This is (plainly) going to be a "hodge-podge" thread of (at best) loosely organized mod thoughts - but, better here than nowhere!
I'll start:
I'll start:
- First, recall that a Unit which would normally require a specific Resource to be built can, instead, be auto-produced, without that Unit's normally required Resource being available.
- So: Let's imagine a European WW2 mod, using Germany for our "example" Civ. Germany has an "upgrade-chain" of front line AFVs. These AFVs require Oil as a Resource - and suddenly all oil "pipelines" are cut off.
- Essentially following history, a Small Wonder can be built called "Ersatz Oil," which which will churn out the "bottom of the uprade chain" AFV (a PzKpfw III, for arguments'a sake, upgrade able to a Tiger, or whatever) - but at a slower build rate than the "regular" production time for that unit would normally be..