of a city the President may assign the units guarding that settler to be part of that city’s garrison or may shift control back to the Secretary of War as long as at least one half of the units, rounded up, that guarded the settler become part of the city’s garrison.
B. Units assigned as garrison units fall under the direct control of the Governor of that city.​
3. Should a unit be left unmoving in a city or a city radius for at least 5 consecutive turns the governor of that city may claim that unit as a garrison unit as long as it has not started to move again.
A. There are three exceptions: if a unit is healing, the 5 turns start when healing is completed; if the unit is in defensive works of some sort; or if the unit is picketing the border.
 
DaveShack said:
With apologies to AlphaWolf for not obtaining prior permission to lift text from the Triumvirate 5.0,

:twitch: :mad: You even jacked the Governors Council which I only wrote a few hours ago.

-the Wolf
 
Ginger_Ale said:
I still feel uncomfortable with this, I'd rather have more of a 'traditional' government system than this, but yes, it works... :sad:

Let me put something together based on DG VII, and see what you think of it. Should also help to counter some of the critics who are looking for a full proposal.

-- Ravensfire
 
An alternative:

Section A - Government Structure
The government will consist of the Executive Branch, the Legislative Branch and the Judicial Branch. All leaders must determine and implement the will of the Assembly through discussions and polls.

Section B - Executive Positions
The executive branch will initially consist of the President, the Minister of Defense and the Minister of the Interior. Other positions may be added as needed.

The President is the head of the Executive branch, and this position may not be eliminated. They are responsible for control of the slider and resolving disputes between leaders, such as over use of gold. The President is also responsible for all tasks not assigned to another leader.

The Minister of Defense is responsible the defense of Fanatikos and military planning. The Minister also controls the actions of all Military units.

The Minister of the Interior is responsible for worker allocation, city placement and determining and setting provincial boundaries.

Section C - Legislative Branch
The legislative branch is made of the Assembly and the Senate.

The Assembly is made of all citizens of [CIV_NAME], and is responsible for the creation of new laws and Amendments. The Assembly will present all such proposals to the Judiciary for review.

The Senate is made up of the Governors, and is responsible for the well-being of the cities within their province. Each Governor is responsible for the care, management, and use of cities they control.

Each Governor may also setup a civic government for the cities they control in any manner they see fit that does not conflict with Fanatikos laws.

Section D - Judicial Branch]/b]
The Judiciary is as defined in the Constitution.

Section E - Altering the Executive Branch
The elected offices and the duties of each office for the Executive Branch may be changed as needed through proclamation or through citizen demand. When created, new offices must have clearly defined duties. If those duties come from any existing office, the current office holder must agree to transfer, if the office is created by proclamation. If the office is created in mid-term, the office is considered Vacant.

The President may create new office through Proclamation. This is done via a thread in the citizen's forum that declares the name of the new office, the duties of the new office and when the new office will be created.

Citizens may also demand the creation of a new office. Any citizen may post a demand for a new office in the President's official thread. If another citizen seconds the demand within 24 hours of the initial demand, the President must create a discussion within 48 hours. This discussion will last for the longer of 48 hours, or until the discussion dies down. The President will then create a public poll, lasting for 3 days, listing the position name, the duties and when the position would be created. If more citizens vote to support the position than vote to oppose it, the position is created.

Section F - Elections
The Election Office, a citizen’s office supervised by the President, will perform all actions needed for each election cycle.

Each Governor position will be a separate election, and all will be held each term, even if the city does not exist. In the event the city does not exist, the order of priority will be clearly stated in the election description (ie: Gov. 1, Gov. 2).

The regular election cycle starts at the posting of the nomination threads, and concludes when the last poll, including runoff polls, closes. Nomination threads will be posted 8 days before the end of the current term. Election polls will be posted 4 days later, and will list all accepted candidates for each election. Election polls will be marked private, and last for 3 days.

Each position will be granted to the candidate receiving the largest number of votes in that election. In the event of a tie between two or more front runners, a runoff poll shall be opened between those candidates only. This poll shall run for 2 days, and be repeated as often as needed to resolve the tie.

Except for the first term, all terms will start on the 1st of the month, and end on the last day of that month.

Section G Designated Player Pool
During each regular election cycle, a separate thread will be created during the nomination process for DP Candidates. Any citizen that wishes to be a DP must post in this thread. When the election polls are posted, a separate poll, in multi-choice format, listing each candidate will be posted. Citizens will vote their approval for a candidate by selecting their name.

A citizen may run for an elected office and apply to be a DP in the same term. The DP Pool does not count as an elected office.

Each candidate that receives a vote from more than ½ of the citizens that vote in the poll will be accepted as a DP for that term. The Election Office will put together a list of the Designated Players, ordered by the number of votes in support for that term. In the event of a tie, the order of posting in the nomination thread will be used. All DPs that actually ran a game session in the previous term will be put below those that did not, regardless of the number of votes. This list will determine the order that the DPs will be used for game sessions. If there are more game sessions than DPs, start again from the top of the list.

Should the DP pool be empty, the President is responsible for determining who will be the DP for each game session, using any citizen of Fanatikos to serve as DP.

Members of the DP pool may exchange places as they desire, so long as all citizens involved agree.

Section H - Deputies
All Executive and Governor positions will have a deputy. The Deputy is permitted to conduct the affairs of the office as directed by the elected official, or during a planned Absence of the elected official. If no instructions have been posted for an office within 24 hours of the upcoming Game Session, the deputy for that office may post the official instructions for the office.

The Judiciary does not use deputies. In the event of an Absence, a pro-tem justice(s) may be appointed by the Chief Justice (or Judge Advocate if the Chief Justice if absent) and confirmed by the President and the remaining justice if not also absent.

If both the Chief Justice and the Judge Advocate are absent, the Public Defender may appoint pro-tems to the other seats, with Presidential approval.

Section I Vacancies
The President will appoint a citizen to any Vacant office. If a deputy exists for that office, the President must offer the appointment to that citizen. This appointment may be challenged by any citizen by that citizen posting a confirmation poll within 24 hours of the appointment.

If an elected official does not post in the DG forums in 7 days without prior notice, any citizen may request the Judiciary to investigate. The Judiciary, by a majority vote, may declare the office Vacant at the conclusion of the investigation.

Section J - Confirmation Polls
A confirmation poll is used, where permitted by law, to give citizens the opportunity to challenge certain actions. If a challenge poll does not exist for such an action, any citizen may create such a poll. This poll must be created within 24 hours of the action, should ask "Do you approve of <description of action", contain Yes, No and Abstain options, and run for 2 days. If the action concerns a citizen, the poll must be marked private. Otherwise, it must be marked public. When the poll closes, if the majority of citizens, not including abstain, voted No, the action is overturned. Any other result confirms the action.

Section K - Polling Standards
Polls posted by an elected official on an area they control are considered official and binding unless specifically stated otherwise. Polls posted by citizens, by officials outside their area or by officials in their area explicitly noted as such are considered unofficial, and do not bind officials in any way. Officials should, however, take such polls into account during planning.

The description and initial post for all official polls should be stated in a clear and neutral manner.

The initial post should contain a link to all relevant discussion threads. Each option should be explained if not immediately clear. The time frame for the poll, and how the results will be interpreted should also be in the initial post.

All official polls must be open for a minimum of 24 hours to be binding. They are strongly encouraged to be open for at least 3 days.

Official polls should be flagged as "Public" unless directly concerning another Citizen.

Section L - Recalls
Any citizen may create a thread requesting the recall of a specific elected official. This post must include the reason the recall is requested.

Should two additional citizens post in that thread supporting the recall within 24 hours of the initial post, the Chief Justice (or Judge Advocate if the recall is for the Chief Justice) must create a Recall poll. This is a private poll, asking in Yes/No/Abstain format if the elected official should be removed from office. This poll should run for 4 days.

If 60% of the citizens voting support the recall, ignoring abstain, and the total number of votes is greater than 1/2 of the census, the citizen is removed from office, and the office is declared Vacant.

A Recall may be requested no sooner than 7 days after a previous attempt in the same term on the same official.

Section M - Game Sessions
All irreversible game actions must progress during a game session, while reversible game actions (i.e. build queues) that adhere to legal instructions can be prepared offline. During each session, the designated player must provide a log of their actions in sufficient detail to replicate their actions.

A Game Session Instruction Thread must be created at least 2 days before the chat by the Designated Player for that session. Should a thread not be created in a timely manner, the President may create one. Game Sessions must be at least 3 days apart, no more than 7 days apart. The initial post should contain the date and time of the game session, a link to the save to be used for that session, and if the game session will be on-line or off-line. If the game session is off-line, a citizen may post a confirmation poll for that session. If the confirmation poll fails, the DP must reschedule the game session as an on-line session.

All official instructions must be posted in the current game session instruction thread. Instructions must be clear and defined. Officials must post their instructions at least one hour before the scheduled start of the game session. However, officials may make changes to their instructions up to an hour before the chat, so long as those changes are clearly noted. Officials that do not post instructions for a game session are considered to have given the DP complete control over their area for that game session.

The game session may last for as long as there are relevant instructions, until a posted instruction says to hold the session or when the DP decides to end the session. Once a game session is over, the DP must post a summary of that session, a detailed log of their actions, and a save in the instruction thread and in the summary thread.

If the DP for a session does not show up, or is unable to continue, a substitute DP can be chosen for that session. This substitute is chosen from the President, the Minister of Foreign Affairs, the Minister of Defense and the Minister of Trade and Technology, in that order.

Section N - Freedom of Information
All elected officials will create an official thread. This thread will be used to provide updates to the citizens about their office. The information in this thread should updated frequently in order to accurately reflect the current game situation.

Section O - Amending the Code of Laws
Amendments to the Code of Laws must be posted as a Proposed Poll in the discussion thread for at least 24 hours prior to submission to the Judiciary. The discussion on the amendment must have lasted at least 48 hours.

Amendments must pass Judicial Review. If accepted, the Judiciary will post the poll. This poll will be open for 3 days, state the new text and the current text. To pass, an amendment must have a majority of positive votes, ignoring Abstain.

This is 10 minutes of copying much from DG VII, and adding in the Flex stuff. It's lacking a fair amount of polish, but the core is there.

Thoughts?

-- Ravensfire
 
Wow, just what I had been thinking in my mind. A semi-changed DGVII, with a bit of my proposal - pretty nice, I think it would work.

Two things:
1: Maybe we could also throw in a 'Foreign Advisor' as one of the pre-defined positions. It will be needed pretty much throughout the game, give or take the first 30 turns.

2: Just some formatting problems (Section D isn't bolded, Section I doesn't have a "-" in the heading.)

Overall, very well done. Let's see if we can get some others to comment on it.
 
Ginger_Ale said:
Wow, just what I had been thinking in my mind. A semi-changed DGVII, with a bit of my proposal - pretty nice, I think it would work.

Two things:
1: Maybe we could also throw in a 'Foreign Advisor' as one of the pre-defined positions. It will be needed pretty much throughout the game, give or take the first 30 turns.

2: Just some formatting problems (Section D isn't bolded, Section I doesn't have a "-" in the heading.)

Overall, very well done. Let's see if we can get some others to comment on it.
I think we should have a foreign affairs advisor and an interior advisor to start with...
Thats because at the beginning of the game, do we really need a military advisor to decide where to scout? So the military advisor can be created as needed

Also I was thinking that a minister should create the position under them...
For example, if we think there is a need for a Technology and Trade Minister, the Interior Minister can declare that position... This is because the Interior minister should have some control over that person
 
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