sgrig
Comrade
For the first point, if you increase the withdrawal chance for artillery, then you get an effect similar to Civ3 but more balanced, since artillery units get damaged ("out of ammo") and have to wait a few turns before they can attack again.
Signed for the second point. I agree that ships should be able to bombard units.
Signed for the second point. I agree that ships should be able to bombard units.