I just wanna have the possibility to simulate it - plus we could provide the CIV5 designers some long-term experience - although not for hexes. As "limited stacks" would be a custom game checkable option nobody would be forced to play with it.
One thing I wonder about would be if the AI still would build units although they could only put them on a tile not near to the front as the front tiles would already be filled by max stacks...
Keeps crashing due to video card memory. I have a nividia 8800 GT which runs games like fallout 3 and oblivion perfectly. Is civ 4 with this mod that intensive or is there something else going on?
Chose religions and limited religions are still not working, just as a reminder so that you do not forget.
And i always think AND never pushed people to play with an option that they don't like
How much RAM do you have?
2 gigs. Need more? Running windows 7 so it may need more.
You forgot to answer my questionBut you're right; I've still had more complaints about the date than I've had about hiding it.
You forgot to answer my question
Which option should i tick to show the date?
Please don't let it get you down -- there will always be idiots that simply are too lazy to read or don't realize what it takes to do what you do. I for one (and many others)are very grateful for where you have already taken a fine mod, and look forward to any direction you want to take this. You don't owe me, them or anyone else an explanation -- and quite frankly, they/we owe you our gratitude.
BTW, the Ruthless AI freaking rules. I had simulated into the early industrial age and decided to take a crack at fighting a war that I started. My normal tactics of go with the big stack of death, find a decisive battle to fight, win and then eliminate all resistance started well.....the AI was much much more adept at attacking me at my weakpoints instead of at my strengths -- so by the time I got ready for my decisive battle, I could no longer guarantee victory as I had to hold back a lot of units against their strategic counterattacks. I felt like I was fighting a real person instead of the CPU -- that has long since needed to be in play. Anyway,
I realize that. I tweaked a bunch of the new slower growth AI code to only work with Revolutions. That's what I meant when I said I would revisit it.
The file dl is working for me... Are other sourceforge downloads working for you?
Yeah... I guess I could. It would be pretty hacky, the AI would not understand it, but yes... Not sure why you want it, I think tile restrictions are silly. These are like 20 square mile areas, we can fit tons of troops on them...
I know, this bug was just a case of me cutting out too much code when I updated Fixed Borders. If you read the to do list, you'll see it already been fixed.
Just loaded a game up and it works too. It's a global define. -1 means unlimited units on a tile, a positive value is the Max number of units per tile, so you can set it to 1, or 2 or 10 or whatever....
You could try it, but I think you'll find that it takes tweaking of the way combat works and the way unit strengths and weaknesses are modelled, and probably more. It will in other words take much more than just one unit per tile to get this to work. And we don't know how Firaxis plan to make it work.The reason I asked for one unit/one tile is because that's what we are getting in Civ 5. I think it would be nice to be able to play that way before it is introduced in the fall. I agree with you that it is silly, but Firaxis has other ideas. It would be nice to try it and see.
It appears that RevDCM has decided to remove the Chose Religions option completely, and Limited Religions is broken in it too ATM; so there isn't a lot I can do about it.
Ah, sad, chose religions was great, but limited religions were not only great but also had significant importance with revolutions, at least in our team games. Without limited religions most AI teams never get a single religion and thus are sooner or later absorbed by civil wars when they get large enough. Before federal and other high stability civics religion is the only option to support larger empires. Lack of limited religion also makes religion victory quite easy to achieve as you have to fight two religions top, the rest are your own and they are easy to purge when needed. Sad.
But you're right; I've still had more complaints about the date than I've had about hiding it.