embryodead
Caliph
I was just thinking - if we edited the eruption animation and made the whole thing the magenta/green "invisible color", even the rare eruption would "disappear". The problem of the lava remains: even while invisible it would have an effect on the terrain. Or can its effect be "zeroed out" in the editor?
No, but you can disable the eruptions completely. Make a copy of your BIQ file, and in the copy change the eruption period so that they differ. Open both files in HexCmp, and use the "Jump to Next Different" function. Now change these 2, and the following 2 bytes to FF FF FF FF.
Oddly enough, the eruption period doesn't change into 2,147,483,647 but to -1 instead, but that's even better since the chances to erupt are zero now (or so it seems, I only played a couple of turns, but it makes sense).