Thinking hard and fast, I've decided to gank Hannibal. He's only just started to grow out of his peninsula, and his lone "outpost" was garded by two Archers, one of them unpromoted. Since I had already started on the Axes, and the Wonders were coming along nicely in the capital, I had a go for him.
Capturing that first city was not a problem, I only lost one or two axes (he had moved in two spears in the meantime), then moved north onto Hannie's island to start a war of attrition (first thing was to pillage the only copper mine he had built so far).
From there on, it was pillaging, and picking up whatever units I could, while slaughtering what Hannie left in the field carelessly.
Right now there are not many improvements left, and I'm only facing Archers. I'm bombarding his hill capital while moving in more cats, and soon enough will take it and the city to the west, then either eliminate him or sue for peace to finish him off later (he's got another copper mine to the north and iron as well, so probably I should finish the job rather sooner than later).
On the wonder front, I've built: Oracle, Great Lighthouse, Artemis, Colossus, Gardens, Great Library. Missed out on the Pyramids to the Persian but that does hardly matter since I'm going to run a cottage/trade economy anyway. More wonders are in the pipeline already, I'll get the Parthenon just for fun and whatever else looks nice to me (god, I love having stone AND marble almost right from the start). The only pity is that I don't have quite that much food in the capital so running a horde of specialists won't be possible while keeping production reasonable.
Great People: got two priests so far, both of which I settled in the capital (Wonder Ville) for additional hammers. Ran an engineer for most of the time there but none has popped so far. Maybe later...
Teching was easy, all the important early techs I've researched myself, so far I've traded for not much (I think Calendar and Meditation).
The land to the east is
still unexplored, since I was busy fighting and totally forgot about that, but assuming that there isn't much there except for barbs I guess my empire will grow huge without a lot more warring. (I hate warring.)
The distant Maya might knock on my door at one point, but the rest of the family is playing along nicely (everybody is Jewish except for the Maya and Elizabeth, whom I met quite late). Manja is great for trading techs as always. I've already started to dump older techs for some cash, since none of the AIs seem to be in a position to run away. Hannibal is still a complete heathen, and nobody will might my pummeling of his since I've declared war so early anyway

. Loving it.
Right now it looks like its going to be a total pushover, probably the best Monarch game I've played so far.